Dungeon Crawl Stone Soup version 0.32-a0-931-g5a2cda0630 (webtiles) character file. Game seed: 16498033810913935717 116 EvilEddieB the Conjurer (level 5, 0/38 HPs) Began as a Human Conjurer on Apr 13, 2024. Slain by a gnoll ... wielding a +2 flail of protection (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:24 (2396 turns). EvilEddieB the Conjurer (Human Conjurer) Turns: 2396, Time: 00:05:25 Health: 0/38 AC: 5 Str: 7 XL: 5 Next: 1% Magic: 3/8 EV: 10 Int: 24 God: Gold: 64 SH: 3 Dex: 11 Spells: 5/8 levels left rFire . . . r - +3 dagger of Descent {pain, rPois Int+3} rCold . . . j - +0 buckler rNeg . . . h - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . c - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons d - a +3 short sword r - the +3 dagger of Descent (weapon) {pain, rPois Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Armour a - a +0 robe c - a +1 pair of gloves (worn) h - a +0 leather armour (worn) j - a +0 buckler (worn) Jewellery p - a +6 ring of dexterity Scrolls e - 2 scrolls of teleportation {unknown} f - 4 scrolls of identify {unknown} m - 4 scrolls of enchant weapon {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic g - 2 potions of enlightenment {unknown} i - 2 potions of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of degeneration {unknown} o - a potion of ambrosia {unknown} q - a potion of experience {unknown} Skills: * Level 2.1 Fighting + Level 0.1 Short Blades + Level 1.3 Armour + Level 2.6 Dodging + Level 2.6 Stealth + Level 0.6 Shields + Level 2.4 Spellcasting + Level 4.2 Conjurations + Level 0.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 4% 1 b - Searing Ray Conj 46% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 28% 1 Stone Arrow Conj/Erth 26% 3d8 36% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 41% 2 Brom's Barrelling Bould Conj/Erth 13% 2d4 77% 4 Fulminant Prism Conj/Alch 6% 3d7 77% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 77% 4 Dispel Undead Necr 3% 3d7 95% 4 Martyr's Knell Necr/Summ 3% N/A 95% 4 Summon Forest Summ/Tloc 1% N/A 100% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll barely misses you. Your Fighting skill increases to level 2! You hit the gnoll. You kill the gnoll! The gnoll hits you with a +0 club. You see here a +0 whip. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. You block the gnoll's attack. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You hit the gnoll. You kill the gnoll! You have reached level 5! You hit the gnoll but do no damage. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +2 flail of protection. You die... .#.## #.... .# .#<#.##.# ....... ###.##.########### ....#...)........# ##..........####@# #....#....#.####g# #......#(.#.#.)..# #<.....#..#.#.#####.# #....<........#.gg..# ##.#...######...#.### .....### ###...# ###.## ##...# ..# ...# You could see a gnoll. Vanquished Creatures Natasha (D:2) 3 gnolls (D:3) An adder zombie (D:2) A ribbon worm (D:2) A dart slug (D:1) 8 ball pythons 7 bats 2 bat zombies (D:2) 5 endoplasms A giant cockroach (D:1) 2 hobgoblins 5 kobolds A quokka (D:1) 2 ball python zombies (D:2) 3 frilled lizards (D:1) A giant cockroach zombie (D:2) 7 goblins 3 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EvilEddieB the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 226 | D:1 | Learned a level 2 spell: Searing Ray 642 | D:1 | Reached skill level 1 in Fighting 698 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 2093 | D:2 | Noticed Natasha 2107 | D:2 | Killed Natasha 2108 | D:2 | Reached skill level 1 in Armour 2108 | D:2 | Reached XP level 4. HP: 22/33 MP: 1/7 2176 | D:2 | Identified the +3 dagger of Descent {pain, rPois Int+3} 2393 | D:3 | Reached XP level 5. HP: 12/38 MP: 3/8 2396 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_straight_3, infiniplex_forest_straight_3, infiniplex_forest_straight_2, infiniplex_forest_clump_double, infiniplex_forest_straight_2, infiniplex_forest_lined_4_way, infiniplex_forest_fountain, infiniplex_forest_lined_2 D:2: layout_basic, dilly_guarded_unrand_morg D:3: layout_basic, nicolae_ru_great_annihilating_truth, mainiacjoe_sewer_entry_somewhere_in_here_1, gammafunk_ghost_necromancy, minmay_randomly_rotated_circles Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Armour | 1 | 1.3 Short Blades | | 0.1 Dodging | | 2.6 Stealth | | 2.6 Shields | | 0.6 Spellcasting | | 2.4 Conjurations | | 4.2 Necromancy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 14 | 10 || 24 Dagger | | 14 || 14 Cast: Magic Dart | 82 | 7 || 89 Searing Ray | 1 | 1 || 2 Armour: Robe | 21 | || 21 Leather armour | 15 | 23 || 38 Dodge: Dodged | 33 | 13 || 46 Block: Buckler | 6 | 4 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2417 | 2395 | 22 | 0 | 1930 | 3 | 805.7 | Dungeon | 2417 | 2395 | 22 | 0 | 1930 | 3 | 805.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1407 daAuts D:2: 944 daAuts D:3: 65 daAuts