Dungeon Crawl Stone Soup version 0.30-a0-371-gad7725a93e (webtiles) character file. Game seed: 7680102938975837859 2018 FalseProphet the Conjurer (level 9, -1/48 HPs) Began as a Gargoyle Conjurer on Nov 22, 2022. Was a Follower of Sif Muna. Slain by a wight ... wielding a +4 halberd (6 damage) ... on level 6 of the Dungeon. The game lasted 00:11:33 (5374 turns). FalseProphet the Conjurer (Gargoyle Conjurer) Turns: 5374, Time: 00:11:33 Health: -1/48 AC: 17 Str: 13 XL: 9 Next: 23% Magic: 21/21 EV: 12 Int: 23 God: Sif Muna [*.....] Gold: 322 SH: 0 Dex: 8 Spells: 17/22 levels left rFire . . . SeeInvis + e - +4 short sword of Egomania {freeze, Int+2 SInv} rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +2 robe rPois ∞ Reflect . k - +2 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.28/turn b - +4 ring of protection MPRegen 0.17/turn (no ring) @: confused, ambrosia-drunk A: sickness immunity, AC +6, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, frail 1, high MP 1 a: Renounce Religion, Channel Magic You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 322 gold pieces. Inventory: Hand Weapons e - the +4 short sword of Egomania (weapon) {freeze, Int+2 SInv} (You found it on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). SInv: It lets you see invisible. g - a +1 whip Armour a - a +2 robe (worn) j - an orb of guile k - a +2 helmet (worn) Jewellery b - a +4 ring of protection (left hand) Wands m - a wand of charming (3) n - a wand of flame (27) o - a wand of mindburst (11) p - a wand of roots (12) Scrolls c - a scroll of teleportation Potions d - a potion of cancellation {unknown} f - a potion of resistance {unknown} h - 2 potions of lignification i - a potion of brilliance {unknown} q - a potion of haste {unknown} Skills: * Level 5.1 Fighting + Level 0.5 Maces & Flails * Level 4.1 Dodging + Level 3.6 Stealth * Level 7.0 Spellcasting + Level 7.0 Conjurations + Level 2.5 Fire Magic You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Scorch Fire 38% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 5% 3 Flame Wave Conj/Fire 30% 2d9 11% 4 Fulminant Prism Conj/Hex 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 19% 4 Spider Form Tmut/Pois 8% N/A 22% 3 Petrify Tmut/Erth 8% N/A 58% 4 Dragon Form Tmut 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +6) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are frail. (-10% HP) You have an increased reservoir of magic. (+10% MP) Message History You hit the wight but do no damage. The wight is heavily damaged. The wight is no longer more vulnerable to fire. The wight barely misses you. The wight hits you from afar with a +4 halberd! You hit the wight. The wight is severely damaged. The wight hits you with a +0 flail! The wight misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 halberd and wearing a +0 robe (82% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +0 flail. The wight hits you but does no damage. Unknown command. The searing ray hits the wight. The wight is lightly damaged. The wight closely misses you. The wight hits you from afar with a +4 halberd! * * * LOW HITPOINT WARNING * * * The searing ray hits the wight but does no damage. The wight is lightly damaged. The wight barely misses you. The wight closely misses you. The searing ray hits the wight! The wight is severely damaged. You finish channelling your searing ray. The wight closely misses you. The wight hits you from afar with a +4 halberd! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The wight closely misses you. The wight barely misses you. The wight closely misses you. Unknown command. You're too confused to move! The wight hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The wight hits you from afar with a +4 halberd. You die... .........#.## .......##... #......... #........ . #......####....## ##.............)). #<................ #....#.....#..#....<# ####....z.@.........+ #..#.##z###...... #..#.##)###..#.# #>....#.).....?# ###.....)