Dungeon Crawl Stone Soup version 0.31-a0-1237-gabc64e778c (webtiles) character file. Game seed: 7131713970952454435 4057 Firecrotchwizard the Summoner (level 10, 0/77 HPs) Began as a Barachi Ice Elementalist on Dec 16, 2023. Slain by an eight-headed hydra (6 damage) ... on level 8 of the Dungeon. The game lasted 00:34:11 (8480 turns). Firecrotchwizard the Summoner (BaIE) Turns: 8480, Time: 00:34:12 Health: 0/77 AC: 14 Str: 9 XL: 10 Next: 25% Magic: 12/19 EV: 14 Int: 21 God: Gold: 351 SH: 0 Dex: 12 Spells: 10/21 levels left rFire . . . B - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . C - +1 hat rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . h - +0 pair of boots Will +.... y - amulet of magic regeneration Stlth ++ q - ring of willpower HPRegen 0.32/turn x - ring of wizardry MPRegen 0.56/turn %: wizardry (x1) @: ice-armoured, freezing walls, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 351 gold pieces. Inventory: Hand Weapons c - a +0 hand axe e - a +0 spear of venom J - a +1 trident of protection Missiles d - 13 poisoned darts f - 2 javelins D - 6 curare-tipped darts F - a throwing net {@!f} Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) k - a +0 pair of gloves (worn) C - a +1 hat (worn) Magical Staves s - a staff of conjuration B - a staff of cold (weapon) Jewellery g - an amulet of regeneration l - a ring of fire m - an amulet of the acrobat q - a ring of willpower (left hand) x - a ring of wizardry (right hand) y - an amulet of magic regeneration (around neck) A - a +6 ring of strength E - a ring of poison resistance Wands H - a wand of flame (18) I - a wand of charming (12) Scrolls i - 2 scrolls of identify t - 5 scrolls of teleportation w - 2 scrolls of enchant weapon Potions b - 2 potions of magic j - a potion of haste {unknown} o - a potion of ambrosia {unknown} p - a potion of mutation {unknown} u - 3 potions of resistance v - 4 potions of brilliance {unknown} z - 2 potions of lignification {unknown} G - a potion of curing Skills: + Level 6.8 Fighting - Level 6.0 Dodging - Level 1.7 Stealth - Level 6.4 Spellcasting + Level 9.2 Summonings - Level 8.4 Ice Magic + Level 4.7 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 59% N/A 1% 3 d - Summon Ice Beast Ice/Summ 60% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 6% 2 Wereblood Tmut 6% N/A 6% 2 Summon Cactus Giant Summ 22% N/A 13% 6 Summon Forest Summ/Tloc 13% N/A 16% 5 Summon Mana Viper Hex/Summ 26% N/A 16% 5 Summon Hydra Summ 22% N/A 54% 7 Ozocubu's Refrigeration Ice 29% 4d14 65% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair (0/5) D:8 Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 exclusion: hound, Edmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Aim: a manticore (severely wounded) You feel a surge of power! You freeze the manticore! The manticore is almost dead. The wall freezes the manticore! You kill the manticore! Your Summonings skill increases to level 9! You start resting. The frozen ramparts melt away. You start resting. Magic restored. Your icy armour cracks and falls away as you move. You start resting. HP restored. There is an open door here. You see here a +0 orcbow. You see here a shapeshifter skeleton. There is an open door here. As you open the door, it creaks loudly! A vampire mosquito and an eight-headed hydra come into view. The vampire mosquito buzzes angrily. The eight-headed hydra roars! Found 62 gold pieces. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate An open door. You feel a surge of power! The walls around you are covered in ice. The wall freezes the vampire mosquito. The vampire mosquito bites you but does no damage. The wall freezes the eight-headed hydra! The eight-headed hydra seems to slow down. