Dungeon Crawl Stone Soup version 0.33-a0-54-g55745971f8 (webtiles) character file. Game seed: 15548040853017561025 4 Fish23 the Apothecary (level 1, -2/13 HPs) Began as a Merfolk Alchemist on Sept 14, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:05 (173 turns). Fish23 the Apothecary (Merfolk Alchemist) Turns: 173, Time: 00:02:06 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 2/3 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . d - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons d - a +0 sling (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of enlightenment Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the quokka! You see here a quokka corpse. Okay, then. 2 jackals come into view. Found a book of Burglary. A jackal and a goblin come into view. Found 3 stones. The goblin shouts! The jackal barks! You hear a bark! A rat and a jackal come into view. The rat squeaks loudly. The jackal barks! x2 The jackal bites you but does no damage. The goblin misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The goblin hits you with a +0 club. The jackal barely misses you. x2 Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The goblin misses you. The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you but does no damage. The goblin hits you with a +0 club. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You die... #..........# #.# #..........# #.# #..........# #.# #..........# #.# #..........# #.# #..........####.# # #####'###.......# #.######.###.######### .........†......@.hr># ####.###.#####.#ghh...... ........)# #.#(...[.... .........## :........... #...#'#...# ............. #..⌠#'#⌠..##....####+#### ..###'###..#....# #.'''∩'''..#....# #.###'###..# You could see 3 jackals, a goblin and a rat. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:1 | Found Finlir's General Store. 66 | D:1 | Bought a scroll of identify for 22 gold pieces 173 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_real_fake_doors Action || total ---------------------------++------- Fire: Sling || 15 Cast: Sting || 1 Use: Scroll || 1 Armour: Robe || 16 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 178 | 178 | 0 | 0 | 0 | 1 | 178.0 | Dungeon | 178 | 178 | 0 | 0 | 0 | 1 | 178.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 178 daAuts