Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 7179613463145484714 938 Eugor the Conjurer (level 7, 0/32 (38) HPs) Began as a Deep Elf Conjurer on Mar 25, 2024. Was an Initiate of Vehumet. Slain by Jeremiah ... wielding a +2 trident of draining (2 damage) ... on level 6 of the Dungeon. The game lasted 00:10:25 (4273 turns). Eugor the Conjurer (Deep Elf Conjurer) Turns: 4273, Time: 00:10:25 HP: 0/32 (38) AC: 5 Str: 4 XL: 7 Next: 87% MP: 25/28 EV: 10 Int: 25 God: Vehumet [......] Gold: 247 SH: 0 Dex: 13 Spells: 8/19 levels left rFire + + + D - +4 dagger (drain) rCold . . . (no shield) rNeg . . . F - +1 leather armour of Prudence {MP+9 Slay+2 SInv} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + j - +0 pair of boots Will +.... k - amulet of magic regeneration Stlth ++ o - ring "Wevo" {*Corrode +Blink rF+++ Will+} HPRegen 0.25/turn f - ring of protection from fire MPRegen 0.61/turn %: corrode self (3%) @: heavily drained A: no striking features a: Renounce Religion, Evoke Blink You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 247 gold pieces. Inventory: Hand Weapons c - a +0 short sword D - a +4 dagger of draining (weapon) Missiles w - 8 poisoned darts Armour a - a +0 robe j - a +0 pair of boots (worn) B - the +3 ring mail of Parts Unknown {rF+} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. F - the +1 leather armour of Prudence (worn) {MP+9 Slay+2 SInv} (You found it on level 6 of the Dungeon) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. Jewellery f - a ring of protection from fire (right hand) k - an amulet of magic regeneration (around neck) o - the ring "Wevo" (left hand) {*Corrode +Blink rF+++ Will+} (You found it on level 2 of the Dungeon) [ring of willpower] rF+++: It renders you almost immune to fire. Will+: It increases your willpower. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Wands A - a wand of charming (11) E - a wand of flame (19) Scrolls d - 2 scrolls of enchant weapon {unknown} h - 3 scrolls of identify {unknown} m - 2 scrolls of poison {unknown} n - 2 scrolls of amnesia {unknown} p - a scroll of acquirement {unknown} s - a scroll of enchant armour {unknown} x - 2 scrolls of fear {unknown} y - a scroll of blinking z - a scroll of teleportation {unknown} C - a scroll of torment {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} g - 3 potions of attraction {unknown} i - 6 potions of degeneration {unknown} l - 2 potions of lignification {unknown} q - 2 potions of enlightenment {unknown} r - 4 potions of mutation {unknown} t - 4 potions of curing {unknown} u - a potion of heal wounds {unknown} v - a potion of brilliance {unknown} Skills: * Level 1.0 Fighting * Level 1.4 Short Blades * Level 1.2 Armour * Level 3.0 Dodging * Level 3.9 Stealth * Level 6.6 Spellcasting * Level 6.9 Conjurations * Level 1.5 Translocations * Level 3.0 Alchemy * Level 2.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 d - Fulminant Prism Conj/Alch 16% 3d11 16% 4 e - Iskenderun's Mystic Conj/Tloc 29% 2d7 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 32% N/A 10% 2 Gell's Gravitas Tloc 16% N/A 19% 3 Teleport Other Tloc 16% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Makhleb Uskayaw Vehumet Yredelemnul Annotations: D:3 2 transporters, Maxmaps's ghost, amateur OpSh D:6 Jeremiah Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Jeremiah Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing an orb of mayhem (severely wounded, 100% to hit) Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - Jeremiah Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing an orb of mayhem (severely wounded, 64% to hit) The puff of flame hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Jeremiah Aim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing an orb of mayhem (severely wounded, 77% to hit) The searing ray hits Jeremiah. Jeremiah is almost dead. (Press . to maintain the ray.) Jeremiah hits you from afar with a +2 trident of draining. You feel drained. The searing ray hits the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits Jeremiah. Jeremiah is almost dead. Jeremiah hits you from afar with a +2 trident of draining. You feel drained. The searing ray hits the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! The searing ray hits Jeremiah. Jeremiah is almost dead. Jeremiah hits you from afar with a +2 trident of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Jeremiah asks, "What happened? Did... did you die?" ##...F#######.