Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 9461883769943722200 62 Eugor the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Apr 15, 2025. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1672 turns). Eugor the Conjurer (Deep Elf Conjurer) Turns: 1672, Time: 00:01:56 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 85% Magic: 2/10 EV: 11 Int: 24 God: Gold: 118 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Missiles f - 2 curare-tipped darts i - 3 poisoned darts Armour a - a +0 robe (worn) Wands j - a wand of polymorph (9) Scrolls c - 2 scrolls of vulnerability {unknown} d - 6 scrolls of teleportation {unknown} e - 4 scrolls of fog {unknown} g - a scroll of noise {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic h - 2 potions of curing {unknown} Skills: + Level 2.7 Dodging + Level 2.6 Stealth + Level 3.8 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 robe. There is an open door here. You see here a +0 club. Terence shouts! Terence screams, "I'm retired! Go away!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (85% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence says, "I've sent legions of armataurs to their deaths. With their elephants." The searing ray hits Terence. Terence is lightly wounded. Terence barely misses you. The searing ray misses Terence. Terence closely misses you. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +0 flail! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence misses you. The searing ray hits Terence! Terence is severely wounded. Terence completely misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ###### ..... #....# .....# #....# ......########....# ............##....#### ......[..............### #...........###.##.....# #....@...# #.##.....# #@#######.###..... ######>...........#.#.. #..........######)#.#.. #...........#.......### #...........##.##.....# #########.............. ###....#######. ###### #. ## You could see Terence. Vanquished Creatures Jessica (D:2) 3 dart slugs A ribbon worm (D:2) A giant cockroach (D:1) 5 hobgoblins 3 ball pythons 5 bats An endoplasm (D:2) A frilled lizard (D:1) 2 goblins 9 kobolds 2 quokkas (D:1) 2 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 23 | D:1 | You fall into a shaft and drop 1 floor! 28 | D:2 | Noticed Terence 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 157 | D:1 | Learned a level 2 spell: Searing Ray 308 | D:1 | Reached skill level 5 in Conjurations 1200 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1347 | D:2 | Noticed Jessica 1349 | D:2 | Killed Jessica 1672 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic D:2: layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 69 Searing Ray || 4 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1669 | 1643 | 26 | 30 | 1441 | 2 | 834.5 | Dungeon | 1669 | 1643 | 26 | 30 | 1441 | 2 | 834.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 961 daAuts D:2: 707 daAuts