Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14110206431079348598 1304 EvilWizard678 the Thaumaturge (level 8, -5/41 HPs) Began as a Deep Elf Conjurer on Apr 4, 2024. Slain by a two-headed ogre ... wielding a +0 giant club (18 damage) ... on level 6 of the Dungeon. The game lasted 00:28:14 (5611 turns). EvilWizard678 the Thaumaturge (Deep Elf Conjurer) Turns: 5611, Time: 00:28:14 Health: -5/41 AC: 7 Str: 5 XL: 8 Next: 31% Magic: 2/22 EV: 12 Int: 28 God: Gold: 275 SH: 0 Dex: 14 Spells: 7/24 levels left rFire . . . i - +6 spear "Cesu Asu" {spect, Str+2} rCold . . . (no shield) rNeg + . . p - +0 robe of Follow the Leader {rN+} rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.18/turn %: no passive effects @: ice-armoured, very slightly contaminated, studying Fire Magic A: horns 1, clever 1, strong-willed 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 275 gold pieces. Inventory: Hand Weapons i - the +6 spear "Cesu Asu" (weapon) {spect, Str+2} (You found it on level 6 of the Dungeon) Str+2: It affects your strength (+2). Armour p - the +0 robe of Follow the Leader (worn) {rN+} (You found it on level 4 of the Dungeon) rN+: It protects you from negative energy. Magical Staves j - a staff of fire Wands a - a wand of digging (15) b - a wand of flame (19) (quivered) r - a wand of roots (7) Scrolls f - a scroll of teleportation g - a scroll of enchant armour Potions c - 3 potions of cancellation d - 3 potions of curing e - 2 potions of attraction h - 2 potions of enlightenment k - 2 potions of brilliance m - 2 potions of might o - a potion of haste Skills: + Level 2.8 Dodging - Level 2.4 Stealth + Level 8.8 Spellcasting + Level 8.4 Conjurations + Level 4.2 Hexes * Level 2.7 Fire Magic + Level 1.1 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Tukima's Dance Hex 36% N/A 2% 3 d - Fulminant Prism Conj/Alch 18% 3d11 8% 4 e - Iskenderun's Mystic Conj/Tloc 36% 2d9 8% 4 f - Ozocubu's Armour Ice 12% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dimensional Bullseye Hex/Tloc 12% N/A 19% 4 Passage of Golubria Tloc 12% N/A 41% 4 Metabolic Englaciation Hex/Ice 12% N/A 45% 5 Yara's Violent Unravell Hex/Alch 12% 3d7 45% 5 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Kikubaaqudgha Makhleb Uskayaw Wu Jian Zin The Shining One Shops: D:3 = Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your mind is acute. (Int +4, Str/Dex -1) You are strong-willed. (Will+) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target, p - two-headed ogre You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You are blasted with magical energy. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The wight hits your fulminant prism with a +0 falchion. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant club! Your fulminant prism crackles loudly. The wight hits your fulminant prism with a +0 falchion. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club!! You die... P≈≈≈≈≈≈≈≈≈~~ ~~≈≈≈≈≈≈~~~P #.S ~~P~≈≈~~~P~~ #.♣ P~~~~♣~~~♣♣♣ ###.. ♣♣♣♣~♣ ♣~P~P.♣ ...####.#.♣♣♣♣♣♣.♣♣.. #...............#### ...####..###...?###.<## #...zz*..@O.....# #..# ..z##<.####...# #..# #...........## #..# ####..####### #..# #>.# #..# #..# #..# #... ...# #.## #.