Dungeon Crawl Stone Soup version 0.33-a0-781-g979fcb14f9 (webtiles) character file. Game seed: 275025301163584928 133 Eugor the Shooter (level 4, -2/26 HPs) Began as a Vampire Hunter on Jan 21, 2025. Slain by Terence ... wielding a +0 morningstar (8 damage) ... on level 3 of the Dungeon. The game lasted 00:08:19 (2073 turns). Eugor the Shooter (Vampire Hunter) Turns: 2073, Time: 00:08:20 Health: -2/26 AC: 3 Str: 10 XL: 4 Next: 93% Magic: 5/5 EV: 11 Int: 13 God: Gold: 151 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . b - +0 dagger rCold + + . (no offhand) rNeg + + + d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ l - ring of flight HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flying, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a +0 dagger (weapon) Armour d - a +0 leather armour (worn) Jewellery l - a ring of flight (worn) r - a +4 ring of protection Scrolls c - a scroll of butterflies e - a scroll of fog {unknown} h - 3 scrolls of identify {unknown} i - 2 scrolls of poison {unknown} m - a scroll of vulnerability {unknown} p - a scroll of teleportation {unknown} q - a scroll of enchant weapon {unknown} Potions f - 2 potions of brilliance {unknown} g - a potion of haste {unknown} j - a potion of lignification {unknown} k - a potion of heal wounds {unknown} n - a potion of invisibility {unknown} o - a potion of ambrosia {unknown} Skills: + Level 2.0 Fighting + Level 0.4 Short Blades + Level 4.7 Ranged Weapons + Level 0.5 Armour + Level 2.4 Dodging + Level 1.5 Stealth * Level 1.0 Spellcasting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d2 36% 1 Mercury Arrow Conj/Alch 0% 2d5 50% 2 Olgreb's Toxic Radiance Alch 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Jessica, Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You shoot an arrow. The hobgoblin shouts! The arrow hits Terence but does no damage. Jessica the Apprentice Sorceress comes into view. She is wielding a +2 dagger of venom. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (63% to hit) You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! Terence screams, "Your supposed skill won't protect you!" There is an open door here. There is an open door here. Items here: ) †††. Things that are here: a +0 dagger; an iguana skeleton; an orc skeleton You start waiting. Done waiting. Things that are here: a +0 dagger; an iguana skeleton; an orc skeleton Things that are here: a +0 hand axe; a ball python skeleton There is an open door here. Terence shouts! Things that are here: a +0 hand axe; a ball python skeleton Terence attacks as he pursues you! Terence hits you with a +0 morningstar! Ouch! That really hurt! Terence screams, "I fought strong elephant-riders! You're not strong!" Terence attacks as he pursues you! Terence hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * You unwield your +0 shortbow. b - a +0 dagger (weapon) Terence barely misses you. You hit Terence but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence hits you with a +0 morningstar! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #......#.....# .. ####)###.....# .. #.# #..)..# .. ###.# #.....# .. #...# #.....# .. #.### #.....# #.# #.....# #@# #.....# #@# ####### #.####### #...)...# #######.# #.....#.# ##.##.#.# #.##.#.# ####### #.##.#.# #...... #.##.#.# #.####. You could see Terence. Vanquished Creatures An iguana (D:3) An adder (D:2) 4 ribbon worms 4 dart slugs 2 orcs (D:3) 3 ball pythons 7 endoplasms 3 giant cockroaches 7 goblins 4 hobgoblins 7 jackals (D:2) 4 kobolds 5 quokkas 6 bats 8 frilled lizards 7 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Vampire Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 405 | D:1 | Reached skill level 4 in Ranged Weapons 433 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 433 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1106 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1720 | D:3 | Reached skill level 1 in Spellcasting 1883 | D:3 | Noticed Terence 1886 | D:3 | Noticed Jessica 2073 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, minmay_lizard_king D:2: minmay_inner_zag, layout_rooms, serial_glass, glass_columns_a, glass_columns_b D:3: layout_basic, uniq_terence, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 | 4.7 Fighting | 2 | 2.0 Spellcasting | 1 | 1.0 Short Blades | | 0.4 Armour | | 0.5 Dodging | | 2.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | 64 || 74 Unarmed | 3 | || 3 Bite | 1 | 5 || 6 Fire: Shortbow | 119 | 64 || 183 Ability: Exsanguinate | | 1 || 1 Armour: Leather armour | 22 | 56 || 78 Dodge: Dodged | 29 | 55 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2114 | 2045 | 69 | 100 | 1340 | 3 | 704.7 | Dungeon | 2114 | 2045 | 69 | 100 | 1340 | 3 | 704.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 703 daAuts D:3: 500 daAuts