Dungeon Crawl Stone Soup version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 2455616861617597312 24 Fish23 the Apothecary (level 3, -1/24 (25) HPs) Began as a Merfolk Alchemist on Sept 16, 2024. Slain by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (16 damage) ... on level 2 of the Dungeon. The game lasted 00:05:26 (1129 turns). Fish23 the Apothecary (Merfolk Alchemist) Turns: 1129, Time: 00:05:26 HP: -1/24 (25) AC: 8 Str: 8 XL: 3 Next: 2% MP: 2/6 EV: 7 Int: 21 God: Gold: 50 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . c - +0 whip rCold . . . (no shield) rNeg . . . h - +2 scale mail of Sloth {rPois Int+5} rPois + (no helmet) rElec . f - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, lightly drained A: (nimble swimmer 2), mertail a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe f - a scarf of invisibility (worn) h - the +2 scale mail of Sloth (worn) {rPois Int+5} (You found it on level 2 of the Dungeon) Int+5: It affects your intelligence (+5). rPois: It protects you from poison. Scrolls d - a scroll of amnesia {unknown} e - a scroll of fear {unknown} g - a scroll of fog {unknown} Potions b - 2 potions of magic Skills: + Level 0.4 Fighting + Level 0.2 Maces & Flails + Level 0.1 Armour + Level 2.8 Dodging + Level 2.5 Stealth + Level 0.3 Unarmed Combat + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 43% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 65% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 91% 3 Olgreb's Toxic Radiance Alch 22% N/A 91% 4 Sticky Flame Fire/Alch 12% 2d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The glass eye turns its gaze towards you. The golden eye turns its gaze towards you. The shining eye pulsates ominously. There is a faded altar of an unknown god here. b - 2 potions of magic (gained 1) Terence the Veteran comes into view. He is wielding the +7 Throatcutter {drain, coup de grace} and carrying a wand of flame. Found 11 gold pieces. Terence zaps a wand. The puff of flame hits you. Found a stone staircase leading up. Aiming: Sting (safe; 43% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace}, wearing a +0 ring mail and carrying a wand of flame (75% to hit) The sting hits Terence. Terence is poisoned. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you but does no damage. Aiming: Sting (safe; 43% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace}, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, poisoned, 75% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Sting (safe; 43% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace}, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, poisoned, 75% to hit) The sting hits Terence. Terence looks even sicker. Terence is moderately wounded. You closely miss Terence. Terence is moderately wounded. Terence looks scornfully at you. Terence hits you with the +7 Throatcutter. You feel drained. Aiming: Sting (safe; 43% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace}, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, very poisoned, 75% to hit) You miscast Sting. Nothing appears to happen. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with the +7 Throatcutter! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #### ######### ######... #$......#######........ #....@@..........###... #<.......########.#G#... #.#.###### #.###... .. #....... # #....._. #........ #..###... #..#G#... #..###... You could see Terence (very poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 bats (D:1) An endoplasm (D:2) A goblin (D:1) 2 hobgoblins 2 ball pythons (D:1) 4 frilled lizards (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a vampire 4 | D:1 | Noticed a demonspawn 6 | D:1 | Noticed an elf 6 | D:1 | Noticed a ghoul 8 | D:1 | Noticed a spriggan 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a gargoyle 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a naga 12 | D:1 | Noticed an armataur 14 | D:1 | Noticed a minotaur 14 | D:1 | Noticed a draconian 16 | D:1 | Noticed a dwarf 16 | D:1 | Noticed a djinni 18 | D:1 | Noticed a barachi 30 | D:1 | Noticed a troll 30 | D:1 | Noticed a tengu 32 | D:1 | Noticed a merfolk 32 | D:1 | Noticed an octopode 34 | D:1 | Noticed a formicid 36 | D:1 | Noticed a felid 36 | D:1 | Noticed a human 38 | D:1 | Noticed an oni 354 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 724 | D:1 | You fall into a shaft and drop 1 floor! 727 | D:2 | Identified the +2 scale mail of Sloth {rPois Int+5} 842 | D:2 | Reached XP level 3. HP: 9/25 MP: 6/6 1090 | D:2 | Noticed a shining eye 1093 | D:2 | Found a faded altar of an unknown god. 1096 | D:2 | Noticed a golden eye 1098 | D:2 | Noticed a glass eye 1098 | D:2 | Noticed a golden eye 1122 | D:2 | Noticed Terence 1129 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, hangedman_decor_growths, wander_ebering_terrifying_dragon_lair D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 26 Whip || 31 Cast: Sting || 10 Stab: Sleeping || 1 Armour: Robe || 18 Scale mail || 17 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1131 | 1131 | 0 | 348 | 0 | 2 | 565.5 | Dungeon | 1131 | 1131 | 0 | 348 | 0 | 2 | 565.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 724 daAuts D:2: 406 daAuts