Dungeon Crawl Stone Soup version 0.31.0-10-gcf4a605ca0 (webtiles) character file. Game seed: 15068969849683643764 421 Farjai the Apothecary (level 6, 0/41 HPs) Began as a Demonspawn Alchemist on Jan 25, 2024. Was a Follower of Ashenzari. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon on Jan 26, 2024. The game lasted 00:45:09 (3422 turns). Farjai the Apothecary (Demonspawn Alchemist) Turns: 3422, Time: 00:45:10 Health: 0/41 AC: 5 Str: 9 XL: 6 Next: 62% Magic: 0/12 EV: 15 Int: 17 God: Ashenzari [*.....] Gold: 146 SH: 0 Dex: 13 Spells: 1/13 levels left rFire . . . l - +2 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe "Circumscribed With Me" {Sorc, Fort} (curse) rPois . (no helmet) rElec . m - +0 cloak "Prison of Ashenzari" {Sorc, Self} (curse) rCorr . (no gloves) SInv . d - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -2) A: repulsion field 2, powered by death 2, demonic magic 1 a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons e - a +0 short sword g - a +1 dagger of electrocution l - a +2 quarterstaff of chaos (weapon) Armour a - the cursed +0 robe "Circumscribed With Me" (worn) {Sorc, Fort} It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Fortitude: Armour and Shields. d - a +1 pair of boots (worn) m - the cursed +0 cloak "Prison of Ashenzari" (worn) {Sorc, Self} (You took it off Crazy Yiuf on level 3 of the Dungeon) It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Introspection: Fighting and Spellcasting. Scrolls b - a scroll of fog h - a scroll of revelation i - a scroll of blinking Potions j - a potion of resistance Skills: + Level 0.1(0.2) Fighting + Level 0.1 Short Blades + Level 0.3 Staves + Level 2.1 Dodging + Level 3.4 Stealth + Level 3.7(4.4) Spellcasting + Level 2.3(3.3) Conjurations + Level 1.4 Air Magic + Level 4.6(5.8) Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 76% 1d7 2% 1 b - Mercury Vapours Alch/Air 32% N/A 4% 2 c - Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 d - Olgreb's Toxic Radia Alch 23% N/A 14% 4 e - Scorch Fire 6% 2d5 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Fire/Alch 13% 2d5 41% 4 Flame Wave Conj/Fire 9% 2d6 58% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:6 Blork the orc Innate Abilities, Weirdness & Mutations You are surrounded by a moderate repulsion field. (EV +3) You regenerate health from kills. Spells you cast may paralyse adjacent enemies. Message History You are lethally poisoned! The water moccasin poisons you! The water moccasin misses you. You sock the water moccasin! The water moccasin seems to slow down. You freeze the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, slow, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is moderately wounded. Malevolent energies surge around you. The ufetubus suddenly stops moving! The water moccasin suddenly stops moving! You hear the slow hiss of an avalanche of sand nearby. * * * LOW HITPOINT WARNING * * * You feel sick. The helpless water moccasin fails to defend itself. You hit the water moccasin. You freeze the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The helpless water moccasin fails to defend itself. You sock the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin is no longer paralysed. The water moccasin closely misses you. The helpless ufetubus fails to defend itself. You hit the ufetubus. You burn the ufetubus. The ufetubus is moderately wounded. You die... #.......##...##...... #.......##...##...... #.......#....######## #.......#....# . #.......##..... .<##.......##...... ..................o.. ..................... ...(...@5............ ####.##S...#### # #....# ......# ......# +......# ##....## #....# You could see a water moccasin (slow) and an ufetubus (paralysed). Vanquished Creatures Grinder (D:3) Crazy Yiuf (D:3) An orc priest (D:3) A hound (D:6) Terence (D:3) 2 adders 2 ribbon worms (D:2) 6 dart slugs 4 orcs (D:3) 6 ball pythons 8 endoplasms 2 giant cockroaches (D:1) 5 goblins 10 hobgoblins 2 jackals (D:2) 6 quokkas 4 bats (D:1) 2 frilled lizards (D:2) 8 kobolds 6 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Farjai the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 287 | D:1 | Learned a level 2 spell: Mercury Vapours 650 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 650 | D:1 | Reached XP level 3. HP: 22/24 MP: 0/6 654 | D:1 | Learned a level 3 spell: Mephitic Cloud 1363 | D:2 | Found a broken altar of Ashenzari. 1380 | D:2 | Became a worshipper of Ashenzari the Shackled 1732 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1732 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2056 | D:2 | Reached skill level 4 in Alchemy 2762 | D:3 | Found a runed translucent door. 2763 | D:3 | Noticed Crazy Yiuf 2771 | D:3 | Killed Crazy Yiuf 2772 | D:3 | Gained mutation: You are surrounded by a moderate repulsion | field. (EV +3) [demonic ancestry] 2772 | D:3 | Reached XP level 5. HP: 28/35 MP: 4/9 2874 | D:3 | Reached skill level 1 in Air Magic 2881 | D:3 | Noticed Grinder 2920 | D:3 | Killed Grinder 2921 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 2921 | D:3 | Reached XP level 6. HP: 38/41 MP: 3/11 3057 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 3154 | D:3 | Reached * piety under Ashenzari 3159 | D:3 | Learned a level 2 spell: Scorch 3309 | D:3 | Noticed Terence 3315 | D:3 | Killed Terence 3371 | D:3 | You fall into a shaft and drop 3 floors! 3396 | D:6 | Noticed Blork the orc 3412 | D:6 | Noticed a water moccasin 3421 | D:6 | HP: 2/41 [poisoned by a water moccasin] 3422 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_rooms D:2: layout_loops_cross, basic_altar D:3: layout_basic, minmay_misc_feat_rugged, hex_large, st_stairs_14, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_terence D:6: layout_gridville, grunt_qazlal_clouds, lightli_ossuary_entry_decrepit_ruins, hangedman_decor_peaks_small, uniq_prince_ribbit1, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.4 Dodging | 2 | 2.1 Alchemy | 4 | 4.6 Spellcasting | 3 | 3.7 Air Magic | 1 | 1.4 Conjurations | 2 | 2.3 Fighting | | 0.1 Short Blades | | 0.1 Staves | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 6 | || 6 Dagger | 26 | 5 || 31 Punch | 1 | || 1 Quarterstaff | | 19 || 19 Cast: Sting | 62 | 59 || 121 Mercury Vapours | 20 | 11 || 31 Mephitic Cloud | | 8 || 8 Olgreb's Toxic Ra | | 4 || 4 Scorch | | 2 || 2 Invoke: Curse Item | | 2 || 2 Use: Scroll | 6 | 2 || 8 Potion | | 3 || 3 Stab: Paralysed | 10 | 13 || 23 Armour: Robe | 15 | 13 || 28 Dodge: Dodged | 37 | 23 || 60