Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 3394695452984098554 159 Eugor the Conjurer (level 5, -5/25 (28) HPs) Began as a Deep Elf Conjurer on Apr 2, 2025. Slain by Edmund ... wielding a +0 flail of draining (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:35 (2463 turns). Eugor the Conjurer (Deep Elf Conjurer) Turns: 2463, Time: 00:04:36 HP: -5/25 (28) AC: 4 Str: 4 XL: 5 Next: 17% MP: 7/13 EV: 11 Int: 25 God: Gold: 178 SH: 0 Dex: 13 Spells: 1/12 levels left rFire + . . e - +0 great mace rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: drained A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons e - a +0 great mace (weapon) Missiles g - 3 poisoned darts Armour a - a +0 robe (worn) i - a +0 helmet (worn) m - a +0 pair of boots (worn) Jewellery d - a ring of protection from fire (worn) Scrolls c - 4 scrolls of identify {unknown} f - 3 scrolls of enchant weapon {unknown} j - 2 scrolls of fear {unknown} q - 2 scrolls of teleportation {unknown} r - 3 scrolls of silence {unknown} s - a scroll of acquirement {unknown} Potions b - a potion of magic h - a potion of curing {unknown} k - a potion of cancellation {unknown} l - a potion of attraction {unknown} n - a potion of brilliance {unknown} o - a potion of lignification {unknown} p - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Maces & Flails + Level 2.6 Dodging + Level 3.3 Stealth * Level 4.0 Spellcasting * Level 6.1 Conjurations * Level 1.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 d - Fulminant Prism Conj/Alch 11% 3d8 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Hailstorm Conj/Ice 20% 3d7 8% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Awaken Armour Erth/Frge 10% N/A 65% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 94% 5 Magnavolt Erth/Air 2% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund hits you with a +0 flail of draining! You feel drained. The searing ray hits Edmund. Edmund is lightly wounded. Edmund closely misses you. You stop channelling your searing ray. You closely miss the ball python. The ball python closely misses you. The ball python misses you. The ball python closely misses you. Your magical contamination has completely faded away. You completely miss the ball python. The ball python bites you but does no damage. x2 The ball python grabs you. The ball python constricts you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of draining and wearing a +0 ring mail (lightly wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits the ball python! You kill the ball python! The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Edmund! Edmund is moderately wounded. Edmund hits you but does no damage. You feel drained. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund misses you. The searing ray hits Edmund! Edmund is heavily wounded. You finish channelling your searing ray. Edmund closely misses you. You hit Edmund. Edmund is severely wounded. Edmund hits you with a +0 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. Edmund hits you with a +0 flail of draining! You die... Edmund says, "That'll show my brother!" . .# ....... .#.#. ....... ...... ##....... #......##........ ##(................ #...##.##.........# #...#......$##...# ##........@##.....# ....... .........##@....#.## #...... #.....##..#...##...# #...... #..............##..# #...... ...............#...# ..h.# #........#####.#...#######.†# #.......####....).....#.#... ##........#.......#......... ##.................##.......# #..........#..........#.....# You could see Edmund. Vanquished Creatures 2 orc wizards (D:3) 4 adders A ribbon worm (D:3) 4 orcs (D:3) 4 bats 12 endoplasms 2 giant cockroaches 6 goblins 3 hobgoblins 7 jackals 2 kobolds 2 quokkas (D:1) 4 ball pythons 6 frilled lizards 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 356 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 359 | D:1 | Learned a level 2 spell: Searing Ray 660 | D:1 | Reached skill level 5 in Conjurations 865 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1315 | D:2 | Found a faded altar of an unknown god. 1535 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 1540 | D:3 | Learned a level 4 spell: Fulminant Prism 1905 | D:3 | Reached skill level 6 in Conjurations 2205 | D:4 | Found Tij Guuth's Jewellery Shop. 2298 | D:3 | Reached skill level 1 in Alchemy 2298 | D:3 | Reached XP level 5. HP: 15/28 MP: 7/13 2304 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2450 | D:4 | Noticed Edmund 2463 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, chequers_serial_rivers_micro_a D:2: layout_basic, dreamdust_ecumenical_altar_grove, minmay_pentomino_p2 D:3: layout_loops_ring D:4: layout_cave_pools, mainiacjoe_overflow_swirl, serial_shops, nicolae_shop_gaudy_bauble, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Stealth | 3 | 3.3 Spellcasting | 4 | 4.0 Alchemy | 1 | 1.0 Fighting | | 0.1 Maces & Flails | | 0.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Great mace | 9 | 17 || 26 Cast: Magic Dart | 70 | 46 || 116 Searing Ray | | 4 || 4 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 10 | 31 || 41 Dodge: Dodged | 9 | 15 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2460 | 2359 | 101 | 43 | 1929 | 4 | 615.0 | Dungeon | 2460 | 2359 | 101 | 43 | 1929 | 4 | 615.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 813 daAuts D:1: 799 daAuts D:2: 651 daAuts D:4: 196 daAuts