Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13988717771331458817 273 FMtheFM the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Mar 12, 2022. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:09:34 (3303 turns). FMtheFM the Conjurer (Deep Elf Conjurer) Turns: 3303, Time: 00:09:34 Health: -1/32 AC: 6 Str: 4 XL: 6 Next: 2% Magic: 11/17 EV: 12 Int: 25 God: Gold: 100 SH: 0 Dex: 13 Spells: 3/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith + (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ i - amulet of faith HPRegen 0.10/turn c - +4 ring of protection MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (left hand) i - an amulet of faith (around neck) Wands d - a wand of flame (6) f - a wand of iceblast (8) Scrolls g - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} k - a scroll of amnesia {unknown} Potions b - 2 potions of curing {unknown} e - a potion of might j - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting + Level 6.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Dazzling Flash Conj/Hex 48% N/A 6% 3 d - Fulminant Prism Conj/Hex 12% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 14% N/A 7% 1 Apportation Tloc 14% N/A 7% 1 Freeze Ice 28% 1d5 7% 1 Summon Small Mammal Summ 28% N/A 7% 1 Frozen Ramparts Ice 14% 1d3 22% 3 Hailstorm Conj/Ice 24% 3d7 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (wandering, hasn't noticed you, 83% to hit) The searing ray hits the orc. The orc is moderately wounded. The orc shouts! (Press . to maintain the ray.) The orc shouts! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (83% to hit) The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (heavily wounded, 83% to hit) Okay, then. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (heavily wounded, 83% to hit) Okay, then. The searing ray hits the orc priest! You kill the orc priest! The orc priest invokes the aid of Beogh against you. You have reached level 6! Okay, then. You see here a viscous grey potion. b - 2 viscous grey potions (gained 1) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... # ..(## ...o)o######## #.{..@...# ########.# #.# #.####### #.....<.# #######.# #.# #.# #.# You could see an orc priest and an orc. Vanquished Creatures An ogre (D:3) A hound (D:3) An orc priest (D:4) Terence (D:2) 4 adders An adder skeleton (D:4) 3 worms 2 dart slugs 3 orcs 3 ball pythons 5 endoplasms 3 giant cockroaches 7 goblins 7 hobgoblins 3 bats 3 frilled lizards 8 kobolds 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FMtheFM the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 378 | D:1 | Reached XP level 2. HP: 9/15 MP: 4/8 613 | D:1 | Learned a level 2 spell: Searing Ray 1258 | D:1 | Found a faded altar of an unknown god. 1297 | D:2 | Noticed Terence 1314 | D:2 | Killed Terence 1315 | D:2 | Reached skill level 5 in Conjurations 1315 | D:2 | Reached XP level 3. HP: 9/19 MP: 0/10 1492 | D:2 | Learned a level 3 spell: Dazzling Flash 1939 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/12 2301 | D:3 | Reached skill level 5 in Spellcasting 2647 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2793 | D:3 | Learned a level 4 spell: Fulminant Prism 2798 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2968 | D:3 | Noticed an ogre 2976 | D:3 | Killed an ogre 3301 | D:4 | Reached XP level 6. HP: 13/32 MP: 10/17 3303 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_corners, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, uniq_terence D:3: layout_rooms, serial_bayou_crossing D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 19 | || 19 Searing Ray | 23 | 27 || 50 Dazzling Flash | 1 | || 1 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 2 | 6 || 8