#...._....... #...bb....bb.#.......##### #.........#..##...#### ###'###.#....###### ###### #.# #.#.#.## #..... #.# #.#.bb# #.#### #.# #.#.bF# #.# #.# #.#bbb#########.# #.# #.#@b.#.........# #.# #.#...#.######### #.###.#...#.# #...#.....#.# ###.#.....#.# #.#.......# #.#...##### #.#...# #.#...# You could see Jeremiah. Vanquished Creatures An acid dragon (D:6) A water moccasin (D:6) A black bear (D:5) 2 scorpions 4 hounds 2 orc priests A jelly (D:6) A sleepcap (D:4) 4 iguanas 8 adders 3 ribbon worms 21 orcs 5 ball pythons 4 bats (D:3) 6 endoplasms 6 giant cockroaches 5 goblins 5 hobgoblins 4 jackals (D:5) 4 kobolds 3 quokkas 2 frilled lizards 4 rats 97 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 352 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 355 | D:1 | Learned a level 2 spell: Searing Ray 715 | D:2 | Reached skill level 5 in Conjurations 869 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1192 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1197 | D:2 | Learned a level 4 spell: Fulminant Prism 1221 | D:2 | Identified the ring "Wevo" {*Corrode +Blink rF+++ Will+} 1480 | D:3 | Noticed a kobold brigand 1484 | D:3 | Noticed Maxmaps's ghost (amateur OpSh) 1666 | D:3 | Found a transporter. 1674 | D:3 | Noticed a small abomination 1674 | D:3 | Noticed a small abomination 1721 | D:3 | Found a transporter. 1731 | D:3 | Reached skill level 1 in Alchemy 1759 | D:3 | Found a faded altar of an unknown god. 1991 | D:3 | Found a broken altar of Ashenzari. 2080 | D:3 | Found a basalt altar of Yredelemnul. 2546 | D:4 | Reached XP level 5. HP: 21/28 MP: 4/13 2671 | D:4 | Found a transporter. 2673 | D:4 | Found a white marble altar of Elyvilon. 2673 | D:4 | Found a transporter. 2777 | D:4 | Found a burning altar of Makhleb. 2953 | D:5 | Entered Level 5 of the Dungeon 2956 | D:5 | Noticed a black bear 2964 | D:4 | Reached skill level 5 in Spellcasting 3016 | D:4 | Reached skill level 1 in Evocations 3121 | D:5 | Killed a black bear 3122 | D:5 | Reached XP level 6. HP: 32/32 MP: 12/16 3127 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3235 | D:5 | Identified the +3 ring mail of Parts Unknown {rF+} 3416 | D:5 | Reached XP level 7. HP: 37/37 MP: 15/17 3650 | D:6 | Noticed a +0 hand axe 3651 | D:6 | Noticed a +3 dagger 3659 | D:6 | Found a hide-covered altar of Uskayaw. 3749 | D:6 | Reached skill level 1 in Armour 3749 | D:6 | Reached skill level 1 in Translocations 3767 | D:6 | Reached skill level 1 in Short Blades 4019 | D:6 | Found a radiant altar of Vehumet. 4024 | D:6 | Became a worshipper of Vehumet 4057 | D:6 | Reached skill level 1 in Fighting 4125 | D:6 | Identified the +1 leather armour of Prudence {MP+9 Slay+2 | SInv} 4180 | D:6 | Noticed Jeremiah 4273 | D:6 | Slain by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_rooms, minmay_hexomino_r4 D:3: layout_loops_cross, mainiacjoe_overflow_surrounded_room, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider], gammafunk_ghost_abyssal_escape, shapermc_ecumenical_altar_gd, serial_glass, glass_columns_a, glass_columns_a, due_unseen_surprise, feat_on_display, item_on_display_a D:4: layout_loops_ring, lemuel_doored_altar, elyvilon_altar_4 D:5: layout_cave_pools D:6: layout_basic, dancing_weapons_uskayaw, vehumet_altar_wand_db, gammafunk_temple_overflow_pools, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.9 Alchemy | 1 2 3 | 3.0 Spellcasting | 4 5 6 | 6.6 Stealth | 3 | 3.9 Evocations | 1 2 | 2.3 Armour | 1 | 1.2 Translocations | 1 | 1.5 Short Blades | 1 | 1.4 Dodging | 3 | 3.0 Fighting | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 5 | || 5 Dagger | | 2 | 3 || 5 Cast: Magic Dart | 49 | 115 | 24 || 188 Searing Ray | 1 | 16 | 9 || 26 Fulminant Prism | | 1 | 3 || 4 Iskenderun's Myst | | | 1 || 1 Evoke: Wand | | | 3 || 3 Stab: Sleeping | | | 3 || 3 Armour: Robe | 1 | 21 | 8 || 30 Leather armour | | | 3 || 3 Dodge: Dodged | 2 | 20 | 4 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4275 | 4043 | 232 | 219 | 3065 | 6 | 712.5 | Dungeon | 4275 | 4043 | 232 | 219 | 3065 | 6 | 712.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 822 daAuts D:2: 810 daAuts D:3: 756 daAuts D:1: 668 daAuts D:6: 616 daAuts D:5: 602 daAuts