Dungeon Crawl Stone Soup version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 5816703717261211249 52 Fish23 the Conjurer (level 3, 0/24 HPs) Began as a Merfolk Conjurer on Sept 16, 2024. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:15:47 (5070 turns). Fish23 the Conjurer (Merfolk Conjurer) Turns: 5070, Time: 00:15:48 Health: 0/24 AC: 5 Str: 7 XL: 3 Next: 85% Magic: 4/6 EV: 11 Int: 19 God: Gold: 105 SH: 0 Dex: 12 Spells: 1/6 levels left rFire + . . e - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +1 cloak rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) g - a +1 cloak (worn) Magical Staves e - a staff of fire (weapon) Scrolls f - a scroll of identify i - a scroll of poison Potions b - a potion of magic j - a potion of lignification Skills: + Level 0.8 Staves * Level 0.2 Armour + Level 3.0 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 3.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Blink Tloc 4% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 17% 1 Call Imp Summ 4% N/A 26% 2 Call Canine Familiar Summ 2% N/A 45% 3 Fugue of the Fallen Necr 2% N/A 45% 3 Ozocubu's Armour Ice 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 86% 4 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit something but do no damage. Something hits you but does no damage. You hit something but do no damage. Something hits you. You closely miss something. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard points at you and mumbles some strange words. You are confused. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You feel less confused. You hear some strange, mumbled words. You are confused. You're too confused to move! You bump into the rock wall. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. You die... #.###.#...#....... ... #.# #†###...## ## #.###.# ##.## #.##..####.# #........#.# ##.......#.# # ##...####.## .## ###..###...#####...# #........#....@..# #.##)###...#####...# #. #)# ##.## .## # #.# ## # #.. #.. #.#. #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 2 orcs (D:3) 2 endoplasms (D:1) 2 giant cockroaches (D:2) 2 goblins 3 hobgoblins A quokka (D:1) 3 ball pythons 3 bats A frilled lizard (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 394 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 2903 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 4775 | D:3 | Learned a level 2 spell: Searing Ray 4778 | D:3 | Learned a level 2 spell: Blink 5053 | D:3 | HP: 1/24 [something/puff of flame (5)] 5070 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic D:2: layout_basic D:3: layout_loops_corners, minmay_fountain_box, chequers_serial_rivers_micro_b, minmay_misc_feat_tower Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Staves | | 0.8 Armour | | 0.2 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 6 Staff || 91 Cast: Magic Dart || 44 Searing Ray || 6 Blink || 1 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 2 Armour: Robe || 72 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5085 | 5085 | 0 | 2765 | 123 | 3 | 1695.0 | Dungeon | 5085 | 5085 | 0 | 2765 | 123 | 3 | 1695.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 4089 daAuts D:1: 691 daAuts D:3: 304 daAuts