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A film of ice covers your body! The wall freezes the vampire mosquito. x2 Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - eight-headed hydra Aim: an eight-headed hydra (lightly wounded, slow) You feel a surge of power! You freeze the eight-headed hydra. The eight-headed hydra is lightly wounded. The wall freezes the vampire mosquito. The wall freezes the eight-headed hydra. The eight-headed hydra seems to slow down. The eight-headed hydra bites you. x2 The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! x2; The wall freezes the vampire mosquito. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (moderately wounded, slow) You feel a surge of power! You freeze the eight-headed hydra. The eight-headed hydra is moderately wounded. The eight-headed hydra seems to slow down. The wall freezes the vampire mosquito. x2 The wall freezes the eight-headed hydra! The eight-headed hydra barely misses you. The eight-headed hydra completely misses you. The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra completely misses you. The eight-headed hydra bites you but does no damage. x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (heavily wounded, slow) You feel a surge of power! You freeze the eight-headed hydra! The eight-headed hydra is severely wounded. The wall freezes the vampire mosquito but does no damage. The wall freezes the vampire mosquito. You destroy the vampire mosquito! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydra Aim: an eight-headed hydra (severely wounded, slow) You feel a surge of power! You freeze the eight-headed hydra! The eight-headed hydra is severely wounded. The wall freezes the eight-headed hydra! The eight-headed hydra seems to slow down. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. The eight-headed hydra bites you. You die... ,** **,,*****,,,,******,.## **.## ,* *,,** *,,,,,,,,,* **..# *..# ,* *,** *,,,*,*,,** *#.# *... ,* *,* *,*,*,*,,,* #.# *..# *****,********#+*########.#####.# **,,,,,,,,*,,,#.*.$$#...#.#...#.# *,,,,,,**,*,,,#.*.$$#.#.....#.#.# *,**,,,*,,*,,+#.#D..#..##.##..#.# *,,**,**,,***#'.@#####.#.#.#.##.# +,,,,*,,,,+....#..รท.)...#)#..)'.. *,,,,**,,,####+.+#####.#.#.#)##.# **,,,,*,,,*,,+#.*+,,#..##.##).#.# ***,,,*,,**,,,#.*,,,#.#.)...#.#.# * **,,,,***,,,#.*,,,#...#.#...#.# ** **,*** ****#+****#####.#####.# ,* *,* **,,,,,,,** #.# #... ,* *,** *,,*****,,* *#.# #... You could see an eight-headed hydra (slow). Vanquished Creatures A centaur warrior (D:8) A manticore (D:8) A spriggan (shapeshifter) (D:8) A wyvern (D:8) A vampire mosquito (D:8) 2 water moccasins Duvessa (D:6) An orc warrior (D:8) A sky beast (D:8) An ice beast (D:6) 2 black bears A centaur (D:7) A kobold brigand (D:8) 4 scorpions 2 bullfrogs (D:7) 2 gnoll sergeants Dowan (D:6) 4 killer bees (D:7) 3 howler monkeys 3 jellies 3 hounds 3 gnoll boudas 2 sleepcaps Terence (D:2) An iguana (D:7) 25 gnolls 10 adders A shadow imp (D:5) A white imp (D:5) A worm (D:3) 2 dart slugs 9 orcs 6 bats 4 endoplasms 6 giant cockroaches 7 goblins 8 hobgoblins 7 jackals 5 kobolds 2 quokkas (D:4) 4 ball pythons 3 frilled lizards 3 rats 148 creatures vanquished. Vanquished Creatures (collateral kills) An orc warrior (D:8) 1 creature vanquished. Grand Total: 149 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Firecrotchwizard the Barachi Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 289 | D:1 | Reached skill level 5 in Ice Magic 307 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 928 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 951 | D:2 | Learned a level 3 spell: Frozen Ramparts 955 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1107 | D:2 | Noticed Terence 1133 | D:2 | Killed Terence 1394 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 1855 | D:2 | Found a runed translucent door. 1856 | D:2 | Noticed Crazy Yiuf 2277 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/9 3512 | D:4 | Found a staircase to the Ecumenical Temple. 