Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 24 F1ng0rz the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on Feb 22, 2023. Quit the game on level 1 of the Dungeon on Feb 23, 2023. The game lasted 00:03:02 (1612 turns). F1ng0rz the Magician (Djinni Conjurer) Turns: 1612, Time: 00:03:03 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 15% Gold: 435 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 435 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - the ring "Egonai Jisi" {*Slow Int+6 Slay+4} (You acquired it on level 1 of the Dungeon) [ring of slaying] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). *Slow: It may slow you when you take damage. f - a +6 ring of intelligence g - a +6 ring of intelligence h - the ring of Ahigodog {rF+ Str+6 Int+2 Dex+2 Slay+3} (You acquired it on level 1 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of might {unknown} d - 2 potions of flight {unknown} Skills: + Level 2.7 Dodging - Level 2.0 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 f - Apportation Tloc 36% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the kobold. You kill the kobold! Things that are here: a +0 dagger; 4 stones There is an open door here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear a shout! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. You kill the kobold! A hobgoblin comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Done exploring. This is a scroll of acquirement! Something appears before you! Something appears before you! Something appears before you! b - the ring "Egonai Jisi" {*Slow Int+6 Slay+4} h - the ring of Ahigodog {rF+ Str+6 Int+2 Dex+2 Slay+3} You now have 435 gold pieces (gained 395). Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.###.#.# #.# #.######.#.....# #.########.##.......#.#.# #.#.)...#...#.###.#.###.# #.#.###.......# #.......# #.....#.#...#.# ###.##### ###.#.#.##.##.#####.# #.#...............# #.###.#####@#####.# #.....# #.......# ####### ######### There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 4 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 3 quokkas (D:1) A frilled lizard (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | F1ng0rz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | F1ng0rz set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 546 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 745 | D:1 | Found a faded altar of an unknown god. 1363 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 1363 | D:1 | Learned a level 1 spell: Apportation 1608 | D:1 | Identified 3 scrolls of acquirement 1608 | D:1 | Acquired 395 gold pieces 1609 | D:1 | Acquired the ring of Ahigodog {rF+ Str+6 Int+2 Dex+2 | Slay+3} 1610 | D:1 | Acquired the ring "Egonai Jisi" {*Slow Int+6 Slay+4} 1612 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.5 Action || total -------------------------++------- Cast: Magic Dart || 41 Use: Scroll || 3 Armor: Robe || 2 Dodge: Dodged || 10