..o...# #..######....# #..# ##...)#... # #........# ##o####..# You could see 2 wights. Vanquished Creatures Pikel (D:5) The ghost of hgbash the Sneak, an amateur OpFE (D:5) A water moccasin (D:5) 2 ogres 3 lemures (D:5) 3 phantoms (D:5) A bullfrog (D:5) 5 scorpions A wight (D:6) A howler monkey (D:5) A hound (D:4) A gnoll bouda (D:5) 2 iguanas 2 orc wizards 7 adders 12 gnolls An ufetubus (D:5) A worm (D:3) 2 dart slugs (D:2) 17 orcs 7 bats 4 endoplasms 4 giant cockroaches 6 goblins 4 hobgoblins 6 jackals 5 quokkas 6 ball pythons 4 frilled lizards 6 kobolds 6 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FalseProphet the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 167 | D:1 | Reached skill level 1 in Fighting 278 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 595 | D:1 | Learned a level 2 spell: Searing Ray 639 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/6 1248 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1248 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1249 | D:1 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1249 | D:1 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1249 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1249 | D:1 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1537 | D:2 | Identified the +4 short sword of Egomania {freeze, Int+2 | SInv} 1804 | D:2 | Reached XP level 4. HP: 21/22 MP: 8/8 2133 | D:3 | Reached skill level 5 in Conjurations 2206 | D:3 | Identified the +4 ring mail of the Cockatrice {rElec} 2707 | D:3 | Reached XP level 5. HP: 27/27 MP: 8/10 3021 | D:4 | Got the Secrets of Incendiary Shaping 3301 | D:4 | Noticed an ogre 3309 | D:4 | Killed an ogre 3310 | D:4 | Reached XP level 6. HP: 14/33 MP: 2/12 3635 | D:4 | Reached XP level 7. HP: 36/36 MP: 9/14 3673 | D:4 | Found a shimmering blue altar of Sif Muna. 3780 | D:4 | Became a worshipper of Sif Muna the Loreminder 3829 | D:4 | Learned a level 2 spell: Scorch 3871 | D:4 | Found a radiant altar of Vehumet. 3939 | D:5 | Entered Level 5 of the Dungeon 3948 | D:5 | Found a runed translucent gate. 3949 | D:5 | Found a runed translucent gate. 3949 | D:5 | Found a runed translucent gate. 3949 | D:5 | Noticed hgbash's ghost (amateur OpFE) 4305 | D:5 | Reached skill level 5 in Spellcasting 4418 | D:5 | Reached XP level 8. HP: 43/43 MP: 8/17 4770 | D:5 | Noticed Pikel 4813 | D:5 | Killed Pikel 4814 | D:5 | Reached skill level 1 in Fire Magic 4943 | D:5 | Reached * piety under Sif Muna 5032 | D:5 | Reached XP level 9. HP: 38/46 MP: 16/20 5156 | D:5 | Killed hgbash's ghost 5157 | D:5 | Reached skill level 5 in Fighting 5371 | D:6 | HP: 2/48 [wight/+4 halberd (11)] 5374 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring D:2: layout_rooms, hex_large, nicolae_elevator_lobby_asterisk D:3: layout_basic D:4: layout_rooms, tgw_sif, lemuel_doored_altar, kennysheep_small_circle D:5: layout_basic, gammafunk_ghost_split, chequers_serial_rivers_room_a, uniq_pikel D:6: layout_basic, mainiacjoe_overflow_alcove_2, overflow_temple_1_default, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, serial_shops, shop, nicolae_shop_unique_rings Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 3 4 5 | 5.1 Dodging | 2 3 4 | 4.1 Conjurations | 5 6 7 | 7.0 Spellcasting | 3 4 5 6 7 | 7.0 Stealth | 3 | 3.6 Fire Magic | 2 | 2.5 Maces & Flails | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 43 | | || 43 Whip | 25 | | || 25 Short sword | 5 | 27 | 44 || 76 Punch | | 1 | || 1 Cast: Magic Dart | 66 | 76 | 38 || 180 Searing Ray | | 7 | 20 || 27 Scorch | | | 15 || 15 Use: Scroll | 4 | 3 | 3 || 10 Potion | 3 | | 4 || 7 Armor: Robe | 30 | 13 | 51 || 94 Skin | | | 3 || 3 Dodge: Dodged | 61 | 23 | 72 || 156 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5373 | 5242 | 131 | 240 | 4191 | 6 | 895.5 | Dungeon | 5373 | 5242 | 131 | 240 | 4191 | 6 | 895.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1362 daAuts D:1: 1362 daAuts D:3: 976 daAuts D:4: 959 daAuts D:2: 640 daAuts D:6: 71 daAuts