# You could see a two-headed ogre, 3 wights and a friendly fulminant prism. Vanquished Creatures Grinder (D:3) A shadow (D:6) A black bear (D:5) A phantom (D:5) A scorpion (D:5) A wight (D:5) 3 electric eels (D:6) 2 bombardier beetles (D:5) An orc priest (D:3) 2 hounds 4 iguanas 2 orc wizards (D:5) Ijyb (D:3) 3 gnolls (D:4) 7 adders 2 ribbon worms (D:2) 3 dart slugs 7 orcs 2 ball pythons 14 endoplasms A giant cockroach (D:3) 3 goblins 6 hobgoblins 4 kobolds 3 quokkas 7 bats 3 frilled lizards (D:1) 8 rats 94 creatures vanquished. Vanquished Creatures (collateral kills) A wight (D:5) 1 creature vanquished. Vanquished Creatures (others) A human (D:5) 3 fulminant prisms 4 creatures vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EvilWizard678 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 355 | D:1 | Learned a level 2 spell: Searing Ray 638 | D:1 | Reached skill level 5 in Conjurations 1150 | D:2 | You fall into a shaft and drop 2 floors! 1153 | D:4 | Found a broken altar of Ashenzari. 1206 | D:3 | Found a hide-covered altar of Uskayaw. 1267 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1632 | D:2 | Learned a level 3 spell: Tukima's Dance 2238 | D:3 | Reached XP level 4. HP: 22/24 MP: 4/12 2242 | D:3 | Found a shadowy altar of Dithmenos. 2728 | D:3 | Found a glowing golden altar of the Shining One. 2765 | D:3 | Noticed Ijyb 2774 | D:3 | Killed Ijyb 2775 | D:3 | Reached skill level 5 in Spellcasting 2775 | D:3 | Reached XP level 5. HP: 15/28 MP: 10/14 2948 | D:3 | Noticed Grinder 2950 | D:3 | Paralysed by Grinder for 5 turns 2961 | D:3 | Paralysed by Grinder for 4 turns 2968 | D:3 | Killed Grinder 2969 | D:3 | Reached skill level 1 in Hexes 2969 | D:3 | Reached XP level 6. HP: 24/32 MP: 2/17 2974 | D:3 | Learned a level 4 spell: Fulminant Prism 3070 | D:3 | Found Haheg's One-of-a-Kind Rings. 3332 | D:4 | Identified the +0 robe of Follow the Leader {rN+} 3355 | D:4 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3355 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 3355 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 4060 | D:5 | Entered Level 5 of the Dungeon 4170 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4184 | D:5 | Noticed a human 4186 | D:5 | Killed a human 4253 | D:5 | Reached XP level 7. HP: 30/36 MP: 10/19 4328 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4465 | D:5 | Learned a level 3 spell: Ozocubu's Armour 4668 | D:5 | Reached skill level 1 in Evocations 4986 | D:5 | Found an ornate altar of the Wu Jian Council. 5020 | D:5 | Reached skill level 1 in Fire Magic 5121 | D:5 | Reached XP level 8. HP: 18/41 MP: 2/22 5263 | D:6 | Noticed a two-headed ogre 5452 | D:6 | Identified the +6 spear "Cesu Asu" {spect, Str+2} 5479 | D:6 | Found a burning altar of Makhleb. 5479 | D:6 | Found a glowing silver altar of Zin. 5521 | D:6 | Noticed an angel 5521 | D:6 | Noticed a balrug 5611 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, minmay_domino_4 D:2: layout_basic, serial_bayou_lagoon_a, minmay_increasing_density D:3: layout_loops_cross, nicolae_overflow_crystal_walls, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_paths, nicolae_shop_unique_rings, uniq_grinder, uniq_ijyb D:4: layout_gridville, ashenzari_altar_1 D:5: layout_loops_ring, nicolae_wu_jian_immortal_techniques, tgw_kikubaaqudgha, minmay_misc_feat_room, serial_library_hellmonk_narrow_alcove D:6: layout_loops_ring, grunt_temple_overflow_order_and_chaos_2, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_junction_2, serial_bayou_lake_a Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.4 Spellcasting | 4 5 6 7 8 | 8.8 Hexes | 1 2 3 4 | 4.2 Evocations | 1 | 1.1 Fire Magic | 1 2 | 2.7 Dodging | | 2.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 69 | 33 | 17 || 119 Searing Ray | 10 | 25 | 16 || 51 Tukima's Dance | 1 | 4 | 5 || 10 Fulminant Prism | | 1 | 3 || 4 Iskenderun's Myst | | | 1 || 1 Ozocubu's Armour | | | 1 || 1 Evoke: Wand | | 2 | 3 || 5 Use: Scroll | 4 | 10 | 4 || 18 Potion | 1 | 3 | 1 || 5 Armour: Robe | 1 | 7 | 17 || 25 Dodge: Dodged | | 9 | 11 || 20