Dungeon Crawl Stone Soup version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 15521114223371640028 10 Fish23 the Conjurer (level 2, -1/19 HPs) Began as a Merfolk Conjurer on Sept 16, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (69 turns). Fish23 the Conjurer (Merfolk Conjurer) Turns: 69, Time: 00:00:37 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 20% Magic: 0/5 EV: 11 Int: 17 God: Gold: 16 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.8 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 3.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! Ouch! That really hurt! The quokka barely misses you. You hit the gnoll. You kill the gnoll! The quokka closely misses you. You have reached level 2! You closely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka bites you. You hit the quokka. The quokka is lightly wounded. The quokka completely misses you. x2 You hit the quokka but do no damage. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is lightly wounded. The quokka twitches its whiskers. The quokka closely misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. You die... .....................## ..###............<....# ##.......#.......## #..##.#.#.....).# ##.##.#........## ####.##.########## #.......# #....)r.# #....@..# #.......# #.......# #.......# #......... #######.### .# ## You could see a quokka. Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 69 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 4 Armour: Robe || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 0 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 0 | 0 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts