Seeded DCSS version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 8161954906011070103 (custom seed) 4 Fish23 the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Sept 16, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (312 turns). Fish23 the Apothecary (Merfolk Alchemist) Turns: 312, Time: 00:00:51 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found 6 javelins. A quokka comes into view. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat. You kill the rat! An endoplasm comes into view. You see here a rat corpse. You closely miss the quokka. The quokka bites you but does no damage. You closely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka barely misses you. The endoplasm quivers. You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka but do no damage. The quokka closely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka misses you. You miss the quokka. The quokka barely misses you. You barely miss the quokka. The quokka barely misses you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is heavily wounded. The quokka misses you. The endoplasm freezes you. You are frozen. The quokka bites you but does no damage. You barely miss the quokka. The endoplasm hits you. The quokka barely misses you. You hit the quokka but do no damage. The endoplasm closely misses you. The quokka misses you. You hit the endoplasm. The endoplasm is severely wounded. The quokka barely misses you. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The quokka bites you. You die... #....## #..$... #.....### #.....#.. #.....#.# ## #.....#.# # O# #$#'#.# ##... ###########.....##.....# .'..#.....#.....@r...# ###.......#......J...... .####.....#.....####.^(. ##..............# ... #.##.....##>....... . # #.....###...#### #.....# #...# #.....# #...# #.....# ##### You could see an endoplasm and a quokka. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a barachi 4 | D:1 | Noticed a vampire 4 | D:1 | Noticed a ghoul 6 | D:1 | Noticed a human 6 | D:1 | Noticed a djinni 8 | D:1 | Noticed a minotaur 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a demonspawn 12 | D:1 | Noticed a merfolk 14 | D:1 | Noticed a draconian 14 | D:1 | Noticed a tengu 16 | D:1 | Noticed a vine stalker 16 | D:1 | Noticed a troll 18 | D:1 | Noticed a formicid 18 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed a spriggan 22 | D:1 | Noticed a dwarf 22 | D:1 | Noticed a felid 24 | D:1 | Noticed an elf 24 | D:1 | Noticed a naga 26 | D:1 | Noticed an octopode 26 | D:1 | Noticed an armataur 28 | D:1 | Noticed an oni 312 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, minmay_cupped Action || total ---------------------------++------- Melee: Dagger || 15 Unarmed || 2 Cast: Sting || 6 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 311 | 0 | 226 | 0 | 1 | 311.0 | Dungeon | 311 | 311 | 0 | 226 | 0 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 311 daAuts