Dungeon Crawl Stone Soup version 0.32-a0-1028-gf613fa27ca (webtiles) character file. Game seed: 1403723498013356966 12 EvilEddieB the Ducker (level 2, -1/23 HPs) Began as a Merfolk Gladiator on Apr 27, 2024. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:57 (197 turns). EvilEddieB the Ducker (Merfolk Gladiator) Turns: 197, Time: 00:00:57 Health: -1/23 AC: 6 Str: 14 XL: 2 Next: 33% Magic: 2/2 EV: 11 Int: 7 God: Gold: 24 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . h - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -23) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) g - a +0 hand axe Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +0 ring mail (worn) Scrolls f - a scroll of identify {unknown} Skills: * Level 2.5 Fighting + Level 4.1 Polearms + Level 2.1 Throwing + Level 0.2 Armour + Level 4.1 Dodging + Level 0.6 Stealth + Level 0.2 Spellcasting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! Found a ring mail. Things that are here: a +0 short sword; 3 stones; a kobold corpse You now have 24 gold pieces (gained 3). You see here a +0 ring mail. You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. A goblin and a kobold come into view. The kobold is wielding a +2 whip of venom. The goblin shouts! The kobold shouts! You reach to attack! You closely miss the goblin. You hit the goblin. The goblin is severely wounded. The kobold hits you with a +2 whip of venom. You are poisoned. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You feel very sick. The kobold hits you with a +2 whip of venom. You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit the kobold. You kill the kobold! You die... ### #.. #.########## #.##........ #.##.)...... ###########.##@)...... ###..................... ..............##........ #............########## #............# #............# #............# ##)...........####### ...##########........ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) A ball python (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EvilEddieB the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 197 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic Action || total ---------------------------++------- Melee: Trident || 35 Armour: Leather armour || 10 Ring mail || 4 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 200 | 200 | 0 | 0 | 112 | 1 | 200.0 | Dungeon | 200 | 200 | 0 | 0 | 112 | 1 | 200.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 200 daAuts