Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 9035591743921569134 43 Faeranduil the Apothecary (level 3, -1/21 HPs) Began as an Octopode Alchemist on Feb 5, 2024. Slain by a cerulean imp ... wielding a +2 spear ... summoned by Natasha (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1134 turns). Faeranduil the Apothecary (Octopode Alchemist) Turns: 1134, Time: 00:02:37 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 58% Magic: 2/6 EV: 13 Int: 19 God: Gold: 45 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Magical Staves e - a staff of cold Scrolls c - a scroll of identify {unknown} d - a scroll of silence {unknown} g - a scroll of enchant armour {unknown} h - a scroll of vulnerability {unknown} i - a scroll of noise {unknown} Potions a - 2 potions of magic f - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 2.7 Conjurations - Level 3.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 f - Mercury Vapours Alch/Air 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Olgreb's Toxic Radiance Alch 15% N/A 38% 4 Fugue of the Fallen Necr 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Sticky Flame Fire/Alch 8% 2d4 63% 4 Manifold Assault Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha, carrying a wand of polymorph (64% to hit) The sting hits Natasha. Natasha is poisoned. Natasha is lightly wounded. Natasha barely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of polymorph (lightly wounded, poisoned, 64% to hit) The sting hits Natasha but does no damage. Natasha looks even sicker. Natasha is lightly wounded. Natasha claws you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of polymorph (lightly wounded, very poisoned, 64% to hit) The sting hits Natasha. Natasha looks even sicker. Natasha is moderately wounded. Natasha casts a spell. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha, carrying a wand of polymorph (moderately wounded, very poisoned, 64% to hit) The sting hits Natasha. Natasha looks as sick as possible! Natasha is moderately wounded. Natasha closely misses you. The cerulean imp hits you with a +2 spear. You closely miss Natasha. Your grab misses Natasha. Natasha is severely wounded. Natasha claws you! * * * LOW HITPOINT WARNING * * * The cerulean imp hits you with a +2 spear. You die... #######...<.... .. #######.####### #. #.......# #. #.####### #. #.# #. #.# #. #.# ######.####.### ........@5....# ##.##..h###.#.# #..... #.#.# #>.......#.#.# ######...##### '...+ #...# #...# You could see Natasha (extremely poisoned) and a cerulean imp (summoned). Vanquished Creatures Natasha (D:2) 2 bats (D:1) An endoplasm (D:1) 5 goblins A hobgoblin (D:1) 5 ball pythons 3 frilled lizards 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faeranduil the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 523 | D:1 | You fall into a shaft and drop 1 floor! 923 | D:2 | Noticed Natasha 930 | D:2 | Killed Natasha 931 | D:2 | Reached XP level 3. HP: 15/21 MP: 0/6 1101 | D:2 | Learned a level 2 spell: Mercury Vapours 1127 | D:2 | Noticed Natasha 1134 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms D:2: layout_loops_ring, minmay_misc_feat_rows, chequers_big_river, minmay_snake_closets, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 5 Unarmed || 1 Tentacles || 1 Cast: Sting || 32 Armour: Skin || 8 Dodge: Dodged || 4