Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 2465009859192033979 28 Fish23 the Conjurer (level 3, 0/24 HPs) Began as a Merfolk Conjurer on Sept 19, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon on Sept 20, 2024. The game lasted 00:06:46 (1410 turns). Fish23 the Conjurer (Merfolk Conjurer) Turns: 1410, Time: 00:06:47 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 14% Magic: 2/6 EV: 11 Int: 19 God: Gold: 60 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . e - +0 short sword rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of ice HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) h - a +0 barding Jewellery f - a ring of ice (left hand) Scrolls c - a scroll of butterflies {unknown} d - a scroll of immolation {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} Skills: + Level 0.2 Short Blades + Level 3.1 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 2% (3-9)d2 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. The web tears apart. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You die... #########.....#.#......# .........w....#.#.####.# #######..#+####.#....#.# #..#.# #.#....#.### #..#.# #....w...... #..#.####.######.##. #####(........#..w...# .........w......##.##..# #.######.@#####.##.##..##. #..# #...(....... #..# ###......... .... ....######. ..#.## ###.## . .....# #.# ##.##.. ..# #. $.. #.# #.# You could see a ribbon worm. Vanquished Creatures 2 dart slugs 2 endoplasms (D:1) 8 goblins A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:2) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Found a faded altar of an unknown god. 437 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1091 | D:2 | Reached XP level 3. HP: 19/24 MP: 6/6 1115 | D:2 | Learned a level 2 spell: Searing Ray 1307 | D:2 | HP: 1/24 [ribbon worm (3)] 1410 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, shapermc_ecumenical_altar_flowoftime D:2: kennysheep_the_goblin_king, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Short Blades | | 0.2 Stealth | | 2.3 Spellcasting | | 2.2 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 33 Short sword || 90 Cast: Magic Dart || 18 Stab: Sleeping || 2 Armour: Robe || 53 Dodge: Dodged || 54