Dungeon Crawl Stone Soup version 0.32-a0-1964-g0da81c886d (webtiles) character file. Game seed: 12341170708291629906 1227 Eugor the Thaumaturge (level 8, -6/41 HPs) Began as a Deep Elf Conjurer on Aug 1, 2024. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (15 damage) ... on level 6 of the Dungeon. The game lasted 00:08:57 (5087 turns). Eugor the Thaumaturge(Deep Elf Conjurer) Turns: 5087, Time: 00:08:58 Health: -6/41 AC: 3 Str: 4 XL: 8 Next: 23% Magic: 14/22 EV: 11 Int: 26 God: Gold: 295 SH: 5 Dex: 13 Spells: 11/24 levels left rFire . . . x - +2 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... B - amulet of reflection Stlth ++ j - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.36/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 295 gold pieces. Inventory: Hand Weapons i - the +9 hand axe of Nyfeive {venom, rElec rN++ rCorr Str-4} (You found it on level 2 of the Dungeon) Str-4: It affects your strength (-4). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. x - a +2 short sword of venom (weapon) Missiles q - 14 poisoned darts t - 6 curare-tipped darts Armour a - a +0 robe (worn) l - a +0 helmet (worn) Magical Staves w - a staff of earth Jewellery g - an amulet of regeneration j - a ring of poison resistance (left hand) B - an amulet of reflection (around neck) Wands o - a wand of light (7) u - a wand of iceblast (8) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of enchant armour {unknown} k - 2 scrolls of teleportation {unknown} n - a scroll of amnesia {unknown} r - 3 scrolls of identify {unknown} s - 2 scrolls of noise {unknown} v - a scroll of brand weapon {unknown} y - a scroll of fog {unknown} Potions b - 2 potions of magic e - 2 potions of enlightenment {unknown} f - 3 potions of heal wounds {unknown} h - 2 potions of curing {unknown} m - 2 potions of haste {unknown} p - a potion of cancellation {unknown} z - a potion of resistance {unknown} A - a potion of brilliance {unknown} Skills: + Level 0.1 Fighting + Level 1.1 Short Blades + Level 2.7 Dodging + Level 3.3 Stealth * Level 8.6 Spellcasting * Level 8.0 Conjurations * Level 2.1 Summonings * Level 1.8 Translocations * Level 2.4 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Blink Tloc 42% N/A 3% 2 d - Fulminant Prism Conj/Alch 19% 3d10 6% 4 e - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 44% N/A 3% 2 Call Canine Familiar Summ 22% N/A 7% 3 Sublimation of Blood Necr 11% N/A 9% 2 Sigil of Binding Hex 11% N/A 16% 3 Ignite Poison Fire/Alch 17% N/A 32% 4 Dimensional Bullseye Hex/Tloc 8% N/A 34% 4 Summon Blazeheart Golem Fire/Summ 16% N/A 34% 4 Orb of Destruction Conj 26% 9d9 86% 7 Spellforged Servitor Conj/Summ 18% N/A 99% 7 Summon Hydra Summ 11% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Okawaru Qazlal Shops: D:1 = Annotations: D:5 1 runed translucent door, bronco's ghost, amateur GrNe Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is moderately wounded. Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, 92% to hit) The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! You die... ... ... #.# #.# #.# #.# #.# #O# #@# #.# #.# #.# #.# #<# ### You could see a two-headed ogre. Vanquished Creatures 2 ice beasts (D:5) A centaur (D:5) 2 phantoms 3 scorpions 4 wights (D:4) 2 howler monkeys 2 bombardier beetles (D:5) A jelly (D:5) An orc priest (D:3) Ijyb (D:3) A sleepcap (D:5) An orc wizard (D:3) A mummy (D:5) 4 adders 3 gnolls (D:3) 2 ufetubi (D:5) 3 ribbon worms 6 orcs 7 ball pythons 5 endoplasms 3 giant cockroaches (D:4) 6 goblins 10 hobgoblins 4 jackals (D:2) 6 kobolds 4 quokkas 2 bats 6 frilled lizards A hobgoblin zombie (D:5) A kobold zombie (D:5) 2 orc zombies (D:5) 4 rats 101 creatures vanquished. Vanquished Creatures (others) 13 fulminant prisms 13 creatures vanquished. Grand Total: 114 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Found Jowoqim's Jewellery Emporium. 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 160 | D:1 | Learned a level 2 spell: Searing Ray 682 | D:1 | Reached skill level 5 in Conjurations 1024 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 1025 | D:2 | Identified the +9 hand axe of Nyfeive {venom, rElec rN++ | rCorr Str-4} 1805 | D:3 | Noticed Ijyb 2128 | D:3 | Found a broken altar of Ashenzari. 2239 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 2244 | D:3 | Learned a level 4 spell: Fulminant Prism 2498 | D:3 | Killed Ijyb 2499 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 2507 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2510 | D:3 | Learned a level 2 spell: Blink 2689 | D:3 | Found an opulent altar of Gozag. 2690 | D:3 | Found a stormy altar of Qazlal. 2781 | D:3 | Found an iron altar of Okawaru. 2782 | D:3 | Found a shadowy altar of Dithmenos. 2860 | D:4 | Reached skill level 5 in Spellcasting 2908 | D:4 | Reached skill level 1 in Alchemy 2946 | D:4 | Found a snail-covered altar of Cheibriados. 3036 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/16 3424 | D:4 | Reached XP level 7. HP: 36/36 MP: 11/18 3563 | D:5 | Entered Level 5 of the Dungeon 3591 | D:5 | Reached skill level 1 in Short Blades 3658 | D:5 | Reached skill level 1 in Summonings 3829 | D:5 | Found a runed translucent door. 3841 | D:5 | Noticed bronco's ghost (amateur GrNe) 4278 | D:5 | Found a blossoming altar of Fedhas. 4300 | D:5 | Reached skill level 1 in Translocations 4432 | D:5 | Reached XP level 8. HP: 41/41 MP: 15/22 5077 | D:6 | Noticed a two-headed ogre 5087 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, serial_shops, shop, st_stairs_12 D:2: layout_basic D:3: layout_basic, ashenzari_conservatory_becter, mainiacjoe_overflow_alcove_3, moated_statue, uniq_ijyb D:4: layout_cave_pools, kennysheep_mini_moat, kennysheep_diamond, kennysheep_generic_room_9 D:5: layout_layer_cave, fedhas_bush_and_centaur_altar, hellmonk_ghost_happy_afterlife, minmay_mini_ossuary D:6: layout_basic, nemelex_spade_bored_becter, lemuel_temple_firewalk_b, lexackson_kobold_supper Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.0 Stealth | 3 | 3.3 Spellcasting | 4 5 6 8 | 8.6 Alchemy | 1 2 | 2.4 Short Blades | 1 | 1.1 Summonings | 1 2 | 2.1 Translocations | 1 | 1.8 Fighting | | 0.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 1 | || 2 Short sword | | | 3 || 3 Cast: Magic Dart | 69 | 69 | 52 || 190 Searing Ray | 4 | 6 | 9 || 19 Fulminant Prism | | 5 | 8 || 13 Stab: Sleeping | | 1 | || 1 Armour: Robe | 5 | 2 | 15 || 22 Dodge: Dodged | 5 | 3 | 14 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5083 | 4904 | 179 | 174 | 4049 | 6 | 847.2 | Dungeon | 5083 | 4904 | 179 | 174 | 4049 | 6 | 847.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1337 daAuts D:3: 1107 daAuts D:1: 1016 daAuts D:4: 879 daAuts D:2: 707 daAuts D:6: 34 daAuts