Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 4138829968390932798 2998 FireHeadGirl the Shooter (level 9, -6/74 HPs) Began as a Demigod Arcane Marksman on Sept 2, 2022. Constricted to death by Pikel (8 damage) ... on level 5 of the Dungeon. The game lasted 00:30:45 (7009 turns). FireHeadGirl the Shooter (Demigod Arcane Marksman) Turns: 7009, Time: 00:30:47 Health: -6/74 AC: 6 Str: 15 XL: 9 Next: 29% Magic: 9/9 EV: 18 Int: 19 God: Gold: 274 SH: 0 Dex: 32 Spells: 9/15 levels left rFire . . . SeeInvis + f - +9 sling of Inference {freeze, MP-9 Int-2 Dex+10 SInv Stlth+} rCold . . . Faith . (no shield) rNeg . . . Spirit . N - +2 robe {Archmagi} rPois . Reflect . (no helmet) rElec . Harm . x - +0 cloak rCorr . Rampage . (no gloves) Will ..... Archmagi + p - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.22/turn v - +4 ring of evasion MPRegen 0.11/turn k - +6 ring of intelligence @: grasped by roots, constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 274 gold pieces. Inventory: Hand Weapons a - a +3 falchion f - the +9 sling of Inference (weapon) {freeze, MP-9 Int-2 Dex+10 SInv Stlth+} (You found it on level 3 of the Dungeon) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+10). MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Stlth: It makes you more stealthy. q - a +2 scimitar of distortion s - a +0 dagger of venom u - a +1 sling w - a +2 quarterstaff of chaos Missiles D - 5 silver javelins Armour p - a +0 pair of boots (worn) x - a +0 cloak (worn) N - a +2 robe of the Archmagi (worn) Jewellery h - an amulet of reflection k - a +6 ring of intelligence (right hand) t - a +6 ring of strength v - a +4 ring of evasion (left hand) B - the ring "Firchitu" {rCorr Str+7} (You found it on level 4 of the Dungeon) [ring of resist corrosion] Str: It affects your strength (+7). rCorr: It protects you from acid and corrosion. E - a ring of see invisible G - a ring of flight H - a ring of protection from fire Wands l - a wand of mindburst (9) K - a wand of roots (18) Scrolls b - 2 scrolls of poison c - 2 scrolls of butterflies {unknown} e - 3 scrolls of teleportation {unknown} i - a scroll of identify n - a scroll of noise {unknown} y - a scroll of blinking {unknown} z - a scroll of vulnerability {unknown} A - a scroll of magic mapping I - 2 scrolls of fear {unknown} J - 2 scrolls of immolation {unknown} O - a scroll of silence {unknown} Potions d - a potion of brilliance g - 2 potions of degeneration {unknown} j - 2 potions of might m - 2 potions of curing o - 2 potions of attraction r - 2 potions of flight {unknown} C - a potion of mutation F - a potion of haste L - a potion of magic {unknown} M - a potion of lignification {unknown} Skills: + Level 5.2 Fighting - Level 1.8 Long Blades * Level 6.9 Ranged Weapons + Level 4.5 Dodging + Level 3.9 Spellcasting - Level 5.0 Hexes + Level 3.2 Air Magic - Level 2.0 Poison Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 100% N/A 1% 1 r - Swiftness Air 24% N/A 11% 3 x - Poisonous Vapours Pois/Air 40% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 7% 1 Inner Flame Hex/Fire 19% N/A 16% 3 Portal Projectile Hex/Tloc 38% N/A 16% 3 Cause Fear Hex 17% N/A 19% 4 Airstrike Air 12% 2d(2-18) 36% 4 Corpse Rot Necr/Pois/Air 15% N/A 56% 4 Summon Lightning Spire Summ/Air 14% N/A 56% 4 Hailstorm Conj/Ice 5% 3d4 80% 4 Ice Form Ice/Tmut 5% N/A 80% 4 Lightning Bolt Conj/Air 7% 1d19 89% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Annotations: D:5 Pikel Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You escape the roots grasp. Pikel attacks as you move away! Pikel barely misses you. Pikel zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You escape the roots grasp. Pikel zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You feel better. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You escape the roots grasp. Pikel says, "You'll feel the lick of my whip!" There is an open door here. You close the door. Pikel opens the door. You feel better. You hit Pikel. Pikel looks as sick as possible! Pikel is severely wounded. Pikel hits you with a +2 whip of freezing. * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * Pikel zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you! * * * LOW HITPOINT WARNING * * * Your +0 dagger of venom stops dripping with poison. You feel stupid. You feel agile. The +9 sling of Inference {freeze, MP-9 Int-2 Dex+10 SInv Stlth+} is covered in frost. f - the +9 sling of Inference (weapon) {freeze, MP-9 Int-2 Dex+10 SInv Stlth+} Fire: f) +9 sling of Inference {freeze, MP-9 Int-2 Dex+10 SInv Stlth+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +2 whip of freezing, wearing a +0 robe and carrying a wand of roots (1) (almost dead, very poisoned, 72% to hit) You shoot a sling bullet. The sling bullet closely misses Pikel. The grasping roots constrict you! * * * LOW HITPOINT WARNING * * * Pikel hits you but does no damage. The grasping roots constrict you! You die... ......