Dungeon Crawl Stone Soup version 0.30-a0-800-g7c544603b3 (webtiles) character file. Game seed: 10789059817636925086 106 F1ng0rz the Magician (level 5, -5/38 HPs) Began as a Djinni Conjurer on Feb 22, 2023. Killed by an exploding fulminant prism (21 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:04:47 (1811 turns). F1ng0rz the Magician (Djinni Conjurer) Turns: 1811, Time: 00:04:48 Health: -5/38 AC: 2 Str: 6 XL: 5 Next: 10% Gold: 100 EV: 2 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.26/turn d - ring of resist corrosion MPRegen 0.00/turn (no ring) @: paralysed, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion (left hand) i - a ring of ice Scrolls e - a scroll of fog {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of immolation {unknown} n - a scroll of vulnerability {unknown} q - a scroll of torment {unknown} Potions b - 4 potions of curing c - 3 potions of heal wounds {unknown} h - a potion of brilliance {unknown} j - 3 potions of might {unknown} m - a potion of haste {unknown} o - a potion of mutation {unknown} p - a potion of ambrosia {unknown} Skills: + Level 2.0 Fighting + Level 3.2 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d8 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Beastly Appendage Tmut 44% N/A 1% 1 g - Call Imp Summ 22% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold hits your fulminant prism with a +0 whip. Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Grinder says, "Wait up." Your fulminant prism explodes! The blast of energy engulfs the kobold! You kill the kobold! The blast of energy engulfs Grinder! Grinder is moderately wounded. Grinder gestures at you. You resist with significant effort. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You feel a strange surge of energy! Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Grinder gestures at you. You suddenly lose the ability to move! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs you!! Ouch! That really hurt! You die... [. #.[... .. #.###. .### ########..... ... #.........#.# #.# #............ ###.####............ #................... #.....##............ #..@..##..(......... #.....#########..... #.....# #..... #..5### ###### #...# #.).. .†...## ......# ......... You could see Grinder. Vanquished Creatures An orc wizard (D:3) 3 adders 2 worms 2 dart slugs 2 orcs (D:3) 7 bats 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins 2 kobolds 4 quokkas 4 ball pythons 2 frilled lizards 3 rats 42 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms (D:3) A plant (D:1) 6 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | F1ng0rz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | F1ng0rz set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 148 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 535 | D:1 | Reached skill level 1 in Fighting 535 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 535 | D:1 | Learned a level 1 spell: Beastly Appendage 849 | D:2 | Found a faded altar of an unknown god. 957 | D:2 | Found a white marble altar of Elyvilon. 1192 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1585 | D:3 | Reached skill level 4 in Spellcasting 1726 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 1726 | D:3 | Learned a level 2 spell: Call Imp 1802 | D:3 | Noticed Grinder 1809 | D:3 | Paralysed by Grinder for 5 turns 1811 | D:3 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, serial_bayou, serial_bayou_pond_a, serial_bayou_ford_a, serial_bayou_shore_b, serial_bayou_lake_a D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, basic_altar D:3: minmay_wonky_spiral, layout_basic, gup_sewer_entry_glass, dreamdust_princess_corridor, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Dodging | 3 | 3.2 Spellcasting | 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 5 || 5 Cast: Magic Dart | 63 | 25 || 88 Fulminant Prism | | 5 || 5 Use: Potion | | 1 || 1 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1810 | 1697 | 113 | 0 | 1492 | 3 | 603.3 | Dungeon | 1810 | 1697 | 113 | 0 | 1492 | 3 | 603.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 869 daAuts D:1: 692 daAuts D:3: 247 daAuts