Seeded DCSS version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 11589616471794763195 (custom seed) 19 Fish23 the Apothecary (level 2, -1/19 HPs) Began as a Merfolk Alchemist on Sept 16, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:34 (312 turns). Fish23 the Apothecary (Merfolk Alchemist) Turns: 312, Time: 00:02:34 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 1/5 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons d - a +0 whip e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 0.1 Maces & Flails + Level 3.1 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 0.7 Conjurations + Level 4.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 14% N/A 34% 4 Sigil of Binding Hex 1% N/A 56% 3 Sticky Flame Fire/Alch 7% 2d4 67% 4 Anguish Hex/Necr 0% N/A 93% 4 Cause Fear Hex 0% N/A 93% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the hobgoblin! The endoplasm freezes you. You are frozen. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. The ball python misses you. The ball python grabs you. The ball python constricts you. The endoplasm freezes you. You are frozen. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The endoplasm barely misses you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is moderately wounded. The frilled lizard bites you but does no damage. The endoplasm closely misses you. You closely miss the frilled lizard. The frilled lizard barely misses you. The endoplasm barely misses you. You hit the frilled lizard but do no damage. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... .......# ....>..# #... .# ##...#.# #..# $.. #.....## #..##.# #......## #.....## #.###...#### #....... #†.###.....# #g.... ##.# #..##.####lJ# #.# #...#...#.@# #.# #.........## #.####.###....## #..###...#..#..# . ####.#.........#.#####... #.......###.##.#..........# .........##(##.#................. .............[................... ..........#.##...###............. You could see an endoplasm (poisoned), a hobgoblin and a frilled lizard. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 312 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms, serial_shops, shop, minmay_tetromino_o4 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Maces & Flails | | 0.1 Stealth | | 2.4 Spellcasting | | 2.2 Conjurations | | 0.7 Alchemy | | 4.5 Action || total ---------------------------++------- Melee: Whip || 25 Short sword || 18 Cast: Sting || 12 Stab: Sleeping || 1 Armour: Robe || 28 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 313 | 313 | 0 | 0 | 0 | 1 | 313.0 | Dungeon | 313 | 313 | 0 | 0 | 0 | 1 | 313.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 313 daAuts