Dungeon Crawl Stone Soup version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 8995856642129469259 402 Fish23 the Sneak (level 6, -1/4 HPs) Began as a Merfolk Conjurer on Sept 16, 2024. Slain by a hound (5 damage) ... on level 4 of the Dungeon. The game lasted 00:21:17 (10163 turns). Fish23 the Sneak (Merfolk Conjurer) Turns: 10163, Time: 00:21:18 Health: -1/4 AC: 1 Str: 8 XL: 6 Next: 85% Magic: 19/19 EV: 12 Int: 22 God: Gold: 1 SH: 0 Dex: 15 Spells: 3/10 levels left rFire . . . m - melded +0 short sword (venom) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois + h - +0 helmet rElec . (no cloak) rCorr + (gloves currently unavailable) SInv . (no boots) Will ..... k - amulet of regeneration Stlth +++ c - ring of Goerigif {rCorr MP+9 Int+3 Dex+3} HPRegen 1.00/turn (no ring) MPRegen 0.16/turn %: no passive effects @: blade hands A: reduced hp, blade armour, (nimble swimmer 2), mertail, poison resistance a: Begin Untransformation You were on level 4 of the Dungeon. You had blades for hands. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 201 gold pieces. You spent 200 gold pieces at shops. Inventory: Hand Weapons d - a +1 dagger of speed m - a +0 short sword of venom (melded) n - a +0 dagger of holy wrath Armour a - a +0 robe (worn) h - a +0 helmet (worn) r - a +1 hat Jewellery c - the ring of Goerigif (left blade hand) {rCorr MP+9 Int+3 Dex+3} (You acquired it on level 2 of the Dungeon) [ring of magical power] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. k - an amulet of regeneration (around neck) Talismans s - a blade talisman (active) Scrolls i - 2 scrolls of vulnerability l - a scroll of identify Potions b - a potion of magic e - a potion of haste f - a potion of cancellation g - a potion of curing j - a potion of ambrosia o - a potion of attraction {unknown} p - a potion of lignification {unknown} q - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting * Level 3.0 Short Blades * Level 1.5 Armour + Level 3.6 Dodging + Level 4.5 Stealth + Level 2.9 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Passwall Erth 3% N/A 36% 3 d - Sandblast Erth 6% 2d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 13% 1 Stone Arrow Conj/Erth 24% 3d8 16% 3 Jinxbite Hex 6% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You have blades for hands. Your maximum health is decreased, since you lack skill for your form. Your body armour is completely ineffective at protecting you. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Your system is resistant to poisons. (rPois) Message History s - a blade talisman Okay, then. You are a level 6 Merfolk Conjurer. You are 85% of the way to level 7. Play time: 00:20:52 (10112 turns). Zot will find you in 13929 turns if you stay in this branch and explore no new floors. Okay, then. You begin transforming. You continue transforming. x3 Your hands turn into razor-sharp scythe blades. Your +0 short sword of venom melds into your body. Your +0 short sword of venom stops dripping with poison. HP restored. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. A hound comes into view. The hound barks! The hound bites you. You see here a +0 robe. You hit the hound. The hound is lightly wounded. The hound misses you. You closely miss the hound. The hound is lightly wounded. The hound bites you but does no damage. The hound barely misses you. You miss the hound. The hound is lightly wounded. The hound barely misses you. You barely miss the hound. The hound is lightly wounded. The hound barely misses you. The hound closely misses you. You hit the hound but do no damage. The hound is lightly wounded. The hound completely misses you. You barely miss the hound. The hound is lightly wounded. The hound barely misses you. x2 You closely miss the hound. The hound is lightly wounded. The hound bites you. Ouch! That really hurt! You die... ...................# .##...............### .##.................# .....................# ...................#... .....##.#........#.#.... .....#######....#####.## ......##..#..<...#.....# .~....#.........@h.....# .~...................... ...~....#............... .~...#.##............... ..~..#####..#........### ....... ....#.......... #....#......####.......# ##..##......# ####....# #### .## You could see a hound. Vanquished Creatures Grinder (D:3) A bombardier beetle (D:3) A hound (D:4) Terence (D:3) Robin (D:3) 5 adders 4 dart slugs 5 ribbon worms An orc (D:4) An endoplasm (D:1) 2 giant cockroaches (D:3) 13 goblins 8 hobgoblins A quokka (D:2) 5 ball pythons 2 bats 2 frilled lizards 7 kobolds 8 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 119 | D:1 | Found Raoth's Book Shoppe. 418 | D:1 | Reached XP level 2. HP: 9/19 MP: 5/5 1169 | D:1 | Learned a level 2 spell: Searing Ray 2304 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 3253 | D:2 | Identified a scroll of acquirement 3253 | D:2 | Acquired the ring of Goerigif {rCorr MP+9 Int+3 Dex+3} 7711 | D:3 | Noticed Grinder 7740 | D:3 | Noticed Robin 7743 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/7 7761 | D:3 | Killed Robin 8223 | D:3 | Reached skill level 1 in Short Blades 8396 | D:3 | Paralysed by Grinder for 5 turns 8436 | D:3 | Paralysed by Grinder for 2 turns 8444 | D:3 | Killed Grinder 8445 | D:3 | Reached skill level 1 in Armour 8445 | D:3 | Reached XP level 5. HP: 36/36 MP: 6/9 8445 | D:3 | Reached XP level 6. HP: 42/42 MP: 6/10 8599 | D:3 | Noticed Terence 8609 | D:3 | Killed Terence 8708 | D:3 | HP: 2/42 [goblin/+0 dagger (3)] 8711 | D:3 | Reached skill level 1 in Fighting 8714 | D:3 | HP: 2/43 [dart slug (2)] 9486 | D:3 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 9968 | D:1 | Bought a book of Geomancy for 200 gold pieces 9972 | D:1 | Learned a level 3 spell: Passwall 9974 | D:1 | Learned a level 1 spell: Sandblast 10163 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, serial_shops, shop D:2: layout_rooms D:3: minmay_diamond_boxcup, layout_basic, uniq_robin, uniq_terence, uniq_grinder D:4: layout_cave_pools, grunt_temple_overflow_cloverleaf, mainiacjoe_overflow_tiny_flanked, chequers_serial_rivers_micro_c, minmay_misc_feat_hallway, minmay_manual_mandibuliform Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 | 3.6 Stealth | 3 4 | 4.5 Short Blades | 2 3 | 3.0 Armour | 1 | 1.5 Conjurations | 4 | 4.1 Fighting | 1 | 1.2 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | 7 || 16 Dagger | 29 | 10 || 39 Short sword | | 71 || 71 Cast: Magic Dart | 18 | || 18 Searing Ray | 15 | 18 || 33 Passwall | | 1 || 1 Use: Scroll | 5 | 3 || 8 Potion | 2 | 2 || 4 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 17 | 70 || 87 Dodge: Dodged | 27 | 80 || 107 Form: Blade | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10120 | 10061 | 59 | 7359 | 0 | 4 | 2530.0 | Dungeon | 10120 | 10061 | 59 | 7359 | 0 | 4 | 2530.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 6192 daAuts D:3: 2452 daAuts D:1: 1358 daAuts D:4: 117 daAuts