Dungeon Crawl Stone Soup version 0.30-a0-800-g7c544603b3 (webtiles) character file. Game seed: 15516502285752810527 23 F1ng0rz the Magician (level 3, -3/26 HPs) Began as a Djinni Conjurer on Feb 22, 2023. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (889 turns). F1ng0rz the Magician (Djinni Conjurer) Turns: 889, Time: 00:01:59 Health: -3/26 AC: 2 Str: 6 XL: 3 Next: 10% Gold: 24 EV: 13 Int: 21 God: SH: 0 Dex: 17 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.24/turn b - +6 ring of dexterity MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Missiles c - 2 throwing nets Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (left hand) Scrolls h - a scroll of immolation {unknown} Potions d - a potion of mutation {unknown} e - 2 potions of magic {unknown} f - a potion of curing {unknown} g - 3 potions of lignification {unknown} i - a potion of haste {unknown} j - a potion of flight {unknown} Skills: + Level 0.6 Fighting + Level 2.6 Dodging + Level 1.9 Stealth * Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 30% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 f - Freeze Ice 72% 1d8 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. The worm misses you. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm but does no damage. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. The worm is almost dead. * * * LOW HITPOINT WARNING * * * The worm bites you! You die... .. .. .# .. ####. ... #.# #@# #...w†.# #......### #.###### .. You could see a worm. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas 6 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | F1ng0rz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | F1ng0rz set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 268 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 316 | D:1 | Found Hiduar's Assorted Antiques. 687 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 687 | D:1 | Learned a level 1 spell: Freeze 889 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, serial_shops, shop D:2: layout_loops_cross, serial_shops, nicolae_shop_hallway_stairs Action || total ---------------------------++------- Cast: Magic Dart || 45 Armour: Robe || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 888 | 878 | 10 | 100 | 678 | 2 | 444.0 | Dungeon | 888 | 878 | 10 | 100 | 678 | 2 | 444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 9 daAuts