Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2592093803990226644 24 FattymcFatterson the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Dec 11, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:00 (716 turns). FattymcFatterson the Grave Robber (MuNe) Turns: 716, Time: 00:02:01 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 79% Magic: 1/6 EV: 11 Int: 14 God: Gold: 61 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of vulnerability {unknown} e - a scroll of brand weapon {unknown} Skills: + Level 0.1 Short Blades + Level 1.6 Dodging + Level 1.6 Stealth + Level 3.0 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 b - Grave Claw Necr 44% 2d10 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 10% 3 Animate Dead Necr 22% N/A 32% 4 Curse of Agony Necr 22% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal bites you but does no damage. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites your soul wisp. The jackal completely misses you. Your soul wisp touches the jackal. Your Spellcasting skill increases to level 3! You closely miss the jackal. The jackal barely misses you. The jackal closely misses your soul wisp. The jackal bites you. Your soul wisp touches the jackal. The jackal dies! You closely miss the jackal. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. The jackal barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f - jackal Aim: a jackal (almost dead, ally target) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the jackal! You kill the jackal! The last of your harvested death is exhausted. The jackal bites you. You die... ### ###.# #.# #.. ..#.. ..# #.####.#.### ###.## #.#..#.#.#.. ..#.#. #.#..#.#[#.# #.#.#. #.#..#.#.#.# ####### #.#.#. #####.#..#.#.#.##*......####.#.#. .#..............@.†.............. .#.##.##...#.#.##h......######†#) ...##......#.#..+................ ...........#.####.......######.## >............. .......+......# .########..#.# .......#####..## ... #..#.# ....... #..#. ...# #..#.# ####### #..†. .### ##.#. You could see a jackal (ally target) and a friendly soul wisp (summoned). Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 6 jackals (D:1) A ball python (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FattymcFatterson the Mummy Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 107 | D:1 | Reached XP level 2. HP: 9/19 MP: 1/5 678 | D:1 | Learned a level 2 spell: Grave Claw 716 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, hangedman_decor_opposing, minmay_door_square Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Short Blades | | 0.1 Dodging | | 1.6 Stealth | | 1.6 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 52 Cast: Soul Splinter || 26 Grave Claw || 1 Armour: Robe || 55 Dodge: Dodged || 60