[.#########.#..^...#####.# #######.# #.#......# #.# ......#.# #.#......# #.# ###...#.####### #.#####.## #.## ..............# #.#####.#### #... #.#......####.# #..........# #.## ###......#....# #..........# #.# ..............###..........# #.# ###.....##......@K.........# #.# #.....##....#########.#### #.# #.....#####.#########'######.## #.....# #...)........##...... #.....##########.......##..)... ####.....# #.......##...... #.....# #.......##...... #.....# #.......'....... ######.....## #.....>.##...... You could see Pikel (very poisoned). Vanquished Creatures A two-headed ogre (D:5) Grinder (D:3) A wyvern (D:5) Duvessa (D:5) 2 water moccasins (D:5) An ice beast (D:6) 2 orc warriors (D:6) 2 phantoms A lemure (D:6) 2 necrophages A scorpion (D:5) 5 wights Dowan (D:5) A howler monkey (D:5) 2 hounds 5 orc priests Crazy Yiuf (D:3) A gnoll bouda (D:4) 5 iguanas Jessica (D:3) Natasha (twice) (D:3) 3 orc wizards (D:5) A mummy (D:6) 7 gnolls 7 adders A shadow imp (D:5) 2 white imps 3 worms 3 dart slugs 10 orcs 9 bats 11 endoplasms 5 giant cockroaches 4 goblins 7 hobgoblins 3 quokkas 8 ball pythons 6 frilled lizards 6 kobolds 23 rats 158 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FireHeadGirl the Demigod Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 11 | D:1 | Reached skill level 1 in Fighting 19 | D:1 | Reached skill level 2 in Ranged Weapons 143 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 722 | D:2 | Reached XP level 3. HP: 27/29 MP: 6/6 1009 | D:2 | Reached skill level 1 in Long Blades 1623 | D:2 | Reached XP level 4. HP: 19/36 MP: 8/8 2018 | D:1 | Reached skill level 3 in Ranged Weapons 2365 | D:3 | Learned a level 2 spell: Poisonous Vapours 2496 | D:3 | Noticed Natasha 2511 | D:3 | Killed Natasha 2512 | D:3 | Reached XP level 5. HP: 30/42 MP: 9/9 2638 | D:3 | Identified the +9 sling of Inference {freeze, MP-9 Int-2 | Dex+10 SInv Stlth+} 2870 | D:3 | Noticed Grinder 2880 | D:3 | Paralysed by Grinder for 3 turns 2891 | D:3 | Killed Grinder 2892 | D:3 | Reached skill level 1 in Air Magic 2892 | D:3 | Reached skill level 1 in Poison Magic 2892 | D:3 | Reached XP level 6. HP: 32/50 MP: 1/10 3075 | D:3 | Noticed Jessica 3076 | D:3 | Killed Jessica 3142 | D:3 | Found a runed translucent door. 3143 | D:3 | Noticed Crazy Yiuf 3147 | D:3 | Killed Crazy Yiuf 3266 | D:3 | Noticed Natasha 3269 | D:3 | Killed Natasha 3701 | D:4 | Identified the ring "Firchitu" {rCorr Str+7} 3852 | D:4 | Reached skill level 4 in Ranged Weapons 3860 | D:4 | Reached XP level 7. HP: 44/57 MP: 3/12 4391 | D:5 | Entered Level 5 of the Dungeon 4723 | D:5 | Reached skill level 5 in Ranged Weapons 5081 | D:5 | Reached XP level 8. HP: 23/66 MP: 4/15 5854 | D:6 | Noticed Duvessa 5854 | D:6 | Noticed Dowan 6002 | D:6 | Learned a level 3 spell: Swiftness 6154 | D:5 | Killed Duvessa 6155 | D:5 | Reached skill level 6 in Ranged Weapons 6164 | D:5 | Killed Dowan 6665 | D:6 | Noticed a two-headed ogre 6732 | D:5 | Killed a two-headed ogre 6733 | D:5 | Reached skill level 5 in Fighting 6733 | D:5 | Reached skill level 5 in Hexes 6733 | D:5 | Reached XP level 9. HP: 74/74 MP: 7/18 6969 | D:6 | Noticed Pikel 7009 | D:5 | HP: 2/74 [constriction (7)] 7009 | D:5 | Constricted to death by Pikel Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, chequers_ecumenical_altar_island, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_zigzag_1, infiniplex_forest_end_2, infiniplex_forest_end_3 D:2: layout_rooms D:3: layout_loops_cross, nicolae_vehumet_radiance, general_overflow_altar, grunt_qazlal_clouds, minmay_rat_hole, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_natasha D:4: layout_cave_pods, mainiacjoe_overflow_catch_the_wave, nzn_wu_jian_contemplation D:5: layout_basic, kennysheep_generic_room_15 D:6: layout_rooms, mainiacjoe_overflow_surrounded_room, slow_altar_2, uniq_pikel, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 5 | 5.2 Ranged Weapons | 2 3 4 5 6 | 6.9 Long Blades | 1 | 1.8 Hexes | 3 4 5 | 5.0 Dodging | 2 3 4 | 4.5 Air Magic | 1 2 3 | 3.2 Poison Magic | 1 2 | 2.0 Spellcasting | 2 3 | 3.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 6 | | || 6 Scimitar | 20 | 8 | || 28 Dagger | 38 | 29 | 12 || 79 Punch | 1 | 1 | 5 || 7 Unarmed | | 2 | || 2 Falchion | | | 77 || 77 Fire: Sling | 76 | 100 | 125 || 301 Cast: Slow | 1 | | 6 || 7 Poisonous Vapours | | | 15 || 15 Use: Potion | | 2 | 5 || 7 Scroll | | | 5 || 5 Armor: Robe | 13 | | 8 || 21 Ring mail | 12 | 7 | || 19 Leather armour | | 2 | 19 || 21 Dodge: Dodged | 60 | 32 | 109 || 201