Dungeon Crawl Stone Soup version 0.32-a0-928-g1cae6b7ea0 (webtiles) character file. Game seed: 15037138362971164689 132 EvilEddieB the Conjurer (level 5, -5/37 HPs) Began as a Human Conjurer on Apr 12, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:08:14 (1608 turns). EvilEddieB the Conjurer (Human Conjurer) Turns: 1608, Time: 00:08:14 Health: -5/37 AC: 5 Str: 13 XL: 5 Next: 15% Magic: 1/9 EV: 26 Int: 20 God: Gold: 111 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . c - +1 mace (holy) rCold . . . (no shield) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . o - +1 pair of gloves SInv . (no boots) Will ..... g - amulet of the acrobat Stlth ++ p - +6 ring of strength HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: acrobat @: acrobatic, very slightly contaminated A: explore regen a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons c - a +1 mace of holy wrath (weapon) m - a +0 spear Missiles s - 2 poisoned darts t - 5 silver javelins Armour a - a +0 robe f - a +0 leather armour (worn) o - a +1 pair of gloves (worn) Magical Staves r - a staff of cold v - a staff of death Jewellery g - an amulet of the acrobat (around neck) p - a +6 ring of strength (left hand) Scrolls e - a scroll of poison {unknown} h - 3 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} j - a scroll of revelation {unknown} k - 4 scrolls of noise {unknown} l - a scroll of blinking {unknown} n - 2 scrolls of teleportation {unknown} w - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - 3 potions of mutation {unknown} q - a potion of attraction {unknown} u - 2 potions of heal wounds {unknown} x - a potion of enlightenment {unknown} z - a potion of might {unknown} Skills: + Level 1.6 Fighting + Level 1.4 Armour + Level 2.5 Dodging + Level 2.6 Stealth * Level 3.0 Spellcasting + Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 3% N/A 47% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 47% 3 Fulminant Prism Conj/Alch 5% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 58% 4 Vhi's Electric Charge Tloc/Air 6% N/A 87% 4 Bombard Conj/Erth 5% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The giant cockroach bites you. The searing ray hits the giant cockroach. You kill the giant cockroach! The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the quokka. The quokka is almost dead. (Press . to maintain the ray.) The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The searing ray hits the quokka. You kill the quokka! The orc priest misses you. Without enough magic to sustain it, your searing ray dissipates. The orc priest closely misses you. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest looks satisfied for a moment. A rat comes into view. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .........?......####.... .............#### ##.## .##......######## #..# #.......~~~~~~~ #... #.....).~~~r∩~~ ..#. ######†.~~~~~~~ ###. ##o######## #. ####..# #. #...@## #.....r..... #....####### ###### You could see an orc priest and a rat (wandering). Vanquished Creatures An orc wizard (D:3) An adder (D:2) A ribbon worm (D:3) 2 dart slugs 7 orcs (D:3) 4 endoplasms 5 giant cockroaches 3 goblins 5 hobgoblins 6 jackals (D:3) 7 quokkas 8 ball pythons 4 bats 6 frilled lizards 10 kobolds 6 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EvilEddieB the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 151 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 154 | D:1 | Learned a level 2 spell: Searing Ray 423 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 858 | D:2 | Reached skill level 1 in Fighting 858 | D:2 | Reached skill level 1 in Armour 1346 | D:3 | Reached XP level 4. HP: 32/32 MP: 4/8 1512 | D:3 | Reached XP level 5. HP: 28/37 MP: 9/9 1594 | D:3 | Found a glowing drain. 1608 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, minmay_pentomino_x4 D:2: layout_rooms, chequers_serial_rivers_room_b, minmay_between D:3: layout_rooms, portal_sewer_entry_f, small_statue_intersection Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Armour | 1 | 1.4 Spellcasting | 3 | 3.0 Dodging | | 2.5 Stealth | | 2.6 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 49 | 24 || 73 Cast: Magic Dart | 43 | 6 || 49 Searing Ray | 3 | 8 || 11 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 49 | 66 || 115 Dodge: Dodged | 76 | 101 || 177 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1635 | 1595 | 40 | 0 | 774 | 3 | 545.0 | Dungeon | 1635 | 1595 | 40 | 0 | 774 | 3 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 838 daAuts D:2: 522 daAuts D:3: 275 daAuts