Seeded DCSS version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 9498969860758874743 (custom seed) 3 Fish23 the Conjurer (level 1, -1/13 HPs) Began as a Merfolk Conjurer on Sept 21, 2024. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (110 turns). Fish23 the Conjurer (Merfolk Conjurer) Turns: 110, Time: 00:00:32 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 17 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.48/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration (around neck) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 3.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 8% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. The jackal closely misses you. The kobold throws a stone. The stone barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The kobold barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The kobold hits you with a +0 short sword. You closely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal barely misses you. x2 The jackal closely misses you. The kobold misses you. The kobold barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. The kobold barely misses you. The kobold hits you with a +0 dagger. Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. You die... #.# #.# #.# #.# #.# #.# # #.# #.# ###.# #.# #.# #... ####.######.# ##..# ............####...## ####.######....K.#..##.. #.# ######@h..!$.. #.# ##K#.##.. ####.## .# .# ......# .# .# ####..# .# .. ......# .# # #####.# .# .# .# .# You could see a jackal and 2 kobolds. Vanquished Creatures A bat (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, minmay_pentomino_w2 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 6 Armour: Robe || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 0 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 0 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts