Dungeon Crawl Stone Soup version 0.32-a0-2155-g8ac6e3977b (webtiles) character file. Game seed: 8710452939048302743 47 Eugor the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 19, 2024. Killed from afar by Terence (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:12 (665 turns). Eugor the Conjurer(Deep Elf Conjurer) Turns: 665, Time: 00:02:14 Health: 0/19 AC: 4 Str: 4 XL: 3 Next: 48% Magic: 9/10 EV: 11 Int: 24 God: Gold: 79 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +2 mace (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +2 mace of venom (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) i - a +0 pair of boots (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} Potions h - a potion of brilliance {unknown} j - a potion of attraction {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.5 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 16% 2 Fugue of the Fallen Necr 4% N/A 30% 3 Ozocubu's Armour Ice 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 96% 5 Enfeeble Hex 2% N/A 100% 7 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An adder comes into view. Terence looks scornfully at you. The searing ray hits the ribbon worm. You kill the ribbon worm! The searing ray hits Terence! Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. The searing ray misses the adder. The adder hisses angrily. The searing ray hits Terence. Terence is severely wounded. The searing ray hits the adder! The adder is almost dead. You finish channelling your searing ray. Terence bares his teeth. Terence hits you with a +2 flail of holy wrath. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 flail of holy wrath, wearing a +0 scale mail and carrying a wand of flame (severely wounded, 100% to hit) Okay, then. Magic courses through your body. Terence hits you with a +2 flail of holy wrath. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 flail of holy wrath, wearing a +0 scale mail and carrying a wand of flame (severely wounded, 82% to hit) The searing ray hits Terence. Terence is severely wounded. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ...#....###......# #.###.### ##.##### .. #..#..# #.# .# ##...## #.# @# ....# #.# w# ####.# #.# .# #. #.# .# #. #.########.# #....@@†...# ############ You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 5 bats 3 endoplasms (D:1) 4 goblins (D:1) 4 hobgoblins 7 jackals (D:1) 3 ball pythons (D:1) 3 frilled lizards 6 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 172 | D:1 | Learned a level 2 spell: Searing Ray 228 | D:1 | Reached skill level 5 in Conjurations 327 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/9 649 | D:2 | Noticed Terence 665 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, reono_crystal_passage, minmay_pentomino_x2, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 59 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 664 | 647 | 17 | 28 | 374 | 2 | 332.0 | Dungeon | 664 | 647 | 17 | 28 | 374 | 2 | 332.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 560 daAuts D:2: 103 daAuts