Dungeon Crawl Stone Soup version 0.33-a0-781-g979fcb14f9 (webtiles) character file. Game seed: 1293202995452595911 49 Eugor the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Jan 21, 2025. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (1172 turns). Eugor the Conjurer (Deep Elf Conjurer) Turns: 1172, Time: 00:01:34 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 51% Magic: 4/9 EV: 11 Int: 24 God: Gold: 59 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . c - +0 war axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons c - a +0 war axe (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of enlightenment {unknown} Skills: + Level 0.2 Axes + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll shouts! You hear a shout! Unknown command. Terence the Veteran comes into view. He is wielding a +0 mace. Terence shouts! Terence says, "I've sent legions of armataurs to their deaths. With their elephants." There is a stone staircase leading up here. Terence closely misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace. You die... Terence says, "And stay out!" .####.....###### ..# #..........# ..# ##.#.#####.# ..# #.#.# #># ..# #.#.#####.# '#####.#.......# .......#.######### #.......^.(......# .....##..#######@# .....##..# #@# .....##..# #.# #######..#######.# ................># #####.(...#####.## ..........# ##.# ..........# #..# ..........# #.## You could see Terence. Vanquished Creatures A gnoll (D:2) An adder (D:2) A ribbon worm (D:2) 4 ball pythons (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) A quokka (D:1) 2 bats (D:2) A frilled lizard (D:1) A goblin (D:1) 4 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 349 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 352 | D:1 | Learned a level 2 spell: Searing Ray 509 | D:1 | Reached skill level 5 in Conjurations 1125 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1162 | D:2 | Noticed Terence 1172 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, minmay_shallow_snake_nest D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Axes | | 0.2 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: War axe || 7 Cast: Magic Dart || 38 Searing Ray || 2 Armour: Robe || 17 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1175 | 1126 | 49 | 0 | 960 | 2 | 587.5 | Dungeon | 1175 | 1126 | 49 | 0 | 960 | 2 | 587.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1084 daAuts D:2: 91 daAuts