Seeded DCSS version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 11408541815896133484 (custom seed) 55 Fish23 the Conjurer (level 3, -1/26 HPs) Began as a Merfolk Conjurer on Sept 17, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:49 (1459 turns). Fish23 the Conjurer (Merfolk Conjurer) Turns: 1459, Time: 00:06:50 Health: -1/26 AC: 5 Str: 7 XL: 3 Next: 93% Magic: 6/6 EV: 11 Int: 19 God: Gold: 79 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . g - +0 whip rCold . . . (no shield) rNeg . . . a - +1 robe rPois . l - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons g - a +0 whip (weapon) Armour a - a +1 robe (worn) l - a +1 helmet (worn) Scrolls d - a scroll of immolation {unknown} e - 2 scrolls of noise f - a scroll of fog {unknown} i - a scroll of vulnerability {unknown} Potions b - a potion of magic h - a potion of curing {unknown} k - 2 potions of haste Skills: + Level 1.0 Fighting + Level 0.3 Maces & Flails + Level 3.3 Dodging + Level 2.2 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You see here 4 stones. Found 3 poisoned darts. You now have 79 gold pieces (gained 2). You open the door. There is an open door here. Found a stone staircase leading up. A gnoll comes into view. It is wielding a +0 club. There is an open door here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club! You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll completely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll hits you with a +0 club! You die... #......#.........# #. .#### +......+.......... #......# #(.....#<..#####.# ###.##..# #......###....##.# .....#..# #......# ##...##.##.#....... #......####'####.##<..#....# #.........##.##.#....... #......g..##.##......#.. #......@..##.##......... ####.............#.##... #.##.#####.####...... #.##.# #......####. #.##.# ######...... ###.##.# #...... #...##.# #####..#### #.####.# #.......#.. #.# #.# ##.##...#.# You could see a gnoll. Vanquished Creatures Jessica (D:2) A dart slug (D:2) 4 ball pythons 2 bats (D:2) 3 endoplasms A giant cockroach (D:1) 5 hobgoblins 3 kobolds 3 frilled lizards 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 860 | D:2 | Noticed Jessica 866 | D:2 | Killed Jessica 867 | D:2 | Reached XP level 3. HP: 12/24 MP: 1/6 1312 | D:2 | Reached skill level 1 in Fighting 1459 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Fighting | 1 | 1.0 Maces & Flails | | 0.3 Stealth | | 2.2 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 27 Whip || 96 Cast: Magic Dart || 21 Use: Scroll || 5 Potion || 1 Armour: Robe || 103 Dodge: Dodged || 106