3522 | Temple | Entered the Ecumenical Temple 3579 | D:4 | Noticed Edmund 4025 | D:5 | Entered Level 5 of the Dungeon 4170 | D:5 | Reached XP level 6. HP: 38/41 MP: 9/11 4307 | D:5 | Learned a level 4 spell: Summon Ice Beast 4649 | D:5 | Reached skill level 1 in Summonings 5202 | D:5 | Reached XP level 7. HP: 32/46 MP: 10/13 5368 | D:6 | Reached skill level 2 in Summonings 5525 | D:6 | Noticed Duvessa 5735 | D:6 | Reached skill level 5 in Dodging 5832 | D:6 | Reached skill level 3 in Summonings 6028 | D:6 | Reached skill level 5 in Spellcasting 6028 | D:6 | Reached XP level 8. HP: 52/52 MP: 10/15 6039 | D:6 | Reached skill level 4 in Summonings 6175 | D:6 | Noticed Dowan 6648 | D:6 | Killed Dowan 6652 | D:6 | Killed Duvessa 6653 | D:6 | Reached skill level 5 in Summonings 7218 | D:7 | Reached skill level 6 in Summonings 7218 | D:7 | Reached XP level 9. HP: 48/57 MP: 11/18 7274 | D:7 | Reached skill level 1 in Fighting 7577 | D:7 | Reached skill level 7 in Summonings 8168 | D:8 | Reached skill level 1 in Evocations 8177 | D:8 | Reached skill level 5 in Fighting 8177 | D:8 | Reached skill level 8 in Summonings 8248 | D:8 | Noticed a centaur warrior 8248 | D:8 | Noticed a manticore 8258 | D:8 | Killed a centaur warrior 8259 | D:8 | Reached XP level 10. HP: 17/77 MP: 11/19 8261 | D:8 | Killed a manticore 8262 | D:8 | Reached skill level 9 in Summonings 8474 | D:8 | Noticed an eight-headed hydra 8480 | D:8 | Slain by an eight-headed hydra Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, minmay_misc_feat_plants D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic D:4: layout_loops_ring, temple_statues, uniq_edmund D:5: layout_loops_corners, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_broadway_c, co_window_broadway_c, co_window_2corner, co_window_unsneaky_path_e, co_window_paths_e, glass_columns_a, glass_columns_a, amcnicky_mini_corridor_feature D:6: layout_basic, patterned_corridor, uniq_duvessa D:7: layout_layer_cave D:8: minmay_the_grid_plus_closed [minmay_the_grid_odd_star, minmay_the_grid_dragon_b, minmay_the_grid_spikes, minmay_the_grid_tri_star, minmay_the_grid_prize_four_corners], layout_loops_ring, dpeg_lair_monsters Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Ice Magic | 5 6 7 8 | 8.4 Dodging | 3 4 5 6 | 6.0 Spellcasting | 3 4 5 6 | 6.4 Summonings | 1 3 6 8 9 | 9.2 Fighting | 6 | 6.8 Evocations | 4 | 4.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Hand axe | 52 | 23 | | || 75 Flail | | 145 | 36 | || 181 Punch | | 3 | | || 3 Spear | | | 5 | || 5 Staff | | | 6 | || 6 Cast: Freeze | 24 | 19 | 69 | 7 || 119 Frozen Ramparts | | 4 | 29 | 1 || 34 Ozocubu's Armour | | 2 | 13 | 1 || 16 Summon Ice Beast | | | 1 | || 1 Use: Scroll | | 8 | 4 | || 12 Potion | | | 6 | || 6 Stab: Sleeping | 1 | 7 | | || 8 Armour: Robe | 40 | 106 | 106 | 18 || 270 Dodge: Dodged | 48 | 176 | 96 | 10 || 330 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9690 | 9214 | 476 | 1541 | 6187 | 9 | 1076.7 | Dungeon | 9688 | 9212 | 476 | 1541 | 6187 | 8 | 1211.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1815 daAuts D:2: 1543 daAuts D:7: 1490 daAuts D:6: 1220 daAuts D:3: 1112 daAuts D:4: 1055 daAuts D:1: 1007 daAuts D:8: 442 daAuts Temple: 1 daAuts