Dungeon Crawl Stone Soup version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 17548800698756763081 100 Eugor the Conjurer (level 4, -11/21 HPs) Began as a Deep Elf Conjurer on Jan 9, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (14 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1790 turns). Eugor the Conjurer (Deep Elf Conjurer) Turns: 1790, Time: 00:03:08 Health: -11/21 AC: 3 Str: 4 XL: 4 Next: 47% Magic: 9/11 EV: 11 Int: 25 God: Gold: 87 SH: 0 Dex: 13 Spells: 3/10 levels left rFire + . . c - +0 dagger rCold + + . (no shield) rNeg . . . a - +0 robe rPois + e - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: resistant A: magic regeneration, cold resistance 1, deterioration 1, frail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles p - 2 poisoned darts Armour a - a +0 robe (worn) e - a +0 helmet (worn) Jewellery i - a ring of wizardry (left hand) Scrolls d - 2 scrolls of poison {unknown} g - a scroll of acquirement {unknown} h - a scroll of fear {unknown} j - 3 scrolls of immolation {unknown} k - 2 scrolls of silence {unknown} l - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} o - 2 scrolls of identify {unknown} Potions f - a potion of mutation Skills: + Level 0.2 Short Blades + Level 2.7 Dodging + Level 3.2 Stealth * Level 3.7 Spellcasting * Level 5.8 Conjurations * Level 0.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 d - Fulminant Prism Conj/Alch 9% 3d7 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 6% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 12% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 65% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are frail. (-10% HP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak (83% to hit) You focus your ray upon Crazy Yiuf. The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf grits, "Buddy! Cod shoe water." Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf burns you. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Crazy Yiuf cries, "Proton water meccalolo!" Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. It was a potion of mutation. You feel extremely strange. You feel frail. You feel yourself wasting away. You feel resistant to cold. Crazy Yiuf whimpers, "Millenium cower ragdoll!" Crazy Yiuf misses you. It was a potion of resistance. You feel protected. Crazy Yiuf barely misses you. Magic courses through your body. Crazy Yiuf completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak (lightly wounded, 83% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... ♣♣.♣ ###.######.# ♣.♣♣ #........# ♣♣.♣ #.######## ♣♣.♣♣ #.# ♣♣...♣ ###.# ♣...P♣ #...# #....# #.### #...g###.# #...#@...# ##....#### ###### You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 4 gnolls (D:2) 4 bats (D:1) 3 endoplasms (D:2) 4 giant cockroaches (D:2) 4 goblins 3 hobgoblins (D:2) 4 quokkas 5 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 243 | D:1 | Reached XP level 2. HP: 14/15 MP: 8/8 246 | D:1 | Learned a level 2 spell: Searing Ray 319 | D:1 | Reached skill level 5 in Conjurations 1084 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1223 | D:2 | Found a runed translucent door. 1364 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1369 | D:2 | Learned a level 4 spell: Fulminant Prism 1771 | D:2 | Noticed Crazy Yiuf 1787 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1787 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1787 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 1790 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_ring D:2: layout_basic, reono_crystal_passage, grunt_ministairs_11, dk_noncrumbling_3, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Stealth | 3 | 3.2 Short Blades | | 0.2 Dodging | | 2.7 Spellcasting | | 3.7 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | 1 || 14 Cast: Magic Dart | 32 | 29 || 61 Searing Ray | 2 | 2 || 4 Use: Potion | | 3 || 3 Stab: Sleeping | 2 | || 2 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 15 | 6 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1814 | 1776 | 38 | 0 | 1566 | 2 | 907.0 | Dungeon | 1814 | 1776 | 38 | 0 | 1566 | 2 | 907.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 936 daAuts D:2: 878 daAuts