Dungeon Crawl Stone Soup version 0.32-a0-350-g4f4d228785 (webtiles) character file. Game seed: 18289290322711089682 112 Eugor the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Feb 17, 2024. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:15 (1854 turns). Eugor the Conjurer (Deep Elf Conjurer) Turns: 1854, Time: 00:03:16 Health: -5/24 AC: 3 Str: 4 XL: 4 Next: 64% Magic: 11/11 EV: 12 Int: 25 God: Gold: 73 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . n - +2 dagger (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons n - a +2 dagger of holy wrath (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Talismans i - a flux talisman Scrolls c - 2 scrolls of revelation {unknown} g - a scroll of poison {unknown} j - a scroll of immolation {unknown} m - a scroll of identify {unknown} Potions f - a potion of berserk rage {unknown} h - a potion of resistance {unknown} k - a potion of might {unknown} l - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth * Level 3.9 Spellcasting * Level 5.9 Conjurations * Level 0.5 Alchemy * Level 0.7 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 d - Fulminant Prism Conj/Alch 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 10% 1 Blink Tloc 8% N/A 14% 2 Call Imp Summ 8% N/A 14% 2 Confusing Touch Hex 4% N/A 28% 3 Sigil of Binding Hex 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence bares his teeth. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence zaps a wand. The puff of flame misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, 83% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Rest in peace." #...#.# #.......#.....### #.#.. ##.##.# #.......#.....# #.... ##.##.##.##........#.## #.... ##.##..............#.# #.... ##.#######.#.###.#[#.# #.... ##.# ##.## #@#.... ##... ##>######### #.###.# ##.# .........# #.###.# #.# #... ...#####.# #@.##.# #.###.#.# ...## #.# ##.# #.##.##.# ....## #.# #.# #.###.#.# ####.###.# #.# #.# #... ## ##....# #)##.####.# ##.# .###.##### #.##......# #.# ..##### #.# #..# #.# ...'..###########.# #..# #.# .###..<......>....# #..# #.# You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs 7 ball pythons 5 endoplasms A giant cockroach (D:2) 5 goblins 8 hobgoblins 7 jackals (D:2) 5 kobolds A quokka (D:1) 5 bats A frilled lizard (D:1) 3 rats 52 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:2) 1 creature vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 138 | D:1 | Learned a level 2 spell: Searing Ray 280 | D:1 | Reached skill level 5 in Conjurations 465 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1324 | D:2 | Reached XP level 4. HP: 22/24 MP: 8/11 1329 | D:2 | Learned a level 4 spell: Fulminant Prism 1352 | D:2 | You fall into a shaft and drop 1 floor! 1596 | D:2 | Noticed Terence 1854 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_cross, minivault_4, st_stairs_13 D:2: layout_loops_ring, serial_shops, shop, grunt_ministairs_15, minmay_tiny_reverse_x, uniq_terence D:3: layout_loops_ring, zin_statuary, serial_shops, nicolae_shop_tiny_real_fake_doors, uniq_ijyb, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.9 Alchemy | | 0.5 Shapeshifting | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Cast: Magic Dart | 69 | 28 || 97 Searing Ray | | 3 || 3 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 2 | 6 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1852 | 1815 | 37 | 78 | 1485 | 3 | 617.3 | Dungeon | 1852 | 1815 | 37 | 78 | 1485 | 3 | 617.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1063 daAuts D:2: 780 daAuts D:3: 8 daAuts