Seeded DCSS version 0.33-a0-56-g460ee30645 (webtiles) character file. Game seed: 11203712704220712008 (custom seed) 12 Fish23 the Ducker (level 2, -1/23 HPs) Began as a Merfolk Gladiator on Sept 15, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (254 turns). Fish23 the Ducker (Merfolk Gladiator) Turns: 254, Time: 00:01:19 Health: -1/23 AC: 4 Str: 14 XL: 2 Next: 33% Magic: 2/2 EV: 12 Int: 7 God: Gold: 26 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 3 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of ice h - an amulet of magic regeneration Potions j - 2 potions of ambrosia {unknown} Skills: + Level 2.3 Fighting + Level 4.2 Polearms + Level 2.1 Throwing + Level 0.2 Armour + Level 4.4 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A goblin comes into view. It is wielding a +0 club. You feel sick. Items here: ( )) †. You feel sick. You see here a brown potion. You feel sick. The kobold barely misses you. You feel sick. An endoplasm comes into view. You closely miss the kobold. You feel sick. The hobgoblin closely misses you. The kobold hits you with a +0 dagger. You hit the kobold. The kobold is moderately wounded. You feel sick. The kobold hits you but does no damage. You closely miss the kobold. The kobold is moderately wounded. You feel sick. You are no longer poisoned. The hobgoblin barely misses you. The goblin hits you but does no damage. The kobold hits you with a +0 dagger. You barely miss the kobold. The kobold is moderately wounded. The hobgoblin misses you. The goblin hits you but does no damage. The kobold hits you but does no damage. You barely miss the kobold. The kobold is moderately wounded. The hobgoblin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. You puncture the kobold! You kill the kobold! The hobgoblin barely misses you. The goblin closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The endoplasm freezes you. You are frozen. You die... # .## ####...### #......... #####.##...#.. #@J!)......... #gg.#.###.##.. #........# . #..$........ #........### #.##...#.# #. #...#.# . ....... You could see an endoplasm, a hobgoblin and a goblin. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:1 | Found a runed translucent door. 178 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 254 | D:1 | HP: 1/23 [hobgoblin (4)] 254 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring Action || total ---------------------------++------- Melee: Trident || 30 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Leather armour || 21 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 0 | 0 | 1 | 256.0 | Dungeon | 256 | 256 | 0 | 0 | 0 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts