Dungeon Crawl Stone Soup version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 8161954906011070103 5 Fish23 the Apothecary (level 1, -1/13 HPs) Began as a Merfolk Alchemist on Sept 16, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (184 turns). Fish23 the Apothecary (Merfolk Alchemist) Turns: 184, Time: 00:00:55 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 14 God: Gold: 41 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +2 short sword of speed and quivering stones (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +2 short sword of speed and quivering stones (60% to hit) The sting misses the kobold. The kobold throws a stone. The stone hits you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +2 short sword of speed and quivering stones (60% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. Your magical contamination has completely faded away. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ## ... .... #####.... #.....#.. #########.#....# ... ...............#... ......J@.......#.. .................# ....#####$#.##.#.# ### #.....#.#....###.. #.....#.#..#...... #.........(....# #....##.##.#####.# ........##.##......r. ##......##.#..######. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a barachi 4 | D:1 | Noticed a vampire 4 | D:1 | Noticed a ghoul 6 | D:1 | Noticed a human 6 | D:1 | Noticed a djinni 8 | D:1 | Noticed a minotaur 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a demonspawn 12 | D:1 | Noticed a merfolk 14 | D:1 | Noticed a draconian 14 | D:1 | Noticed a tengu 16 | D:1 | Noticed a vine stalker 16 | D:1 | Noticed a troll 18 | D:1 | Noticed a formicid 18 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed a spriggan 22 | D:1 | Noticed a dwarf 22 | D:1 | Noticed a felid 24 | D:1 | Noticed an elf 24 | D:1 | Noticed a naga 26 | D:1 | Noticed an octopode 26 | D:1 | Noticed an armataur 28 | D:1 | Noticed an oni 184 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, minmay_cupped Action || total ---------------------------++------- Melee: Unarmed || 42 Punch || 2 Cast: Sting || 7 Armour: Robe || 20 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 184 | 184 | 0 | 48 | 0 | 1 | 184.0 | Dungeon | 184 | 184 | 0 | 48 | 0 | 1 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 184 daAuts