Seeded DCSS version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 11798456750535972932 (custom seed) 53 Fish23 the Apothecary (level 3, 0/24 HPs) Began as a Merfolk Alchemist on Sept 16, 2024. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:59 (1139 turns). Fish23 the Apothecary (Merfolk Alchemist) Turns: 1139, Time: 00:06:00 Health: 0/24 AC: 5 Str: 8 XL: 3 Next: 87% Magic: 6/6 EV: 12 Int: 16 God: Gold: 80 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . i - +5 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons i - a +5 short sword (weapon) Armour a - a +0 robe (worn) f - a +2 pair of gloves (worn) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} j - a scroll of fear {unknown} l - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of haste {unknown} d - a potion of cancellation {unknown} h - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} Skills: + Level 0.1 Fighting + Level 0.4 Short Blades + Level 3.0 Dodging + Level 2.9 Stealth + Level 0.6 Unarmed Combat + Level 2.2 Spellcasting + Level 0.8 Conjurations + Level 5.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Fugue of the Fallen Necr 1% N/A 52% 3 Ozocubu's Armour Ice 1% N/A 52% 3 Sticky Flame Fire/Alch 9% 2d5 56% 4 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History 2 gnolls come into view. Things that are here: a +0 flail; a gnoll corpse The gnoll shouts! Things that are here: a +0 flail; a gnoll corpse Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 75% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll shouts! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll closely misses you. You puncture the gnoll! You kill the gnoll! The gnoll completely misses you. The gnoll barely misses you. The gnoll barely misses you. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. There is a stone staircase leading up here. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll misses you. Found a stone staircase leading down. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... #. >. ######### #. #. ...g....# #. #. #######)# #. #. #)# #[ #. #.###. #. #.##.. #.######## #....# #.@.g....########.. ########.....<..... ############ You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 4 ball pythons (D:1) 5 bats (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds 2 quokkas (D:1) 4 frilled lizards (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 85 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 351 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 808 | D:1 | Reached skill level 5 in Alchemy 1139 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_loops_ring D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 5 | 5.0 Dodging | 3 | 3.0 Fighting | | 0.1 Short Blades | | 0.4 Stealth | | 2.9 Unarmed Combat | | 0.6 Spellcasting | | 2.2 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 52 Short sword || 28 Cast: Sting || 20 Stab: Sleeping || 5 Armour: Robe || 50 Dodge: Dodged || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1138 | 1138 | 0 | 52 | 103 | 2 | 569.0 | Dungeon | 1138 | 1138 | 0 | 52 | 103 | 2 | 569.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1038 daAuts D:2: 99 daAuts