Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 67935551446409840 16 FattymcFatterson the Magician (level 2, -2/21 HPs) Began as a Djinni Necromancer on Jan 15, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 5 of the Dungeon. The game lasted 00:04:30 (1073 turns). FattymcFatterson the Magician (Djinni Necromancer) Turns: 1073, Time: 00:04:31 Health: -2/21 AC: 3 Str: 7 XL: 2 Next: 70% Gold: 49 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.23/turn g - ring of willpower %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) f - a +0 pair of gloves (worn) i - a +1 plate armour of fire resistance Jewellery c - a ring of positive energy (left hand) g - a ring of willpower (right hand) Scrolls d - 6 scrolls of identify {unknown} e - a scroll of fear {unknown} Potions h - a potion of enlightenment {unknown} Skills: + Level 0.2 Short Blades + Level 2.7 Dodging + Level 1.9 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 36% 4 e - Curse of Agony Necr 14% N/A 73% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you. Something hits you. Something hits you. Something hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. Something hits you but does no damage. You fly downwards. Reactivating autopickup. There is a stone staircase leading up here. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. Something hits you but does no damage. You hit something but do no damage. Something hits you but does no damage. You hit something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you but does no damage. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You closely miss something. Something hits you. You die... ## #.. .. ##.# #.. #.# ##.# #{@# #...#..# #.###.## ... .# ...# .# .... .# ... .. .. ## There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 bats A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 12 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FattymcFatterson the Djinni Necromancer began the quest for | the Orb. 0 | D:1 | FattymcFatterson set off with the following spells | memorised: Soul Splinter, Grave Claw, Vampiric Draining, | Animate Dead, Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 384 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1036 | D:2 | You are sucked into a shaft and drop 2 floors! 1064 | D:5 | Entered Level 5 of the Dungeon 1071 | D:5 | HP: 1/21 [something/magic dart (7)] 1073 | D:5 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_corners D:2: layout_loops_ring, uniq_terence D:3: layout_basic, nemelex_xobeh_ov_fountains_minmay, serial_bayou, serial_bayou_crossing, serial_bayou_lake_a, serial_bayou_ford_a, serial_bayou_pond_d, gammafunk_ghost_grave D:4: layout_loops_ring, zin_academy D:5: layout_rooms, chequers_temple_overflow_statue_of_worship, grunt_decor_resistance, kennysheep_generic_room_5 Action || total ---------------------------++------- Melee: Dagger || 36 Cast: Soul Splinter || 24 Grave Claw || 1 Armour: Robe || 35 Dodge: Dodged || 28