Dungeon Crawl Stone Soup version 0.32-a0-975-g85d4e5bfdb (webtiles) character file. Game seed: 1025347260797521860 555 EvilEddieB the Conjurer (level 7, -1/47 (52) HPs) Began as a Human Conjurer on Apr 19, 2024. Slain by a wight ... wielding a +2 war axe (15 damage) ... in an ossuary. The game lasted 00:13:13 (3716 turns). EvilEddieB the Conjurer (Human Conjurer) Turns: 3716, Time: 00:13:14 HP: -1/47 (52) AC: 3 Str: 7 XL: 7 Next: 30% MP: 6/11 EV: 11 Int: 21 God: Gold: 220 SH: 0 Dex: 11 Spells: 6/11 levels left rFire . . . m - +1 whip (holy) rCold . . . (no shield) rNeg + . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring of positive energy HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: drained A: explore regen a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 220 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +2 dagger of venom h - a +2 dagger of venom m - a +1 whip of holy wrath (weapon) q - a +0 spear y - a +0 heavy executioner's axe z - a +1 dagger of speed Missiles s - 12 poisoned darts Armour a - a +0 robe j - a +0 leather armour (worn) Magical Staves c - a staff of cold Jewellery n - a ring of positive energy (left hand) Talismans v - a flux talisman Wands k - a wand of polymorph (9) Scrolls e - 3 scrolls of identify o - a scroll of fear {unknown} w - a scroll of vulnerability {unknown} Potions b - a potion of magic f - a potion of mutation i - a potion of attraction l - 4 potions of cancellation p - a potion of brilliance {unknown} r - a potion of berserk rage {unknown} t - 3 potions of haste u - a potion of ambrosia x - 2 potions of enlightenment Skills: * Level 3.6 Fighting + Level 2.6 Armour + Level 3.4 Dodging + Level 3.5 Stealth + Level 2.9 Spellcasting + Level 4.7 Conjurations + Level 1.7 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 4% 2 c - Sublimation of Blood Necr 10% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 8% 1 Call Imp Summ 6% N/A 30% 2 Swiftness Air 3% N/A 52% 3 Fulminant Prism Conj/Alch 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 58% 4 Airstrike Air 1% 2d(1-17) 89% 4 Petrify Alch/Erth 3% N/A 89% 4 Irradiate Conj/Alch 6% 3d13 90% 5 Summon Hydra Summ 1% N/A 100% 7 Fulsome Fusillade Conj/Alch 6% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:4 = Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You destroy the ogre skeleton! You start resting. Magic restored. You start resting. HP restored. There is an open door here. There is an open door here. You open the door. A wight comes into view. It is wielding a +2 war axe. Found a bubbling inky potion. There is an open door here. You hit the wight but do no damage. The wight hits you with a +2 war axe! You partially resist. You feel drained. You hit the wight. The wight convulses. The wight is moderately damaged. The wight hits you with a +2 war axe! The wight closely misses you. You hit the wight but do no damage. The wight is moderately damaged. The wight hits you with a +2 war axe! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 war axe and wearing a +0 robe (moderately damaged, 78% to hit) The searing ray hits the wight but does no damage. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you with a +2 war axe. The searing ray hits the wight but does no damage. The wight is moderately damaged. The wight hits you with a +2 war axe. The searing ray hits the wight. The wight is heavily damaged. The wight hits you with a +2 war axe. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight but does no damage. The wight is heavily damaged. You finish channelling your searing ray. The wight hits you with a +2 war axe! You die... ####...###.## ##'## ##.## #.# +#.#+# #.## ##'.## #..# ####...# ##.####..'...+ ##..# #..##...# ##..## #.####.## #..## #@# #+# #'## #z# #.## !.# #..## ##.# ##..## #.# ##..# #+# ##.# #.^+ #### You could see a wight. Vanquished Creatures Eustachio (D:4) A weeping skull (Ossuary) A scorpion (D:4) An orc wizard (D:4) A sleepcap (D:4) A hound zombie (D:4) An ogre skeleton (Ossuary) 2 hound skeletons (D:4) 4 mummies (Ossuary) 3 gnolls (D:3) 2 adders 3 adder zombies (D:4) An adder skeleton (D:4) A dart slug (D:1) 4 orcs (D:4) 4 bats 4 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 6 jackals 6 kobolds 7 quokkas 7 ball pythons 3 frilled lizards 3 gnoll skeletons (Ossuary) 2 orc skeletons (Ossuary) 5 rats 10 spectral rats (Ossuary) 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EvilEddieB the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 228 | D:1 | Learned a level 2 spell: Searing Ray 494 | D:1 | Reached skill level 1 in Fighting 614 | D:1 | Found a faded altar of an unknown god. 648 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 794 | D:1 | Reached skill level 1 in Armour 2027 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/7 2540 | D:3 | Learned a level 2 spell: Sublimation of Blood 2971 | D:4 | Found Suymnimi's Jewellery Shoppe. 3001 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/8 3051 | D:4 | Noticed Eustachio 3105 | D:4 | Killed Eustachio 3106 | D:4 | Reached skill level 1 in Necromancy 3106 | D:4 | Reached XP level 6. HP: 16/47 MP: 5/10 3205 | D:4 | Found a sand-covered staircase. 3231 | Ossuary | Entered an ossuary 3429 | Ossuary | Reached XP level 7. HP: 49/52 MP: 11/11 3716 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, minmay_gold_behind_fungi D:2: layout_basic D:3: layout_loops_ring, nicolae_grassy_gnolls D:4: layout_loops_corners, minmay_temple_entry_tees, serial_shops, shop, mainiacjoe_ossuary_entry_find_the_door, skrybe_limestone_x, hangedman_abyss_or_decor_stagger, uniq_crazy_yiuf_cottage, uniq_eustachio Ossuary: ossuary_due_small_catacomb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.6 Armour | 1 2 | 2.6 Dodging | 3 | 3.4 Stealth | 3 | 3.5 Necromancy | 1 | 1.7 Spellcasting | | 2.9 Conjurations | | 4.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 29 | 56 | || 85 Whip | | 41 | 43 || 84 Cast: Magic Dart | 66 | 27 | 1 || 94 Searing Ray | 2 | 6 | 4 || 12 Use: Scroll | | 12 | || 12 Stab: Sleeping | 1 | 3 | 2 || 6 Armour: Robe | 22 | | || 22 Leather armour | 3 | 82 | 26 || 111 Dodge: Dodged | 28 | 61 | 16 || 105 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3720 | 3641 | 79 | 406 | 2237 | 5 | 744.0 | Dungeon | 3229 | 3150 | 79 | 147 | 2210 | 4 | 807.2 | Ossuary | 490 | 490 | 0 | 259 | 27 | 1 | 490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1060 daAuts D:3: 948 daAuts D:2: 927 daAuts Ossuary: 490 daAuts D:4: 293 daAuts