Dungeon Crawl Stone Soup version 0.30-a0-986-g7f2e898f52 (webtiles) character file. Game seed: 5677906401146676841 58 Firecrotchwizard the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on Apr 1, 2023. Killed from afar by Terence (19 damage) ... with a bolt of dispelling energy ... on level 2 of the Dungeon. The game lasted 00:02:50 (1155 turns). Firecrotchwizard the Magician (Djinni Conjurer) Turns: 1155, Time: 00:02:50 Health: -5/31 AC: 2 Str: 6 XL: 4 Next: 20% Gold: 139 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 139 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 buckler Jewellery f - a ring of fire Scrolls c - a scroll of magic mapping {unknown} d - 2 scrolls of identify {unknown} g - 2 scrolls of noise {unknown} h - a scroll of torment {unknown} i - a scroll of acquirement {unknown} k - a scroll of enchant armour {unknown} l - a scroll of silence {unknown} n - 3 scrolls of vulnerability {unknown} Potions b - a potion of heal wounds {unknown} e - a potion of curing {unknown} j - a potion of lignification {unknown} o - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d8 19% 4 e - Sting Tmut/Pois 88% 1d7 1% 1 x - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 chain mail and carrying a wand of quicksilver (4) (lightly wounded, 84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) You take 1 damage, and have 28/31 hp. The searing ray hits Terence. Terence is lightly wounded. You take 1 damage, and have 27/31 hp. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You take 4 damage, and have 23/31 hp. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 hand axe! You take 8 damage, and have 15/31 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 chain mail and carrying a wand of quicksilver (4) (severely wounded, 84% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence zaps a wand. The bolt of dispelling energy hits you!! Ouch! That really hurt! You die... # ##..♣♣### # #### #.# ### #.# ..# #.# #.### #.# ### ....###### #.# ..# .##......###.# #.# ..#..........######.# # #...............@.#.#.# ##..........#####@#.#.# #..........## #.#.#.# #...........####.....### #....(.).......<.......# #.>..................#..# #.<..>....#.#######.....# #.........#.## ..#### .#............# ..# You could see Terence. Vanquished Creatures 3 adders (D:2) A worm (D:2) 3 dart slugs 2 endoplasms (D:2) A goblin (D:2) A hobgoblin (D:2) 3 kobolds A quokka (D:1) 4 ball pythons 2 frilled lizards (D:1) 6 rats 27 creatures vanquished. Vanquished Creatures (others) 6 plants (D:2) 5 withered plants (D:2) 11 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | Firecrotchwizard set off with the following spells | memorised: Magic Dart, Searing Ray, Dazzling Flash, | Fulminant Prism, Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 73 | D:1 | You are sucked into a shaft and drop 1 floor! 159 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 785 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 785 | D:2 | Learned a level 1 spell: Sting 790 | D:2 | Noticed Terence 888 | D:2 | Reached skill level 4 in Spellcasting 961 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1155 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, chequers_big_river, hangedman_decor_points, minmay_misc_feat_enclosed D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, kennysheep_nub, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 10 || 62 Searing Ray | 1 | 2 || 3 Armour: Robe | 2 | || 2 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1154 | 1083 | 71 | 140 | 768 | 2 | 577.0 | Dungeon | 1154 | 1083 | 71 | 140 | 768 | 2 | 577.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 756 daAuts D:2: 398 daAuts