Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 3940783951826289311 810 FacelessVoid the Trooper (level 7, -5/60 HPs) Began as a Demonspawn Wanderer on Feb 23, 2023. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:15:54 (4807 turns). FacelessVoid the Trooper (Demonspawn Wanderer) Turns: 4807, Time: 00:15:55 Health: -5/60 AC: 7 Str: 11 XL: 7 Next: 61% Magic: 8/8 EV: 11 Int: 14 God: Gold: 193 SH: 0 Dex: 15 Spells: 4/8 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . r - +0 helmet rElec . Harm . o - +2 cloak rCorr . Rampage . m - +0 pair of gloves Will ..... (no boots) Stlth + p - amulet of the acrobat HPRegen 0.30/turn (no ring) MPRegen 0.11/turn (no ring) @: mighty, lethally poisoned (-5 -> -41), weak-willed, attractive A: ignite blood 2, sturdy frame 1, demonic magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) Armour d - a +0 robe (worn) m - a +0 pair of gloves (worn) o - a +2 cloak (worn) r - a +0 helmet (worn) Jewellery p - an amulet of the acrobat (around neck) Wands t - a wand of roots (5) v - a wand of flame (18) Scrolls g - 8 scrolls of identify {unknown} h - a scroll of immolation {unknown} j - a scroll of vulnerability k - a scroll of amnesia {unknown} u - a scroll of teleportation {unknown} x - a scroll of noise {unknown} y - a scroll of fog Potions e - 3 potions of attraction f - a potion of mutation {unknown} i - 2 potions of might l - a potion of curing {unknown} n - 2 potions of magic {unknown} q - 2 potions of heal wounds {unknown} s - a potion of degeneration {unknown} w - 2 potions of flight {unknown} z - a potion of lignification {unknown} A - a potion of brilliance {unknown} Miscellaneous b - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 7.4 Fighting + Level 5.0 Polearms - Level 1.1 Spellcasting - Level 3.0 Conjurations - Level 1.5 Invocations - Level 1.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 18% 2d5 11% 2 b - Momentum Strike Conj/Tloc 10% 3d8 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 14% 1 Fireball Conj/Fire 2% 3d4 98% 5 Starburst Conj/Fire 2% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Ru Annotations: D:3 Grinder D:4 Eustachio D:5 Pikel Innate Abilities, Weirdness & Mutations Your demonic aura often causes spilled blood to erupt in flames. Your movements are slightly less encumbered by armour. (ER -2) Spells you cast may paralyse adjacent enemies. Message History Magic quickly surges around you. It was a scroll of vulnerability. The water moccasin completely misses you. The water moccasin barely misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The water moccasin resists with some effort. The jelly looks frightened! The water moccasin bites you. You are poisoned. The water moccasin poisons you! As you read the scroll labelled VISHRIKU ISSE, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. You feel very sick. The water moccasin bites you but does no damage. It was a potion of attraction. You feel attractive to monsters. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The jelly is attracted toward you. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line The roots erupt in riotous growth! Roots grab the water moccasin. The grasping roots constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. You hear a shout! x2 The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The jelly jiggles. The jelly is attracted toward you. Unknown command. It was a potion of might. You feel very mighty all of a sudden. The grasping roots constrict the water moccasin. You die... #..##.# ##..#.# ##.#.# #.#.# #...### ###...# ######### ##.#...# ##...#.§§## #..# ..##. #......§§@#####.## ###.. .......§JS§§##..# l. .......§§§§§.#.## .. .....).....#...# . #....§....####.# ##.......## #..) ###..#### #.##K. #.. #.# #.. #.## #.. ..