Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 1280445274979266556 62 Exaltedone87 the Conjurer (level 3, 0/26 HPs) Began as a Demonspawn Conjurer on Aug 3, 2021. Slain by Sigmund (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:50 (1867 turns). Exaltedone87 the Conjurer (Demonspawn Conjurer) Turns: 1867, Time: 00:04:51 Health: 0/26 AC: 3 Str: 8 XL: 3 Next: 85% Magic: 2/6 EV: 12 Int: 19 God: Gold: 83 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . h - +1 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons h - a +1 club (weapon) Armour a - a +1 robe (worn) Scrolls g - a scroll of identify {unknown} k - a scroll of vulnerability {unknown} Potions b - 2 potions of might {unknown} c - a potion of attraction {unknown} d - a potion of magic {unknown} i - a potion of mutation {unknown} j - a potion of flight {unknown} Skills: + Level 1.3 Fighting + Level 0.5 Maces & Flails + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 6% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Swiftness Air 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 54% 4 Airstrike Air 1% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The kobold shouts! The searing ray hits Sigmund. Sigmund is moderately wounded. The kobold throws a stone. The stone completely misses you. You finish channeling your searing ray. Sigmund hits you with a +0 scythe. Unknown command. Sigmund hits you from afar with a +0 scythe. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The kobold throws a stone. You see here a hobgoblin corpse. Sorry, you're not good enough to have a special ability. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits something. Sorry, you're not good enough to have a special ability. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits something. You are confused. You enter a dispersal trap! The kobold blinks! You blink. The kobold enters a dispersal trap! You blink. The kobold blinks! You bump into the rock wall. Something enters a dispersal trap! The kobold blinks! You blink. The kobold barely misses you. You bump into the rock wall. The kobold hits you with a +0 club. You barely miss the kobold. You feel less confused. Something hits you! The kobold barely misses you. Something hits you! You die... .# #<### #.#.#,* #..# #.# .# #.# #.#.#.#######..###.# .# #.# #.#.#.#.........##.# .# #.# #.#.#.#.##.........# .# #.# #.#.#.#.##.##...#.## .# #.# #.#>#.#.##.*#..###.# .###.# #..,#.#{##,*##..#.## .....# *,**#.#.##.###...## ..#### *,* #.@K.........## #.# *,* ###.##........# #.# *,* #^#######...# #.# *,* #..{..§§...†# #.# *,* ##########..## #.# *,* #.†.# ..#********,* ##..# #.<,,,,,,,,,* #..# *,*********,* #..# You could see a kobold. Vanquished Creatures 2 adders (D:2) A worm (D:2) 6 endoplasms 5 goblins 4 hobgoblins 5 jackals (D:2) 8 ball pythons 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Exaltedone87 the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 117 | D:1 | Found a faded altar of an unknown god. 253 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 253 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1057 | D:2 | Learned a level 2 spell: Searing Ray 1091 | D:2 | Reached skill level 1 in Fighting 1097 | D:2 | Reached XP level 3. HP: 12/26 MP: 0/6 1811 | D:2 | Noticed Sigmund 1867 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | 1 | 1.3 Maces & Flails | | 0.5 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 5 Club || 40 Cast: Magic Dart || 71 Searing Ray || 2 Use: Scroll || 4 Armor: Robe || 12 Dodge: Dodged || 47