Dungeon Crawl Stone Soup version 0.32-a0-391-gce5c0aab1b (webtiles) character file. Game seed: 10257833687009674455 163 Eugor the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Feb 20, 2024. Was an Initiate of Vehumet. Slain by Terence ... wielding a +1 flail of holy wrath (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:35 (1893 turns). Eugor the Conjurer (Deep Elf Conjurer) Turns: 1893, Time: 00:03:36 Health: -2/28 AC: 4 Str: 4 XL: 5 Next: 20% Magic: 16/22 EV: 12 Int: 25 God: Vehumet [......] Gold: 91 SH: 0 Dex: 13 Spells: 1/12 levels left rFire + . . f - +2 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.24/turn p - ring of protection from fire MPRegen 0.18/turn %: no passive effects @: very slightly contaminated A: no striking features a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons f - a +2 dagger of freezing (weapon) Missiles m - 6 poisoned darts Armour a - a +0 robe (worn) c - a +2 hat (worn) Jewellery e - a ring of magical power (left hand) p - a ring of protection from fire (right hand) Scrolls g - 2 scrolls of revelation {unknown} h - 3 scrolls of identify {unknown} o - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} i - a potion of haste {unknown} j - 2 potions of brilliance {unknown} k - a potion of might {unknown} l - a potion of mutation {unknown} n - a potion of degeneration {unknown} q - a potion of berserk rage {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth * Level 4.2 Spellcasting * Level 6.3 Conjurations * Level 0.6 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 d - Fulminant Prism Conj/Alch 11% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Message History Found a hammer. Found a runed translucent door. There is an open door here. Found 5 stones. Things that are here: a +0 dagger; a kobold skeleton Terence the Incautious comes into view. He is wielding a +1 flail of holy wrath. Found 10 gold pieces. Terence shouts! Things that are here: a +0 dagger; a kobold skeleton Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 flail of holy wrath and wearing a +0 scale mail (83% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +1 flail of holy wrath. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of holy wrath and wearing a +0 scale mail (83% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +1 flail of holy wrath. The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +1 flail of holy wrath. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +1 flail of holy wrath! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +1 flail of holy wrath! You die... Terence says, "Rest in peace." #.# # #..# #......... #.# #..##..# #......... #.# #>.....# #####..###. ####.####..##..# #........'. #.##.##.....#..###.###..###. #.......................###. #.......................#... #.#######..##..#.#.####.#... #.# #.@@...#.#.# #รท#... #.# #.###......# #.#... ###.#######$ #.##...####.#... #........... ##'##............ #.#.######## #.....#.####'#### #.#.#####.####.....#.#......# #.#.##.......#.....#.#......# #.####.##.##.##'##.#.#......# #.# #.##.##.##.##.#.#).....## You could see Terence. Vanquished Creatures Natasha (twice) (D:2) 3 gnolls (D:2) 4 dart slugs 4 ball pythons An endoplasm (D:1) 4 giant cockroaches A goblin (D:1) 8 hobgoblins 2 jackals (D:1) A quokka (D:2) 3 bats 4 frilled lizards 3 kobolds 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 249 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 252 | D:1 | Learned a level 2 spell: Searing Ray 319 | D:1 | Reached skill level 5 in Conjurations 450 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/9 1185 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/11 1302 | D:2 | Learned a level 4 spell: Fulminant Prism 1430 | D:2 | Reached skill level 6 in Conjurations 1514 | D:2 | Noticed Natasha 1520 | D:2 | Killed Natasha 1529 | D:2 | Noticed Natasha 1533 | D:2 | Killed Natasha 1534 | D:2 | Reached XP level 5. HP: 28/28 MP: 9/13 1620 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1668 | D:2 | Found a radiant altar of Vehumet. 1676 | D:2 | Became a worshipper of Vehumet 1856 | D:2 | Found a runed translucent door. 1857 | D:2 | Noticed Crazy Yiuf 1886 | D:2 | Noticed Terence 1893 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_basic, basic_altar, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.2 Stealth | 3 | 3.0 Dodging | | 2.8 Alchemy | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 1 || 2 Cast: Magic Dart | 62 | 28 || 90 Searing Ray | 1 | 5 || 6 Stab: Sleeping | | 1 || 1 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 9 | 2 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1892 | 1875 | 17 | 67 | 1470 | 2 | 946.0 | Dungeon | 1892 | 1875 | 17 | 67 | 1470 | 2 | 946.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 977 daAuts D:2: 915 daAuts