Dungeon Crawl Stone Soup version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 12445930062066454127 4 Fish23 the Conjurer (level 1, 0/14 HPs) Began as a Merfolk Conjurer on Sept 16, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (114 turns). Fish23 the Conjurer (Merfolk Conjurer) Turns: 114, Time: 00:00:51 Health: 0/14 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 17 God: Gold: 36 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.4 Fighting + Level 2.7 Dodging + Level 2.2 Stealth + Level 0.2 Unarmed Combat + Level 2.0 Spellcasting + Level 3.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 8% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Nothing appears to happen. The rat completely misses you. The endoplasm completely misses you. The rat attacks as it pursues you! The rat closely misses you. The rat attacks as it pursues you! The rat barely misses you. Your magical contamination has completely faded away. You barely miss the rat. The rat is heavily wounded. The rat closely misses you. You barely miss the rat. The rat is heavily wounded. The rat bites you. The rat attacks as it pursues you! The rat barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) Okay, then. You barely miss the rat. The rat is heavily wounded. The rat closely misses you. You closely miss the rat. The rat is heavily wounded. The rat bites you. You hit the rat. You kill the rat! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #.....[# ######.# ##.....## ##...#... #.# #.).....###........ #.# #.......#.......... #.# #.................. #.# #................. #.# #................. #.####................. #....J@................ ######.........######## #.........# #.........# #.........# ########### You could see an endoplasm. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 6 Armour: Robe || 9 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 0 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 0 | 0 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts