Seeded DCSS version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 9498969860758874743 (custom seed) 2 Fish23 the Conjurer (level 1, 0/13 HPs) Began as a Merfolk Conjurer on Sept 21, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (40 turns). Fish23 the Conjurer (Merfolk Conjurer) Turns: 40, Time: 00:00:23 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 8% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you. The jackal closely misses you. The endoplasm barely misses you. The jackal bites you. You barely miss the endoplasm. The endoplasm is almost dead. The jackal bites you. x2; The jackal misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. A jackal comes into view. The endoplasm barely misses you. The jackal barks! You hit the endoplasm but do no damage. The endoplasm is almost dead. The jackal barely misses you. x2; The jackal completely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The endoplasm misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The jackal barely misses you. x2; The jackal closely misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The jackal barely misses you. The jackal completely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. You closely miss the jackal. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. You die... ### ##.## ##...## ##.....###### #.?.h@h...... ##..hh.#####. ####...## #...#.## #.#.(.# #............ ##.########## #. # You could see 4 jackals. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fish23 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, minmay_pentomino_w2 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 4 Armour: Robe || 12 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts