Dungeon Sprint DCSS version 0.33-a0-96-gfd2f4f1e42 (webtiles) character file. Game seed: 1219691545412383524 2 Fish23 the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Sept 17, 2024. Slain by a jackal (1 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:25 (25 turns). Fish23 the Apothecary (Merfolk Alchemist) Turns: 25, Time: 00:00:25 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 3.1 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 0.7 Conjurations + Level 5.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 15% N/A 28% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. You kill the jackal! The jackal misses you. x2; The jackal barely misses you. The jackal bites you. The jackal closely misses you. Your magical contamination has completely faded away. Your Dodging skill increases to level 3! The jackal looks more healthy. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal misses you. You miss the jackal. The jackal is almost dead. The jackal bites you. x2; The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your Alchemy skill increases to level 5! Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. You die... ##########++ #........... #......#..#. ####.##........... ......'.h@........ #+#####.h....#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see 2 jackals. Vanquished Creatures 2 jackals (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Merfolk Alchemist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 24 | D | Reached skill level 5 in Alchemy 25 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_3, iron_vault_1, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Alchemy | 5 | 5.0 Stealth | | 2.2 Spellcasting | | 2.1 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Sting || 2 Armour: Robe || 13 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts