Dungeon Crawl Stone Soup version 0.32-a0-732-ga344392067 (webtiles) character file. Game seed: 17543349229590435383 651 Eugor the Conjurer (level 7, 0/37 HPs) Began as a Deep Elf Conjurer on Mar 16, 2024. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:08:42 (4463 turns). Eugor the Conjurer (Deep Elf Conjurer) Turns: 4463, Time: 00:08:43 Health: 0/37 AC: 4 Str: 12 XL: 7 Next: 28% Magic: 8/17 EV: 11 Int: 23 God: Gold: 252 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . i - +6 dagger of Gamo Bau {flame, Str+8 Int-2 Stlth+} rCold . . . (no shield) rNeg . . . h - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . r - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.15/turn %: no passive effects @: lethally poisoned (0 -> -11) A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 252 gold pieces. Inventory: Hand Weapons a - a +0 dagger of freezing i - the +6 dagger of Gamo Bau (weapon) {flame, Str+8 Int-2 Stlth+} (You found it on level 2 of the Dungeon) Str+8: It affects your strength (+8). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. m - a +2 dagger of electrocution Missiles q - 7 poisoned darts (quivered) Armour h - a +0 robe (worn) n - a +0 pair of gloves (worn) r - a +0 pair of boots (worn) Wands s - a wand of digging (3) Scrolls e - a scroll of teleportation {unknown} g - 2 scrolls of blinking {unknown} k - a scroll of acquirement {unknown} l - 2 scrolls of identify {unknown} t - a scroll of revelation {unknown} Potions b - 2 potions of magic c - a potion of might {unknown} d - a potion of attraction {unknown} f - a potion of resistance {unknown} j - a potion of mutation {unknown} o - 2 potions of lignification {unknown} p - a potion of heal wounds {unknown} Skills: + Level 0.4 Fighting + Level 0.1 Short Blades + Level 0.8 Throwing + Level 2.9 Dodging + Level 3.5 Stealth * Level 5.9 Spellcasting * Level 7.3 Conjurations * Level 2.0 Translocations * Level 2.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 d - Fulminant Prism Conj/Alch 14% 3d8 12% 4 e - Iskenderun's Mystic Conj/Tloc 28% 2d7 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 5% 3 Mephitic Cloud Conj/Alch/Air 21% N/A 7% 3 Slow Hex 24% N/A 9% 1 Sublimation of Blood Necr 6% N/A 13% 2 Confusing Touch Hex 6% N/A 26% 3 Vampiric Draining Necr 6% 2d6 26% 3 Irradiate Conj/Alch 14% 3d16 34% 5 Petrify Alch/Erth 11% N/A 50% 4 Curse of Agony Necr 6% N/A 94% 5 Silence Hex/Air 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Okawaru Qazlal Lugonu Portals: Abyss: D:3 Annotations: D:3 1 runed translucent door Message History Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (wandering, hasn't noticed you, 70% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) Unknown command. The searing ray hits the water moccasin! The water moccasin is moderately wounded. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channelling your searing ray. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 70% to hit) The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. x2 The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. Unknown command. The searing ray hits the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ÷(? !. B. . ♣♣♣♣ ♣. ♣♣♣♣.. ♣.♣ ....♣♣ ♣.♣♣♣ ♣...♣ ♣..♣♣♣ ♣♣...♣♣♣♣♣♣♣ ♣♣♣S@♣♣♣ ♣÷.........♣ ### ♣♣♣..♣♣♣..♣♣♣♣♣♣♣.. ##.### ♣♣♣....♣♣ ♣♣♣ #....#### ♣♣♣♣♣♣ #.......#### #### #...>..[...############ ###... #................[....###..... #......................)..†... #.<.............#########..... You could see a water moccasin. Vanquished Creatures 2 ogres (D:5) A phantom (D:4) An orc priest (D:2) A bombardier beetle (D:5) A sleepcap (D:5) An iguana (D:5) 3 orc wizards 7 gnolls (D:4) 6 adders A white imp (D:5) 2 dart slugs 5 orcs 4 bats 5 endoplasms 5 giant cockroaches 6 goblins 10 hobgoblins 5 jackals 8 kobolds 4 quokkas 7 ball pythons 3 frilled lizards 4 rats A lurking horror (D:3) 93 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms (D:5) 4 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 138 | D:1 | Learned a level 2 spell: Searing Ray 372 | D:1 | Reached skill level 5 in Conjurations 659 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1068 | D:2 | Identified the +6 dagger of Gamo Bau {flame, Str+8 Int-2 | Stlth+} 1131 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1305 | D:2 | Reached skill level 6 in Conjurations 2032 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/12 2037 | D:3 | Learned a level 4 spell: Fulminant Prism 2042 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2123 | D:3 | Found a corrupted altar of Lugonu. 2129 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 2361 | D:3 | Found an iron altar of Okawaru. 2361 | D:3 | Found a runed translucent door. 2366 | D:3 | Found the +0 toga "Victory" {*Victory Clar} 2595 | D:3 | Found a faded altar of an unknown god. 3106 | D:4 | Reached skill level 1 in Alchemy 3368 | D:4 | Reached skill level 1 in Translocations 3368 | D:4 | Reached XP level 6. HP: 33/33 MP: 6/14 3655 | D:4 | Found a blossoming altar of Fedhas. 3808 | D:4 | Reached skill level 7 in Conjurations 3834 | D:4 | Found the +4 skin of Zhor {*Englaciate rC+++ SInv} 3964 | D:5 | Entered Level 5 of the Dungeon 4001 | D:5 | Reached skill level 5 in Spellcasting 4145 | D:5 | Found a stormy altar of Qazlal. 4206 | D:5 | Reached XP level 7. HP: 37/37 MP: 7/17 4463 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring, minmay_misc_feat_five, serial_bayou_crossing D:2: layout_basic, nicolae_titane D:3: layout_basic, nicolae_overflow_guarded_unrand_okawaru_victory, chequers_ecumenical_altar_lobes, amcnicky_altar_lugonu_corruption D:4: layout_cave_pools, old_standard_altar, serial_glass, glass_columns_a, glass_columns_a, minmay_liquid_box, nicolae_elevator_lobby_plus D:5: kb_forest_paths, layout_rooms, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_boulevard, serial_bayou_pond_b Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.3 Stealth | 3 | 3.5 Spellcasting | 4 5 | 5.9 Alchemy | 1 2 | 2.0 Translocations | 1 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.1 Throwing | | 0.8 Dodging | | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 10 | 6 | || 16 Throw: Dart | | 13 | 3 || 16 Cast: Magic Dart | 56 | 123 | 4 || 183 Searing Ray | 1 | 11 | 3 || 15 Fulminant Prism | | 2 | 2 || 4 Iskenderun's Myst | | 1 | || 1 Stab: Sleeping | 3 | | || 3 Armour: Robe | 3 | 18 | 5 || 26 Dodge: Dodged | 7 | 12 | 1 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4466 | 4382 | 84 | 342 | 3387 | 5 | 893.2 | Dungeon | 4466 | 4382 | 84 | 342 | 3387 | 5 | 893.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1155 daAuts D:1: 1105 daAuts D:3: 940 daAuts D:2: 766 daAuts D:5: 498 daAuts