Dungeon Crawl Stone Soup version 0.32-a0-928-g1cae6b7ea0 (webtiles) character file. Game seed: 7372319993014164116 52 EvilEddieB the Conjurer (level 3, -1/26 HPs) Began as a Human Conjurer on Apr 12, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:31 (893 turns). EvilEddieB the Conjurer (Human Conjurer) Turns: 893, Time: 00:03:32 Health: -1/26 AC: 2 Str: 7 XL: 3 Next: 85% Magic: 0/6 EV: 11 Int: 20 God: Gold: 61 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . h - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons d - a +0 short sword h - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} f - a potion of brilliance {unknown} g - a potion of degeneration {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.3 Dodging + Level 2.3 Stealth * Level 2.6 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Ignite Poison Fire/Alch 2% N/A 83% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The adder barely misses you. The adder attacks as it pursues you! The adder completely misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder bites you but does no damage. The adder misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (almost dead, 63% to hit) The searing ray misses the adder. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Your Fighting skill increases to level 1! The searing ray hits the adder! The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The adder bites you but does no damage. The adder bites you. You die... #.................#. #.........†.......# #$...<............# #.#####.†.........# #.#####...........# #......####.......# #.........##.####... #......##.##S####... ####†.....# .##.@..+ .. ....#...### .####### ###.##### .. ..#.# .. #.#.# ... #.# ... #.# #.# #.# You could see an adder. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches 2 goblins 2 hobgoblins (D:1) 3 bats 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EvilEddieB the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 14/20 MP: 3/5 204 | D:1 | Learned a level 2 spell: Searing Ray 851 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/6 881 | D:2 | Reached skill level 1 in Armour 892 | D:2 | Reached skill level 1 in Fighting 893 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_cross D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.0 Fighting | 1 | 1.0 Dodging | | 2.3 Stealth | | 2.3 Spellcasting | | 2.6 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Short sword || 18 Dagger || 5 Cast: Magic Dart || 27 Searing Ray || 3 Stab: Sleeping || 2 Armour: Robe || 39 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 891 | 842 | 49 | 0 | 506 | 2 | 445.5 | Dungeon | 891 | 842 | 49 | 0 | 506 | 2 | 445.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 766 daAuts D:2: 125 daAuts