Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 4912529566343389432 1346 Eugor the Thaumaturge (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Apr 29, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:10:13 (4962 turns). Eugor the Thaumaturge (Deep Elf Conjurer) Turns: 4962, Time: 00:10:13 Health: 0/41 AC: 5 Str: 1 (4) XL: 8 Next: 36% Magic: 19/22 EV: 11 Int: 23 (26) God: Gold: 365 SH: 0 Dex: 10 (13) Spells: 11/24 levels left rFire . . . m - +3 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + u - +2 pair of boots Will ..... (no amulet) Stlth ++ l - ring of protection from cold HPRegen 0.26/turn s - ring of see invisible MPRegen 0.18/turn %: no passive effects @: lethally poisoned (0 -> -7), on berserk cooldown, slowed, very slow A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 365 gold pieces. Inventory: Hand Weapons m - a +3 dagger (weapon) Missiles o - 6 poisoned darts Armour a - a +0 robe (worn) u - a +2 pair of boots (worn) Jewellery l - a ring of protection from cold (left hand) r - a +6 ring of dexterity s - a ring of see invisible (right hand) y - a ring of ice Wands p - a wand of polymorph (10) Scrolls c - 2 scrolls of enchant weapon {unknown} d - 4 scrolls of blinking {unknown} e - 3 scrolls of identify {unknown} f - a scroll of brand weapon {unknown} g - a scroll of fog {unknown} h - 5 scrolls of teleportation {unknown} j - 2 scrolls of fear {unknown} t - a scroll of enchant armour {unknown} v - a scroll of vulnerability {unknown} w - a scroll of noise {unknown} Potions b - 2 potions of magic i - a potion of degeneration k - a potion of lignification {unknown} n - a potion of heal wounds {unknown} q - a potion of berserk rage x - a potion of enlightenment {unknown} z - a potion of haste {unknown} A - a potion of mutation {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 3.1 Dodging + Level 4.1 Stealth * Level 8.6 Spellcasting * Level 8.3 Conjurations * Level 2.5 Translocations * Level 2.8 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Blink Tloc 42% N/A 3% 2 d - Fulminant Prism Conj/Alch 17% 3d10 6% 4 e - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Momentum Strike Conj/Tloc 68% 3d9 1% 2 Lesser Beckoning Tloc 42% N/A 3% 2 Hailstorm Conj/Ice 29% 3d8 3% 3 Freeze Ice 36% 1d5 7% 1 Necrotise Necr 36% 1d5 7% 1 Sublimation of Blood Necr 9% N/A 10% 2 Confusing Touch Hex 9% N/A 21% 3 Frozen Ramparts Ice 18% 1d3 21% 3 Vampiric Draining Necr 9% 2d6 21% 3 Dispel Undead Necr 9% 3d8 54% 4 Martyr's Knell Necr/Summ 9% N/A 54% 4 Curse of Agony Necr 9% N/A 88% 5 Rimeblight Ice/Necr 4% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Annotations: D:4 1 runed translucent door, Pooter's ghost, novice MiFi Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (heavily wounded, 72% to hit) The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. The searing ray misses the water moccasin. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. You are too berserk! You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. You are too berserk! * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... ... #...##.....#.#....# #..## ..####....#............ #.### ...##..............# #.#.. ...###.)##........# ...(. ...##...##.......# ##...# ...##...##.......# ..# .................# .............##..## .............##.@.# .........###....†....... ....................##.. ...................... .......#.......##....... ..............## ...#..# .............## ...##.. ####.......... .... .. There were no monsters in sight! Vanquished Creatures Grinder (D:3) Sigmund (D:2) A water moccasin (D:5) A black bear (D:5) 2 ogres A phantom (D:6) A scorpion (D:5) A bullfrog (D:4) 2 bombardier beetles A hound (D:5) A sleepcap (D:5) Ijyb (D:3) 3 orc wizards (D:3) 7 gnolls (D:4) 3 adders (D:2) 2 shadow imps (D:4) 2 ufetubi (D:5) 3 ribbon worms 2 dart slugs 8 orcs 7 bats 13 endoplasms 8 giant cockroaches 6 goblins 5 hobgoblins 2 jackals (D:3) 5 kobolds 2 quokkas 5 ball pythons 3 frilled lizards 4 rats 104 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:5) 2 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 214 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 217 | D:1 | Learned a level 2 spell: Searing Ray 407 | D:1 | Reached skill level 5 in Conjurations 928 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1150 | D:2 | Noticed Sigmund 1437 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1479 | D:2 | Learned a level 4 spell: Fulminant Prism 1581 | D:2 | Killed Sigmund 1582 | D:2 | Reached skill level 1 in Alchemy 1582 | D:2 | Reached XP level 5. HP: 25/28 MP: 7/14 1592 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1787 | D:3 | Found a faded altar of an unknown god. 1842 | D:3 | Noticed Ijyb 1852 | D:3 | Killed Ijyb 1853 | D:3 | Reached skill level 5 in Spellcasting 2154 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/15 2157 | D:3 | Learned a level 2 spell: Blink 2505 | D:3 | Noticed Grinder 2519 | D:3 | Killed Grinder 2520 | D:3 | Reached skill level 1 in Translocations 2583 | D:3 | Identified the +1 ring mail of the Wicked God {Str+4 | Stlth+} 2796 | D:3 | Reached XP level 7. HP: 36/36 MP: 15/18 3647 | D:4 | You fall into a shaft and drop 2 floors! 3818 | D:5 | Entered Level 5 of the Dungeon 4095 | D:4 | Found a runed translucent door. 4095 | D:4 | Noticed Pooter's ghost (novice MiFi) 4452 | D:4 | Reached XP level 8. HP: 41/41 MP: 17/21 4945 | D:5 | Found a shimmering blue altar of Sif Muna. 4960 | D:5 | HP: 3/61 [poisoned by a water moccasin] 4961 | D:5 | HP: 1/61 [poisoned by a water moccasin] 4962 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, serial_glass, glass_columns_b, glass_columns_a D:2: layout_loops_ring, minmay_3d_cube, uniq_sigmund D:3: layout_loops_corners, shapermc_ecumenical_altar_gd, kennysheep_crisscross, uniq_grinder, uniq_ijyb D:4: layout_basic, gammafunk_ghost_grave, minmay_puff D:5: layout_cave_pools, nicolae_overflow_hidden_temple, dk_vineyard_1 D:6: layout_gridville, minmay_temple_entry_butterflies Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.3 Stealth | 3 4 | 4.1 Spellcasting | 4 5 6 7 8 | 8.6 Alchemy | 1 2 | 2.8 Translocations | 1 2 | 2.5 Dodging | 3 | 3.1 Fighting | | 0.2 Short Blades | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 2 | | || 2 Dagger | | 2 | 7 || 9 Cast: Magic Dart | 73 | 46 | 64 || 183 Searing Ray | | 4 | 21 || 25 Fulminant Prism | | | 2 || 2 Use: Potion | | | 2 || 2 Stab: Sleeping | 1 | | 3 || 4 Armour: Robe | 2 | 5 | 21 || 28 Dodge: Dodged | 4 | 5 | 27 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4961 | 4893 | 68 | 77 | 4046 | 6 | 826.8 | Dungeon | 4961 | 4893 | 68 | 77 | 4046 | 6 | 826.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1313 daAuts D:4: 1123 daAuts D:2: 1118 daAuts D:1: 663 daAuts D:5: 496 daAuts D:6: 246 daAuts