# . #... You could see a water moccasin (weak-willed, rooted) and a jelly (fleeing, weak-willed). Vanquished Creatures A black bear (D:4) An ogre (D:5) A lemure (D:4) A necrophage (D:4) A howler monkey (D:5) A gnoll bouda (D:4) Terence (D:3) 3 iguanas Natasha (thrice) (D:3) 2 orc wizards Robin (D:3) 11 gnolls 4 adders An ufetubus (D:5) 3 dart slugs 12 orcs 8 endoplasms 6 giant cockroaches 13 goblins 7 hobgoblins 5 jackals 8 kobolds 2 quokkas 9 ball pythons 3 bats 3 frilled lizards 5 rats 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FacelessVoid the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | FacelessVoid set off with the following items: a +2 spear, | a piece from Xom's chessboard (15/15), a scroll of fear, a | +0 robe; and the following spells available to memorise: | Searing Ray, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 97 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 97 | D:1 | Reached XP level 2. HP: 11/19 MP: 3/3 204 | D:1 | Reached skill level 1 in Fighting 287 | D:1 | Learned a level 2 spell: Searing Ray 322 | D:1 | Reached XP level 3. HP: 27/27 MP: 1/4 395 | D:1 | Reached skill level 2 in Fighting 1367 | D:3 | Noticed Terence 1417 | D:3 | Reached skill level 3 in Fighting 1426 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1426 | D:3 | Reached XP level 4. HP: 25/35 MP: 5/5 1569 | D:3 | Noticed Natasha 1580 | D:3 | Killed Natasha 1861 | D:3 | Reached skill level 4 in Fighting 1870 | D:3 | Noticed Robin 1957 | D:3 | Killed Robin 1958 | D:3 | Gained mutation: Your demonic aura often causes spilled | blood to erupt in flames. [demonic ancestry] 1958 | D:3 | Reached XP level 5. HP: 9/42 MP: 6/6 2094 | D:3 | Found a sacrificial altar of Ru. 2108 | D:3 | Noticed Grinder 2247 | D:3 | Noticed Natasha 2257 | D:3 | Killed Natasha 2403 | D:3 | Noticed Natasha 2410 | D:3 | Killed Natasha 2556 | D:3 | Identified the +0 buckler "Kopriot" {-Tele Rampage *Corrode | Stlth+} 2596 | D:3 | Found an iron altar of Okawaru. 2633 | D:3 | Reached skill level 5 in Fighting 2959 | D:3 | Killed Terence 2960 | D:3 | Reached XP level 6. HP: 38/51 MP: 7/7 3373 | D:4 | Reached skill level 6 in Fighting 3439 | D:4 | Noticed Eustachio 3762 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 3762 | D:3 | Reached XP level 7. HP: 56/59 MP: 8/8 4049 | D:5 | Entered Level 5 of the Dungeon 4069 | D:5 | Noticed Pikel 4263 | D:4 | Reached skill level 7 in Fighting 4788 | D:5 | Reached skill level 5 in Polearms 4795 | D:5 | Learned a level 2 spell: Momentum Strike 4806 | D:5 | HP: 2/60 [water moccasin (6)] 4807 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, serial_park_tiny_2, hangedman_decor_push D:2: layout_basic, bh_walls_and_bars D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, okawaru_metal_pillars_3, mainiacjoe_overflow_brackets, roderic_lattice_a, uniq_robin, uniq_grinder, uniq_natasha, uniq_terence D:4: layout_gridville, uniq_eustachio D:5: layout_rooms, mainiacjoe_overflow_tiny_flanked, hex_intersection, minmay_hedge_maze, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 3 4 5 6 7 | 7.4 Polearms | 4 5 | 5.0 Spellcasting | | 1.1 Conjurations | | 3.0 Invocations | | 1.5 Evocations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 116 | 231 | 135 || 482 Punch | | 3 | 1 || 4 Cast: Searing Ray | 1 | | || 1 Evoke: Wand | | | 2 || 2 Use: Scroll | | | 3 || 3 Potion | | | 2 || 2 Stab: Sleeping | 3 | 4 | || 7 Distracted | | 1 | || 1 Armour: Robe | 16 | 52 | 28 || 96 Dodge: Dodged | 32 | 85 | 50 || 167 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4784 | 4427 | 357 | 1179 | 2117 | 5 | 956.8 | Dungeon | 4784 | 4427 | 357 | 1179 | 2117 | 5 | 956.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1826 daAuts D:4: 1025 daAuts D:2: 819 daAuts D:1: 794 daAuts D:5: 318 daAuts