Dungeon Sprint DCSS version 0.33-a0-96-gfd2f4f1e42 (webtiles) character file. Game seed: 9317169312015640468 22 Fish23 the Apothecary (level 2, -1/22 HPs) Began as a Merfolk Alchemist on Sept 17, 2024. Was a Believer of Sif Muna. Splashed by a jelly's acid (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:04:07 (522 turns). Fish23 the Apothecary (Merfolk Alchemist) Turns: 522, Time: 00:04:08 Health: -1/22 AC: -2 Str: 8 XL: 2 Next: 91% Magic: 5/5 EV: 12 Int: 14 God: Sif Muna [**....] Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . h - +2 hand axe (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: corroded A: (nimble swimmer 2), mertail a: Renounce Religion, Channel Magic You were in the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch Inventory: Hand Weapons h - a +2 hand axe of freezing (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking j - 2 scrolls of vulnerability k - 5 scrolls of amnesia l - a scroll of butterflies Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage i - 2 potions of invisibility Skills: * Level 1.9 Fighting * Level 1.6 Axes + Level 3.5 Dodging + Level 2.7 Stealth + Level 2.5 Spellcasting + Level 1.0 Conjurations + Level 5.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Olgreb's Toxic Radiance Alch 18% N/A 21% 4 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors, exclusion: jelly, Pargi Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You open the huge gate. There is a huge open gate to the Crystal Vault (Extremely Hard) here. There is a huge open gate to the Crystal Vault (Extremely Hard) here. You open the huge gate. A jelly comes into view. Press: ? - help, v - describe, . - travel Here: a jelly (asleep) The floor. Placed new exclusion. Reduced exclusion size to a single square. Removed exclusion. Placed new exclusion. Reduced exclusion size to a single square. You are a level 2 Merfolk Alchemist. You are 91% of the way to level 3. Play time: 00:03:27 (507 turns). Okay, then. Press: ? - help, v - describe, . - travel Here: a jelly (asleep) The floor. Press: ? - help, v - describe, . - travel Here: a jelly (asleep) The floor. A dire elephant comes into view. The jelly quivers. There is a huge open gate leading to the Armoury (Hard) here. The jelly hits you but does no damage. You hit the jelly. You freeze the jelly. Your hands burn! The jelly is heavily wounded. The jelly barely misses you. You completely miss the jelly. The jelly is heavily wounded. The jelly misses you. The jelly barely misses you. You barely miss the jelly. The jelly is heavily wounded. The jelly jiggles. The jelly hits you. The acid corrodes you! You are splashed with acid! The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly. You freeze the jelly. Your hands burn! You die... #####++##### #..........# #..........# +..#....#..# +..........# #..........# #######..#....#..# .....''.........@# .....''.........J# ###..##..#....#..##++# #..##..........''..+ #..##..........''..+ #..####++####''##### #..# #''# #..# #.... ###..# #..... You could see a jelly. Vanquished Creatures A gnoll (D) 2 orcs (D) 4 jackals (D) A quokka (D) A bat (D) A rat (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fish23 the Merfolk Alchemist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 16 | D | Found a runed door to the Temple (Safe). 47 | D | Found a bloodstained altar of Trog. 47 | D | Found a shimmering blue altar of Sif Muna. 47 | D | Found a viscous altar of Jiyva. 47 | D | Found a hazy altar of Hepliaklqana. 47 | D | Found an opulent altar of Gozag. 48 | D | Found a glowing golden altar of the Shining One. 48 | D | Found a glowing silver altar of Zin. 48 | D | Found a basalt altar of Yredelemnul. 48 | D | Found a shimmering altar of Xom. 48 | D | Found an ornate altar of the Wu Jian Council. 48 | D | Found a sacrificial altar of Ru. 48 | D | Found a stormy altar of Qazlal. 48 | D | Found an iron altar of Okawaru. 48 | D | Found a sparkling altar of Nemelex Xobeh. 48 | D | Found a burning altar of Makhleb. 48 | D | Found a blossoming altar of Fedhas. 48 | D | Found a white marble altar of Elyvilon. 48 | D | Found a shadowy altar of Dithmenos. 48 | D | Found a snail-covered altar of Cheibriados. 50 | D | Found a radiant altar of Vehumet. 50 | D | Found a corrupted altar of Lugonu. 50 | D | Found a roughly hewn altar of Beogh. 51 | D | Found a hide-covered altar of Uskayaw. 51 | D | Found an ancient bone altar of Kikubaaqudgha. 51 | D | Found a broken altar of Ashenzari. 53 | D | Became a worshipper of Sif Muna the Loreminder 67 | D | Reached skill level 1 in Axes 79 | D | Reached * piety under Sif Muna 239 | D | Reached skill level 1 in Fighting 239 | D | Reached skill level 5 in Alchemy 239 | D | Reached XP level 2. HP: 8/21 MP: 1/5 300 | D | Reached ** piety under Sif Muna 314 | D | Reached skill level 1 in Conjurations 319 | D | Noticed a centaur 353 | D | Noticed a scorpion 353 | D | Noticed an ice beast 356 | D | Noticed Pargi 428 | D | Noticed a red devil 430 | D | Found a huge runed gate leading to the Armoury (Hard). 430 | D | Found a huge runed gate leading to the Armoury (Hard). 441 | D | Noticed a yak 469 | D | Found a huge runed gate to the Main Hall (Safe). 470 | D | Found a huge runed gate to the Main Hall (Safe). 478 | D | Found a huge runed gate to a Minivault (Hard). 479 | D | Found a huge runed gate to a Minivault (Hard). 480 | D | Found a huge runed gate to the Steel Vault (Very Hard). 480 | D | Found a huge runed gate to the Steel Vault (Very Hard). 481 | D | Found a huge runed gate leading to the Armoury (Hard). 482 | D | Found a huge runed gate leading to the Armoury (Hard). 483 | D | Found a huge runed gate to the Crystal Vault (Extremely | Hard). 483 | D | Found a huge runed gate to the Crystal Vault (Extremely | Hard). 484 | D | Found a huge runed gate to the Vestibule (Extremely Hard). 484 | D | Found a huge runed gate to the Vestibule (Extremely Hard). 509 | D | Noticed a dire elephant 522 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_6, iron_vault_1, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Axes | 1 | 1.6 Dodging | 3 | 3.5 Fighting | 1 | 1.9 Alchemy | 5 | 5.9 Conjurations | 1 | 1.0 Stealth | | 2.7 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Hand axe || 26 Cast: Sting || 6 Armour: Robe || 24 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 528 | 528 | 0 | 206 | 0 | 1 | 528.0 | Dungeon | 528 | 528 | 0 | 206 | 0 | 1 | 528.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 528 daAuts