Seeded DCSS version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 11403949861656957651 (custom seed) 84 Fish23 the Conjurer (level 4, 0/30 HPs) Began as a Merfolk Conjurer on Sept 16, 2024. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:13:57 (2096 turns). Fish23 the Conjurer (Merfolk Conjurer) Turns: 2096, Time: 00:13:58 Health: 0/30 AC: 3 Str: 7 XL: 4 Next: 45% Magic: 0/7 EV: 11 Int: 19 God: Gold: 7 SH: 4 Dex: 14 Spells: 2/8 levels left rFire + . . d - +2 dagger (venom) rCold + . . f - +0 buckler rNeg . . . a - +0 robe rPois + (no helmet) rElec + l - +0 cloak rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ g - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: resistant A: (nimble swimmer 2), mertail, thin skeletal structure 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 205 gold pieces. You spent 198 gold pieces at shops. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) k - a +1 dagger of speed Armour a - a +0 robe (worn) f - a +0 buckler (worn) l - a +0 cloak (worn) Jewellery g - a ring of willpower (left hand) Scrolls h - a scroll of torment i - a scroll of revelation m - a scroll of identify Potions b - a potion of magic c - a potion of curing e - 2 potions of brilliance Skills: + Level 0.2 Fighting + Level 1.2 Short Blades * Level 0.1 Armour + Level 3.0 Dodging + Level 2.4 Stealth - Level 0.7 Unarmed Combat + Level 2.5 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Maxwell's Portable P Tloc 2% (3-9)d2 63% 3 c - Searing Ray Conj 34% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 75% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 75% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * D:3 !?( Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History The goblin closely misses you. The goblin hits you with a +0 club. The goblin hits you but does no damage. Robin's horned helmet rattles. Robin roars a battlecry! The goblins go into a battle-frenzy! Your life force feels restored. You don't have enough magic to cast this spell. You hit the goblin. You kill the goblin! You feel sick. You are no longer poisoned. The goblin closely misses you. The goblin hits you but does no damage. A hobgoblin comes into view. Unknown command. The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You see here an adder corpse. You don't have enough magic to cast this spell. The goblin barely misses you. The goblin closely misses you. A goblin comes into view. It is wielding a +0 club. The goblin attacks as it pursues you! The goblin barely misses you. Robin throws the goblin at you! Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (strong, 72% to hit) The searing ray misses the goblin. The searing ray hits Robin. Robin is heavily wounded. (Press . to maintain the ray.) The goblin hits you but does no damage. The goblin closely misses you. The goblin barely misses you. Robin says, "Duck!" You closely miss the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The goblin closely misses you. Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * Okay, then. You feel protected. The goblin hits you with a +0 club. You die... #................... #..#.........####... #.############ .# #..#.#...... ##.....#....# #.......#..# . #........# ....##.)...g..# ...))g)ggg@g.#. ##.##.?.....#....# #....#.#...... #...######## # ...... #...... ..>#.... ######### You could see Robin, a hobgoblin (strong) and 4 goblins. Vanquished Creatures Jessica (D:3) An adder (D:3) A dart slug (D:1) 5 ball pythons 5 bats 4 giant cockroaches 9 goblins 4 hobgoblins (D:1) 6 kobolds A quokka (D:1) 3 frilled lizards 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 856 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 866 | D:1 | Learned a level 3 spell: Maxwell's Portable Piledriver 869 | D:1 | Learned a level 2 spell: Searing Ray 1048 | D:2 | Found Koezid's Assorted Antiques. 1118 | D:2 | Bought a scroll of identify for 58 gold pieces 1118 | D:2 | Bought a pink potion for 26 gold pieces 1234 | D:2 | Bought a viscous cyan potion for 26 gold pieces 1778 | D:3 | Noticed Jessica 1779 | D:3 | Found Hiwumymu's Distillery. 1792 | D:3 | Killed Jessica 1793 | D:3 | Reached skill level 4 in Conjurations 1793 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/7 1817 | D:3 | Bought a potion of brilliance for 44 gold pieces 1818 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1885 | D:3 | Found Mourphune's Weapon Shop. 2031 | D:3 | Found Maatooru's Magic Scroll Shoppe. 2056 | D:3 | Bought a scroll of identify for 22 gold pieces 2056 | D:3 | Bought a scroll of identify for 22 gold pieces 2083 | D:3 | Noticed Robin 2087 | D:3 | Reached skill level 1 in Short Blades 2096 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_waterfront D:3: layout_basic, overflow_temple_1_default, serial_bayou, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_pond_e, serial_shops, nicolae_shop_just_a_little_nook, nicolae_shop_rolled_up, nicolae_shop_bloodbath_and_beyond, shop, nicolae_half_adder, uniq_robin, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Conjurations | 4 | 4.0 Short Blades | 1 | 1.2 Fighting | | 0.2 Armour | | 0.1 Stealth | | 2.4 Unarmed Combat | | 0.7 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Dagger | 30 | 9 || 39 Tailslap | 2 | || 2 Cast: Magic Dart | 27 | || 27 Searing Ray | 14 | 7 || 21 Use: Scroll | 2 | 2 || 4 Potion | 1 | 4 || 5 Armour: Robe | 29 | 22 || 51 Dodge: Dodged | 25 | 16 || 41 Block: Buckler | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2066 | 2063 | 3 | 351 | 0 | 3 | 688.7 | Dungeon | 2066 | 2063 | 3 | 351 | 0 | 3 | 688.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1007 daAuts D:2: 744 daAuts D:3: 314 daAuts